Under rating threshold (hideshow)
i agree with bubba add a life bar for enemies. and add a crosshair kinda cursor for fight sequences its kinda weird with a regular cursor. also ship tools like shield regenerators would be nice. add those in with some secondary weapons ;)
Under rating threshold (hideshow)
THE GAME IS GREAT 5/5 EXEPT IT WOULD BE NICE TO HOW MUCH LIFE IS IN EACH ASTROID ARE PIRATE SHIP (OTHER WISE GREAT) :)
Under rating threshold (hideshow)
k ignore my previous comment about certain fill buttons not working. it depends on the planet. dunno how you can fix that
Under rating threshold (hideshow)
fowler this game has no sound, it saves every time you enter a planet. how much more progress tracking do you need? and theres no pause key. if you can't handle the minute or 2 it takes to get to a new planet then your too ADD for most games
Under rating threshold (hideshow)
No sound on my PC. Also, I followed a ship to the edge of the screen only to click on a shortcut on my browser toolbar and be transported away, losing progress. Frustrating. Finally, where's the pause key?
Under rating threshold (hideshow)
Uploaded 0.0.7.0 which has first attempt at upgrades. Each upgrade is quite expensive so if someone with lots of cash and level 3 wants to give it a go that'd be great...
Under rating threshold (hideshow)
there have been other games with this exact same concept......but they were better. Not saying the whole 3d isnt good, but these others ones had put time into it. has room for a lot of improvement.....A LOT of improvement.
Under rating threshold (hideshow)
Also, tweak your RNGs for the attack chance of enemies. I've been destroyed twice now because I got attacked 6 times in the first ten seconds or so of a fight while in other fights I was never attacked once.
Under rating threshold (hideshow)
There needs to be something to do with the money, plus I didn't notice any difference between level 1 and 3.
Maybe decrease the time it takes to travel? That would also effectively decrease combat encounters if you use a time-based formula for that, which is what people want it seems.
Under rating threshold (hideshow)
Battles start out nice and busy, but always end with endless waiting for those last two or so enemies to finally come back on the screen again. Either have the game try to keep one enemy in view at all time or don't let there be a fixed amount of enemies (And have the gamer require to shoot down an x amount to advance)
For example, if pirates attack, always have 10 enemies flying around (a new one spawns when you shoot one down), but say that they retreat after you shoot down 25.
Under rating threshold (hideshow)
Fantastic. Reminds me of the old Elite game I used to waste hours on. Would LOVE to see sound added. That's the only thing missing for me.
Under rating threshold (hideshow)
and as for the extra weapons, etc, add keyboard commands. like fire missiles with 'x' or something. kinda dull with just using the left mouse button
Under rating threshold (hideshow)
dunno how your gonna do upgrades but heres some suggestions. have upgrades you buy such as weapons (missiles, bombs, etc.), radar, multiple-target lock, hyperspace, etc. also have level bonus upgrades such as when you level up you can increase your shields, damage, cargo space, etc.
Under rating threshold (hideshow)
to get rid of repetive back-and-forth sales maybe keep track of resources and set prices on that. also, put a bigger gap in buy/sell prices of expensive items. buying food for 6 and selling for 14 is about just as effective as buying computers for 45 and selling for 55
Under rating threshold (hideshow)
Good game so far, especially with the author taking such an active role in the comments section. One thing... The space battles could be made more interesting if they were a little more dynamic somehow.
Under rating threshold (hideshow)
He he things are happening in this game, great =)
I was pondering on what the level are for, might I suggest upgrades which are level dependent. Be it ships or HUD upgrades. Instead of adding radar etc by default why not put them in as upgrades? HUD upgrades suggestions could be, radar, automatic target tracking (instead of shift click) tracking of ships enemies off screen, hull status of enemy to name a few.
Also, for the random encounters I think there are too many enemies/asteroids. Gets a bit boring whith 3-4 encounters for one launch.
Thanks for a great game, will look back into this tomorrow ^_^
Under rating threshold (hideshow)
perhaps during the welcome mission you should make it so you don't get killed by 15 fast moving asteroids flying straight at your ship. its kind of hard to destroy them when you don't really understand what is going on. i probably won't play this game again.
Under rating threshold (hideshow)
Updated it to 0.0.6.2 which adds "fill" and "empty" buttons on trade as requested and means you cannot abandon story missions to get round a problem someone found earlier.
Under rating threshold (hideshow)
I like this, reminds me of the Elite series. Looking forward to the upgrades, really hard to take those lvl 2 pirates as of yet ;o)
Under rating threshold (hideshow)
Great game but needs a lot of work.
Sound, a pause option in battle. Auto lock in battle. Buy/Sell Max buttons. Maybe even slightly less rectangular graphics, but that's not that important. More help - I still don't know what "levels" are for.
Under rating threshold (hideshow)
Definitely needs a "fill all" and "sell all" buttons in the trading screen. Also, showing all items when a planet does not import/export them seems unnecessary.
Under rating threshold (hideshow)
whether or not this is done in papervision, this is amazing! A few UI bugs (clicking once for each cargo) but otherwise, fantastic!
Under rating threshold (hideshow)
hmm, if you abandon the second mission you can't go anywhere else.
You should make it so you can re-accept the mission.
Under rating threshold (hideshow)
I am really enjoying this game so far. In addition to the obvious upgrades, I would like to see a targeting computer to let you "lock on" to multiple objects, radar to tell how many are in range, a shield to block shots, and a thruster to avoid random encounters.
Under rating threshold (hideshow)
tnt123 - it auto saves your profile when you land and when you take off. hope that's okay, it should probably say so I guess...
Under rating threshold (hideshow)
Also have to say the maru pirates are a bit hard to start the game with- give us a bit of an easier start mate ;D got past on 2nd go though so not too bad ;D
Under rating threshold (hideshow)
stronglink - i'll add upgrades as soon as I can, especially since you seem to have made loads of credits... you'll probably be able to afford X2 or X3 lasers and a X2 shield. Also thanks to poopoo for the "buy max" / "sell all" suggestion. will do that too.