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I am a prisoner of war, I can take hours of torture, I can take being in a prison cell but i cant survive a 6 inch fall
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Awesome physics at work in this game. It's a really nice new approach to the genre. It's nice to see that each ammo type has different skills and uses, instead of just being more powerful like in Cruch the Castle. Also is interesting that you see the game from the front, no sides, and the fact that the shot goes to where you said, instead of trying to aim with a relative responsive string system where in many cases, you can't even see the whole map to correct the trajectory, and have to shot from mind. 5/5
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In this game, sometimes patience is a virtue. I had gold on every level but the Siege of Vienna 1683. I restarted it, frustrated and went to take a bit of my food. I looked back and I noticed the the structure was starting to collapse. I waited a moment and the thing came falling, so I only had to fire a diseased corpse to finished off the last bit. 5/5
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The game appears to have little glitches, It awarded me a Brilliant Victory while it was clear I accidentally killed a hostage in Siege of Angers.
Also, sometimes the castle still stands even though all fundamental stones have been destroyed. Just to mention.
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It's a good game. It's like some other games I've seen before, but I admire the way it brings history into it. It presents some realism into it. And hey, maybe great conquerors did always use diseased zombie heads for killing people :P
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Siege of Vienna 1683 took quite some time, but other levels were a breeze! Maybe a little more transition form easy to harder. 3/5
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soldier: we cant shoot the enemy soldiers sir.
general: WHY?
soldier: first, our catapult can't shoot him, and second, it is againt the geniva convention
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Great game, 4/5, and give me a + if one of the castles was at the place you live! (It happened to me, I live in Dublin. :D)
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Awesome game, I prefer Crush the Castles gameplay but this has the most epic music ever! Does anyone else think it sounds like the theme to 'The 6th Day'?
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Level 23: *does and hits everyone BUT the king* Me: 2hiit! *restarts and king dies instantly* Me: "That'2 what ii thought, biitch.
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everything i found after playing this game:
1. a small stone can do a big destruction.
2. winning the par will get nothing extra
3. any sharp thing will destroy items
4. people will revived by pressing a reset button
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I just love it how you can blow a wall structure out and NOT ruin the balance of the whole thing yet one toothpick sized piece of shrapnel busts through walls kills the hostages and makes the whole castle fall into pieces.
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Why is everyone saying this is an original and good concept? This is probably one of the most unoriginal concepts on the site.
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i might not know how a hostage can die instantaneously from a fallen pieve of wood the size of a toothpick, but other than that, i think this game ddeserves a 5/5. good work, creator.
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Wow, either that bullet is extremely strong, or that stone and wood is as strong as paper. I mean, it splits like a knife through butter!