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sweet game good eerie feel to it but i have a question is it a guy or a girl in the main puzzle it looks like a guy but in the shadows and in the door animation it seems to have long flowing hair
anyone else see this or am i just seeing things in the dark
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ive completed lvl 7 3 times, refreshed countell times, did all the tricks, but it doesnt even say what lvl I got to, someone help! plz
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@ starkpower - level 8 - pick up the light orb - go to the LEFT and drop down below - put the orb in the carrier thing - as it floats jump on the wall like an elevator - when you get near the key pick it up quick and follow the carrier over the steps till you get to the door
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Good game overall, only needed a walkthrough for Levels 24 and 29, and the rest were nicely challenging, but not frustrating, so 4/5 Stars from me. For people trying to completely beat the game, and not just get the Challenge Badge for a chance at a PS3 and The Darkness II, a complete guide to the game is at http://www.youtube.com/watch?v=M9ubvxvT6_g for Levels 1-20 and http://www.youtube.com/watch?v=rclMSvjEciw for Levels 21-30.
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one thing though, alot of the time i just onto a platform i can see and i fall right down, if you can see it its solid, thats the rule, its enough to wrap your brain around that without having it now happen half the time :(
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Level 22 Walkthrough! Very simple and condenced text, sorry. 1. Pick up the Black Orb (BO) 2. Walk & Jump to the stand and place the BO. 3. Wait for the moving stand to find the White Orb (WO) 4. Drop down to the WO 5. Pick up the BO from the stand 6. Alternate the BO and WO to the lower left corner untill you reach the wall 7. Place the WO to where you can jump through the wall 8. Pick up the BO and jump through the wall 9. Place the BO near the key and walk away till the BO reveals the WO 10. Pick up the key and jump back through the wall 11. Alternate the WO and Key or place the WO in the stand and pick up the key to reach the door 12. Unlock the door 13. Exit ..... -I heard that some people were having trouble with this level so I put this up. + or -, (+ for the walkthrough or - for spoilers) whatever you decide. :)
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Akendzio, It seems you had trouble at level 10? Here's the walkthrough: Pick up the Black Orb and place it in the stand. Quickly pick up the White Orb and run over to where the lamp will go down. Drop the White Orb and when the lamp with the Black Orb goes down the Second time, take it out (When the lamp goes down, up, then Down again, and moves right to the door) After that, drop the Black Orb somewhere out of the way, and pick up the White Orb. The Lamp will then go Down (After you pulled the Black Orb, it'll try reversing the process it's been doing) and come back up. As it comes up, place the White Orb in the lamp. (It will then go down, up, down, and right to the door again) You then will follow the lamp to the where it stops (On the other side) and Pick the White Orb out of the lamp, go to the door, and exit. Hope this helps. You should play the rest of the game.
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Level 10 was annoying enough to make me quit the game. Maybe tweaking the location of one of the lamps would have helped, but since the moving lamp winks out anyway if you get near it, there is no point. Great concept, but more intuitive game play would have made it worth endless tries.
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Comment Part 2 of 2: In 29 The phrase "I've had enough" signifies that the main character is giving up. In the BG of this level, you can see some interesting memories that she has had, and "I've had enough" is no longer lit, which could be a symbolic way of showing that maybe she isn't giving up. Finally, level 30, you find yourself in the bed. There are quite a few things that could lead you to different conclusions of this scene, but I cannot type all of them. But, the two main ones I found were: 1. You are waking up when you enter the door, with encouragement from your friends/family or 2. You're walking away from your body and family/friends telling you to awaken, and instead enter the door that kills you. That's all I have to say about this, sorry it's so long. P.S. 5/5 :)
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Comment Part 1 of 2: The game's meaning is actually fairly complex while remaining undefined. The scenery of the game is what gives it both its creepy vibe and its story. In level one, you see the car crash. At level 16, you arrive at the hospital (Sign H-> and + in BG), from there things get better. More hospital-y things start showing up in the background. In level 26, the EKG freaks out occasionally, signifying (I think) that you're losing connection with the outside world. At 27, 5 people are looking at you, could mean either A) Family watching you B) They're performing last rites. Level 28, there are a whole bunch of words, many of which seem random but are in some form connected to one another. This could signify a loss of mental function, as some words just shouldn't go together.
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Just when I was about to say EF this on lv10... i solved it... Wonderful game and beat Darkness 3 times and can't wait till the 2!
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level 10 complete in order to get credit for level 7... no credit for level 10 at level 13 complete... Solve the puzzle the way they want and no other way when something else SHOULD work... -5 for just being messed up everywhere.
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Glitchy controls + beating the game through level 9 repeatidly while only being recognized as beating level 6 and not getting my reward = a very frustrated me.