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i totally agree with 1mauserrioXD and i think everyone else dose to it would be way more fun if i didnt have to flale my mouse around to get it were i want it
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I can see that with a lot of work..some monsters...more realism...Just a little less blocky so it can't be called a minecraft copy...I mean this game only has a goal to BUILD right now but soon it could be about resources and factorys...Heck I can see this being like minecraft tekkit,but permanently tekkit...
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I like the game but to be aunest I have the Minecraft demo but this game is really Amazing but it needs more space to build, cursor, and Fullscreen but usually again its So, cool!
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I think that to improve a game that is already amazing. a.k.a the block.
my suggestion would be to have something unique about it.
a really cool feature would be saving and uploading your creations for other people to look at would be pretty awesome, just a suggestion. Like if you agree
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i like the game but to be aunest i have the minecraft demo but this game is really amazing but it needs more space to build and a cursor and fullscreen but usually again its soooooooooooo cool!
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Its nice, but could use some updates, maybe make it so instead of one island there are many, and you must connect them so you can learn what each block does on a certain island. Just suggestions, for now 4/5 :D
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I can see that with a lot of work..some monsters...more realism...Just a little less blocky so it can't be called a minecraft copy...I mean this game only has a goal to BUILD right now but soon it could be about resources and factorys...Heck I can see this being like minecraft tekkit,but permanently tekkit
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i think youve done a great job! ive seen a lot of sandbox block building games, and for one thats current indev and still this smooth is impressive!
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I just took a loot at your code... You just included a lot frameworks that you don't really use. The whole cube spawning / destroying is like a 10 lines script. You can even place multiple cubes at the same position. You didn't use lockcursor and hiding the cursor in the main menu is just stupid ;)
The worst thing however is that you use single objects for the cubes. That will kill your performance.
Minecraft's voxel terrain engine is pure hightec. You might want to start over with the minecraft starter package for Unity.
http://forum.unity3d.com/threads/69573-MinePackage-Minecraft-starter-package
Yeah minecraft is better right now....But my game is InDev version (lower then alpha) minecraft havent done anything in that version :( And yeah mc i better because its created 3 years ago or idk when,mines 3 mouths ago,and i just want to do amazing gameplay and graphics :) SO if someone donates it gains special bonuses and my game will be improved because i can hire a scripter
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Btw one more thing why you put quit option in web browser game? ofcourse if your not able to make browser shut down on pressing quit game. :D
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1st Make each block something like a border as at this light its hard to realise witch block your aiming or just add aim.
2nd lock the mouse when you open menu if i change or press anything it still keeps destroying blocks on click.
3rd Maybe add that you actualy die if you fall out of world instead of watching how platform gets just smaller.
4th Just a suggestion dont put here pre-alpha versions its even more anoying than demo versions
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I like os, but why creating another Minecraft copy? There's for example Minetest C55, Manic Digger, Cubelands, Mythruna, Total Miner, Eden - World Builder, SurvivalCraft...
For InDev 4/5
I just wanted to create another sanbox game wich have good graphics and enjoying gameplay well its An inDev so it doasent show the real things :) if you donate you will make it better :)
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Needs a cursor to see where you are going to build/what you are going to destroy. Also, a way to increase the sandbox area sideways. Respawn when you fall into the void.
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Erm, there sure are a lot of these games around. I mean there's minecraft, 8BitMMO, ROBLOX, etc. Surely there are other game genres that haven't been discovered.
P.S. I'm not against your game as I've never played it.