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Comments for SUPER SPACE 3D

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Flow

Mar. 15, 2008

Under rating threshold (show) Doesnt load for me...

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Katsu

Mar. 15, 2008

Under rating threshold (show) Note to author, please add more API score statistics.

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hakaku828

Mar. 15, 2008

Under rating threshold (show) glitchy/buggy game

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OuTrIgHtChAoS

Mar. 15, 2008

Under rating threshold (show) i agree with bubba add a life bar for enemies. and add a crosshair kinda cursor for fight sequences its kinda weird with a regular cursor. also ship tools like shield regenerators would be nice. add those in with some secondary weapons ;)

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bubba900

Mar. 15, 2008

Under rating threshold (show) THE GAME IS GREAT 5/5 EXEPT IT WOULD BE NICE TO HOW MUCH LIFE IS IN EACH ASTROID ARE PIRATE SHIP (OTHER WISE GREAT) :)

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OuTrIgHtChAoS

Mar. 15, 2008

Under rating threshold (show) k ignore my previous comment about certain fill buttons not working. it depends on the planet. dunno how you can fix that

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OuTrIgHtChAoS

Mar. 15, 2008

Under rating threshold (show) fowler this game has no sound, it saves every time you enter a planet. how much more progress tracking do you need? and theres no pause key. if you can't handle the minute or 2 it takes to get to a new planet then your too ADD for most games

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fowlerjones

Mar. 15, 2008

Under rating threshold (show) No sound on my PC. Also, I followed a ship to the edge of the screen only to click on a shortcut on my browser toolbar and be transported away, losing progress. Frustrating. Finally, where's the pause key?

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OuTrIgHtChAoS

Mar. 15, 2008

Under rating threshold (show) food, metal, ship parts, and medicine fill buttons don't work

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GG99

Mar. 15, 2008

Under rating threshold (show) Uploaded 0.0.7.0 which has first attempt at upgrades. Each upgrade is quite expensive so if someone with lots of cash and level 3 wants to give it a go that'd be great...

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idontreallycare

Mar. 15, 2008

Under rating threshold (show) there have been other games with this exact same concept......but they were better. Not saying the whole 3d isnt good, but these others ones had put time into it. has room for a lot of improvement.....A LOT of improvement.

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Loci

Mar. 15, 2008

Under rating threshold (show) Pretty good, but I prefer Caravaneer.

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WolfWarhead

Mar. 15, 2008

Under rating threshold (show) Also, tweak your RNGs for the attack chance of enemies. I've been destroyed twice now because I got attacked 6 times in the first ten seconds or so of a fight while in other fights I was never attacked once.

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DarthNader

Mar. 15, 2008

Under rating threshold (show) Caravaneer > this

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aerion111

Mar. 15, 2008

Under rating threshold (show) There needs to be something to do with the money, plus I didn't notice any difference between level 1 and 3. Maybe decrease the time it takes to travel? That would also effectively decrease combat encounters if you use a time-based formula for that, which is what people want it seems.

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Rallik

Mar. 15, 2008

Under rating threshold (show) Keep up the good work!

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WolfWarhead

Mar. 15, 2008

Under rating threshold (show) Battles start out nice and busy, but always end with endless waiting for those last two or so enemies to finally come back on the screen again. Either have the game try to keep one enemy in view at all time or don't let there be a fixed amount of enemies (And have the gamer require to shoot down an x amount to advance) For example, if pirates attack, always have 10 enemies flying around (a new one spawns when you shoot one down), but say that they retreat after you shoot down 25.

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DrAstroZoom

Mar. 15, 2008

Under rating threshold (show) Fantastic. Reminds me of the old Elite game I used to waste hours on. Would LOVE to see sound added. That's the only thing missing for me.

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OuTrIgHtChAoS

Mar. 15, 2008

Under rating threshold (show) and as for the extra weapons, etc, add keyboard commands. like fire missiles with 'x' or something. kinda dull with just using the left mouse button

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OuTrIgHtChAoS

Mar. 15, 2008

Under rating threshold (show) dunno how your gonna do upgrades but heres some suggestions. have upgrades you buy such as weapons (missiles, bombs, etc.), radar, multiple-target lock, hyperspace, etc. also have level bonus upgrades such as when you level up you can increase your shields, damage, cargo space, etc.

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BlueEdge

Mar. 15, 2008

Under rating threshold (show) Seems inspired by Freelancer

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OuTrIgHtChAoS

Mar. 15, 2008

Under rating threshold (show) to get rid of repetive back-and-forth sales maybe keep track of resources and set prices on that. also, put a bigger gap in buy/sell prices of expensive items. buying food for 6 and selling for 14 is about just as effective as buying computers for 45 and selling for 55

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Ijust

Mar. 15, 2008

Under rating threshold (show) Good game so far, especially with the author taking such an active role in the comments section. One thing... The space battles could be made more interesting if they were a little more dynamic somehow.

