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Switched browsers and managed to get BOD, thankfully cause then somehow I managed to black out my screed and couldn't get puzzle back. I was enjoying the game until then.
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Fun and very interesting concept, those cannon barrage bar things are a massive pain though. Other than that, great job!
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So...how do we start the game? I'm moving my little square and it's bouncing from the middle or on the edge and...thats all
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For the last boss his eye's give away the direction he's gonna go, and you also have to line up to shoot his sweet spot which causes him/her to flash red when you hit.
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After collecting (almost) all the coins killing the boss, keep zooming in to find a new game and the last three coins for the "I'm Rich!" badge.
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Easiest way to win: Go grab the gun, then go outside the game and go down. You'll find yourself fighting the boss. I had a flawless victory this way, and I suck at shooters :P
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If you start the game in reverse, the music is reversed, AND the enemies shoot 4 times the projectiles, so it's hard af mode :O
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What's really cool is that if you go backwards from the start and start the game in reverse, the music is reversed too.
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For those who don't know, the game is based off a fractal. That is where if you keep going inward forever, the shape keeps repeating. Very unique game and I barley survived (1/4 of a live left).
Note: I didn't take the shortcut, I went inward.
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Really great game. That was a good Ludum Dare too! I don't remember seeing your game, but am glad I get to play it now.
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Just one question... I earned a bunch of medals while playing - is there any way to see them all in one place at the end?
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1/5 game is too easy and annoying. finished the game in 5 minutes... needs more difficult and longer sections. also, maybe its just me, but this zoom in and zoom out effects hurts to look at. now lets talk about the elephant in the room; the pixel graphics. pixel graphics are from like 1990 or something, not 2012. abstract design and random coloring. 1/5 improvements can be done everywhere in this game.
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I used zoom in and out to eliminate most of the enemies. The boss is vulnerable only to the sides where spikes are missing. And his eyes in form of a clock shows you where he will be moving next.