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I love how sometimes you can still win even if one of the hostages dies after the game "checks" the stage for enemies.
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It's a great game, but it's pretty easy. I beat it quite quickly, and didn't really have a hard time on any of the levels. I love the game though, just wish it were harder or longer.
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Honestly, the difficulty level in this game is pathetic. It's obviously supposed to be one of these crush-the-castle-type games, which I never liked, this one is kind of enjoyable to me though, it's rather short. Almost every level should be completable in a few seconds without thinking. Only 25,26,27 and 29 are a bit tricky, because these castles are quite stable and it's not that easy to find their weak spot. What we learn from this game: stonemasons in the past were excellent, making pillars, that you can drop 20m without breaking them, but the architects were a joke, some of these castles collapse on their own with you actually having to throw a stone at them.
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Well all the hostages died, but they died a few seconds after the enemies, so they had time to laugh about them, so it's okay.
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all i have to say for the third level is... why did you put all your guards in some weird comb-ish formation where i could kill them in one shot???
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Apparently, this is the game that inspired Crush the Castle, I may be incorrect, so don't quote me on that, unless I am correct.
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"Jones is dead sir!" "What on earth happened to him!?" "He fell slightly on his side!" "May god have mercy on us all..."