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sparrow

Mar. 15, 2008

Under rating threshold (show) He he things are happening in this game, great =) I was pondering on what the level are for, might I suggest upgrades which are level dependent. Be it ships or HUD upgrades. Instead of adding radar etc by default why not put them in as upgrades? HUD upgrades suggestions could be, radar, automatic target tracking (instead of shift click) tracking of ships enemies off screen, hull status of enemy to name a few. Also, for the random encounters I think there are too many enemies/asteroids. Gets a bit boring whith 3-4 encounters for one launch. Thanks for a great game, will look back into this tomorrow ^_^

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GG99

Mar. 15, 2008

Under rating threshold (show) thanks for bug outrightchaos, fixed now 0.0.6.3

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pianomanDylan

Mar. 15, 2008

Under rating threshold (show) Half the time I click a menu option, a window pops up with an actionscript error. I'll give it a show anyway...

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OuTrIgHtChAoS

Mar. 15, 2008

Under rating threshold (show) glitch. fill button buys as many as you can with how much money you have, not up to 40. i bought 62 gems

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Doinky

Mar. 15, 2008

Under rating threshold (show) perhaps during the welcome mission you should make it so you don't get killed by 15 fast moving asteroids flying straight at your ship. its kind of hard to destroy them when you don't really understand what is going on. i probably won't play this game again.

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GG99

Mar. 15, 2008

Under rating threshold (show) You're level 4 already? Hm... Need some upgrades and new story missions I guess...

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16belowzero

Mar. 15, 2008

Under rating threshold (show) Ok, so I'm rich, and lvl 4... The hell do I do now?...

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GG99

Mar. 15, 2008

Under rating threshold (show) Updated it to 0.0.6.2 which adds "fill" and "empty" buttons on trade as requested and means you cannot abandon story missions to get round a problem someone found earlier.

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jacksonas

Mar. 15, 2008

Under rating threshold (show) boring

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mbmas01

Mar. 15, 2008

Under rating threshold (show) Probably want to add shift-click to buy something like 5 or 10 units at a time

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sparrow

Mar. 15, 2008

Under rating threshold (show) I like this, reminds me of the Elite series. Looking forward to the upgrades, really hard to take those lvl 2 pirates as of yet ;o)

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DukeDoom

Mar. 15, 2008

Under rating threshold (show) Great game but needs a lot of work. Sound, a pause option in battle. Auto lock in battle. Buy/Sell Max buttons. Maybe even slightly less rectangular graphics, but that's not that important. More help - I still don't know what "levels" are for.

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javifs

Mar. 15, 2008

Under rating threshold (show) Definitely needs a "fill all" and "sell all" buttons in the trading screen. Also, showing all items when a planet does not import/export them seems unnecessary.

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The_Corruptor

Mar. 15, 2008

Under rating threshold (show) whether or not this is done in papervision, this is amazing! A few UI bugs (clicking once for each cargo) but otherwise, fantastic!

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SpinelessCoward

Mar. 15, 2008

Under rating threshold (show) Good game, but it really lacks sounds.

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Scotti

Mar. 15, 2008

Under rating threshold (show) Great start! Keep developing this one!

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minipancake

Mar. 15, 2008

Under rating threshold (show) hmm, if you abandon the second mission you can't go anywhere else. You should make it so you can re-accept the mission.

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bweenie

Mar. 15, 2008

Under rating threshold (show) looks nice, but I get impatient watching the ship land and take off and fly...

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BloodLust

Mar. 15, 2008

Under rating threshold (show) gets boring after a while

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hazeraven

Mar. 15, 2008

Under rating threshold (show) I am really enjoying this game so far. In addition to the obvious upgrades, I would like to see a targeting computer to let you "lock on" to multiple objects, radar to tell how many are in range, a shield to block shots, and a thruster to avoid random encounters.

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M3nTo5

Mar. 15, 2008

Under rating threshold (show) Thanks for this great game!

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tnt123

Mar. 15, 2008

Under rating threshold (show) welcome to kong btw GG =:P

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GG99

Mar. 15, 2008

Under rating threshold (show) tnt123 - it auto saves your profile when you land and when you take off. hope that's okay, it should probably say so I guess...

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poopoo99

Mar. 15, 2008

Under rating threshold (show) Also have to say the maru pirates are a bit hard to start the game with- give us a bit of an easier start mate ;D got past on 2nd go though so not too bad ;D

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tnt123

Mar. 15, 2008

Under rating threshold (show) I don't know if im just dumb or what, but i cant find a save button. Might wanna add that if its not there

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GG99

Mar. 15, 2008

Under rating threshold (show) stronglink - i'll add upgrades as soon as I can, especially since you seem to have made loads of credits... you'll probably be able to afford X2 or X3 lasers and a X2 shield. Also thanks to poopoo for the "buy max" / "sell all" suggestion. will do that too.

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tnt123

Mar. 15, 2008

Under rating threshold (show) By the way, it needs sound like everyone says. The travelling is pretty dull and repetetive. Great concept though

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