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It's a pretty enjoyable game and well made, but I find the challenges annoying. Also, some towers seem far superior to others as well. There should also be an option to reset upgrades to provide more play-ability.
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Also, give us a reason to go higher difficulty. Like easy can only unlock 1 star, medium 2 and hard 3. Currently there's no real reason to go higher difficulty other than the challenge.
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Nice game and good to see a developer actively fixing issues as they turn up,good job.Why does it take an age to load up though? I have a pretty fast connection but it still takes a couple of mins.
Hi Soulshader. This issue is very weird. Actually, the game is loading the entire game here at 10 sec max. Check your unity plugin, maybe re install. Thanks anyway, we are constantly checking this issue. Regards!
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It is a fun game so far, my main complaint is the Dog character is the only one you need to beat every level. ( i have only finished the first 4 levels so this could be proven wrong later ) but it seems like this game needs something like flying creatures that the dog cant hit in order to give it a challenge.. and balance the other classes. for now 3.5/5 for now ^_^
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I really like the visuals, but I feel like there is a good amount of room for improvement. I think the interface in the upgrade menu is a little unintuitive. Some of the menus and maps look a little chunky, kinda like those fat crayons for toddlers. I am guessing you went with the theme to support the feel of the game. I think you guys are on the right track. I can't wait to see what else you come up with.
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But yeah if you cant do anything to make this game a whole lot longer then you need to hurry up and make a second game. What i think would be really cool is if there would be some way that you could add new levels either every day or if that is too hard to do make new levels every week. I honestly do not know how hard it is to make a game or to add new stuff to a game but i think that would be really cool if you could do that. I would love to learn to make games but i have noone to teach me. But Great job on this game, For being your first game this is extremely great
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Nice game, but something is wrong. You don't see enemie's life, so on beggining of mission you kill 4 orcs with not upgraded turtle, at wave10 you need 2 or three shots with turtle. Also for orher beasts.
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Now this is odd... It says there are no comments, but when you press see all next to best, you see rows of comments. Hmm.....
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When the boss is frozen by the penguin, the boss becomes unkillable and the boss can't move at all. Have to restart the game.
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I really like the Penguin, but it sucks if frozen enemys are pushed by their allies so they still move although they are frozen :s
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Not a bad game , but still room for improvement , Apples appearing under buttons by example , Maybe adding a visual change for level of the tower ? Lastly i feel like the cannon tower isn't well balanced ( Maybe a type system ( heavy and slow take more damage from it and fast and light from another fast but less powerfull tower would make it right ?)
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This needs a call wave early button. Most of the time you are too overwhelmed to need to it, but especially starting out, you're sitting there waiting for one enemy to be killed while the towers at the beginning of the maze are doing nothing
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30 minutes and still doesn't load, it just stuck at the beginning, tried restarting, not working anyway, the only unity-based game I have had problems with 'cause all others work. Got bored, time to do something else.
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*spoiler* I like it a lot. Little disappointed in the ending though if you choose JOIN, you lose the game. It would be nice to have at least an alternative ending text.
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PLEASE make selling units a bit more complicated. Sold a unit by accident, while checking it's status in confusion of fighting :D . . . Thx fo apples :d
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not sure how unity and improved graphics help tower defense. this is one genre of game that is actually better off with mediocre graphics; better graphics just mean fewer creeps before you get massive lag
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Interesting, doing a TD game on Unity Engine is new. I like the unique bosses and their abilities as well as the "Wild" of the heroes. I would like to see other stats upgrade in the heroes besides just power, maybe Range and ATK speed? Different types of "Wild" would be add more innovation to the heroes, possible a "Feral" for power "Survival" for Range or speed. Also a skill tree or would be fun to see instead of a simple upgrade system, but as it stands its not a big deal. The difficulty settings do nothing except add a higher score, add more Stars rewarded for higher difficulty settings. As this game stands now, its still great. 4/5
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Loved the music and the graphics. This is absolutely relaxing. One of the best TD games, not for the TD itself, but for the experience!
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was nice game. 5/5. but.... there is no incentive to do medium and hard, and the balance probly should be tweaked. its far to easy to get 3/3 stars...infact its near fool proof. and it took me awhile to figure out that you could use the little slider to go back to previous island groups...should be labeled some how. but this was a great unity game....
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sometimes i can pick up the dropped fruit without touching t and other times i click and click and click it and it doesnt pick up...whut up with that?
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I made a comment earlier and the developer had a quick response.. i have also noticed the developers quick response for others comments as well. for me, this alone adds +1 star to my rating. keep it up ^_^
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Won't load in Safari. Get's stuck at "Put your nick here" but you can''t enter anything and the background's all fuzzy red & white. Tried it in Firefox, Chrome & IE 11 too but didn't even get that far.