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Awesome game, lots of potential, new mechanic I'd never seen before. Gave it one star though. At several points you are FORCED to take damage as you transition zones being too large to dodge bullets flying at you, and for whatever reason your bullets do nothing to an enemy not your 'size'. Would have given it a 4 otherwise, but serious design flaws lose lots of point.
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Everytime, I, and many other people play a flash game, we watch a movie on our screen too. If I can't mute a game I just can't play it so I have to rate it 1/5. We else should I do? It's just a basic function and still you forgot it.
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Mute button is *really* important for some users. 1 star for non-existant (or maybe just non-obvious) mute button. Otherwise, game was neat and fun.
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The gun to life ratio is really frustrating when you're just trying to explore. You have to hit things that can easily kill you way too many times. I can't really enjoy an otherwise great game because of this. Really great concept nonetheless.
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these things firing rows of bullets made me nuts and made me die many times... made me feel so angry and wasting time to get to them. cant give more than 3/5
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A barrier has been appearing around the final room, preventing me from winning the game, and going from the absolute inner room all the way out isn't allowing my win, either.
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Provide a way for players to zoom out and view levels above the present one, it became hard to remember several levels above to find out which exit for the current level that we need to go.
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1/5 game is too easy and annoying. finished the game in 5 minutes... needs more difficult and longer sections. also, maybe its just me, but this zoom in and zoom out effects hurts to look at. now lets talk about the elephant in the room; the pixel graphics. pixel graphics are from like 1990 or something, not 2012. abstract design and random coloring. 1/5 improvements can be done everywhere in this game.
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Switched browsers and managed to get BOD, thankfully cause then somehow I managed to black out my screed and couldn't get puzzle back. I was enjoying the game until then.
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I was going to take away a star for being unnecessarily long and tedious, but I'm adding it back for the reverse maze being different from the forward one (and also, being able to get a score while being completely pacifist!)
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hmm wierd bug game on kongrate agen i go to end of room and try to go to oter level and ten te game say no u gota play tis level agen and it just zoom out all te time and it dont let me go to oter level ????? 1/5 for game devloper and 1/5 for badge kongrate
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That was a great concept. It felt fresh and original playing, but the core gameplay was frankly monotonous. It felt like I was playing an Atari-era game. Once the novelty wore off, I was kinda bored. Still, it wasn't too long, so still overall a good experience.
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Really great game, it's short and simple but you got just about everything right from intuitive controls to challenging maze design.
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I love the hidden hard mode... I just wish there was a way to do it without taking damage before getting the gun. Seems like it's currently impossible...
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that was really fun......until I died and I was soooooooooooo close.......or was I? lol
love to see more of your stuff 5 stars
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to start the game, try moving the arrow keys maybe??? not that thats what the only controls are other than spacebar...