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This game is a great difference from the norm for this genre, and I like that. It would be better, though, if the hostages didn't have glass bones and paper skin. 4/5
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I had problems with gold for castle no 27. But while i was thinking about where to hit it, the castle fell apart by itself leaving only 4 man standing. Then it was easy :-)
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Interesting note: hitting the top of a support seems to do far more damage than hitting the bottom. I liked this game a lot more than I thought I would, nice and unique and interesting. The hostages idea was particularly cool.
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Nice work . Entertaining , Good music , blew a good few hours of my time .. 5/5 ! Would more than welcome a second game :D
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Fun twist on the classic catapult castle siege. Would like to have had keys for switching between ammo like a, s, and d.
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Here's some maps i found possible to be completed under Gold. First Siege, Castleford, Yishui River, Siege of Alesia, Battle of Largs, Siege of Moscow, Fall of Antwerp and Siege of Turin. Good luck! :)
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A nice new spin to an existing concept. I do find the physics a bit weird now and then, wooden things snapping under no pressure for example. Good game though, 4/5 :)
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Oh yeah, I remember this game. The idea of not having to worry about winding up a catapult for the correct strength and instead only having to worry about aiming made this game different from the other castle destruction games.
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after finishing the 29th gold medal if you don't get your achievement refresh the page, that normally fixes the issue. Like so people can see
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"Alight. I want you guys to stand there and wait to get hit by flying projectiles and do nothing about it. That will be all."