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I wish it would wait longer before saying you failed. I am on level 24, and have killed all three of them multiple times, but the game times out while the last guy is falling or something similar, so even if he dies, i still fail the level.
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Fun, entertaining, but not too challenging: would be better if we could choose the order of the choice of ammo we fire(rather than just seeing what you want us to do immediately by how they're arranged) and if precise shooting was more difficult (though I DO appreciate the precision over some of the "catapult"-type games.
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Another of these games. Not bad, but nothing at all that makes it stand out from any of the dozens of others out there.
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Quite a good game really, only slightly different than a few other physics games like Castle Crusher or Crush the Castle.
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4/5 Not a new concept, but it was well done, graphics were good, waiting on the rest was not. Difficulty was laughable.
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lol it looks like they took the iphone app and just hosted it on the site :P the version in the app store, looks better, feels better and the only improvement is its a little bit easier to aim
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In the first 35 levels, about 5 "2 shot" levels that you finish in one shot (eg, level 35). And I really wish I could change my ammo order...
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Not a fan of the way certian objects become permeable upon destruction. It's annoying seeing a large shower of wood fall upon a viking's head, only to pass through him.
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Don't know if it's just me, but it doesn't take me to the next level automatically, I have to keep clicking through to the level select screen. It's a bit annoying really, seems to be making it unnecessarily difficult.
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Sometimes the lower panel just disappears for me. When I hover my mouse over it, it shows all the descriptions for buttons and even lets me click the button (and they work).
But, ignoring that, this game is cool :)
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There's too many bugs at the moment. Fix the panel where the restart button is and let me restart instead of wasting two minutes of my life each time the checking is checking because bridges are moving or whatever the reason. I've seen so many bugs in the past ten minutes. Although, I enjoy the game, I won't rate or play it at this time.
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Nice how it announces I've failed the siege, while in the background everyone is lying dead on the floor. There'd definitely be positives in actually letting the stuff stop falling before deciding whether it's a success or not.