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I am failing for killing people I am not supposed to even though they are on the opposite side of the map to where I am shooting... nowhere near them as afar away from them as possible... this game' physics are buggy
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Sieger has the best game to point a castle block and click to fire! Kill medieval,viking and china and don't kill the hostages!
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The R button stops working when you lose. I understand the idea of punishing you for losing, but you're supposed to so it with a score or something. Not by making starting over annoying.
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Intuitive GUI, usages for each ammo, and skill, thinking, and logic required as opposed to the luck many catapult games use. 5 stars for a unique idea and a great playing experience :D
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Bad point of game is brilliant medal, because you have 2 or 3 shots to get it. But you need only 1, when you have 2 and same with 3.
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One of the most fascinating, yet largely unknown factors of siege warfare, was that if one tilted to ones side slightly, one would have blood gush forth from ones self.
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because almost all gold medals are 1-shot, i try everytime 1-shot completion, but some aren't possible, then i see how many shots are needed for gold and i see 2, then i feel like an idiot
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I like how the dead bodies are the poison types because thats what the mongols did. They took infected bodies with what first was thought to be the first traces of the bubonic plague and used them in catapults and hurled them into a fort. Its believed that some frenchmen escaped the city after they saw what was happening, and bam, plague.
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I like the game because the castles are destroyed when hit with rocks catapult and I hate that the levels are easy en realidad soy argentino XD
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I want to know who to idiot was that designed these castles. I mean did that person purposely make them bad so he would get bad to fix them?