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Faster rotation does NOT equal better control. Especially when you are using arrow keys. How about instead of rotating faster, you make it so the upgrades reduce the amount the ship rotates when hitting an object. It becomes almost impossible to stay afloat when skimming across the water and every object you hit knocks you 45 degrees in a random direction AND you have very touchy twitchy controls.
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Hey everyone, instead of just sailing why dont we build a giant cannon, stuff our giant ship inside, and take the risk of dieing!
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this game basically boils down to "jiggle the arrows to keep the little white picture of the boat from toppling over." I appreciate you trying to add some other gameplay element to an otherwise ridiculous genre of casual games (the "watch your silly cannonball guy hit a lot of stuff" genre), but keeping the boat upright is just obnoxious.
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Dear Diary: I was oiling the wheel of our ship today, but I spilt too much oil on it... I don't think anyone will notice though.
P.S. I think I might have scurvy.
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It needs to be able to account for multiple spins, and you sink way too easily (because of your boat's angle) in the beginning.
Also, mute button?
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C'mon, it wasn't hard, even I passed it even though I'm really bad at games. Getting to X would be medium. Also, I think the menu music is stolen but not sure.
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The way to the end is too long. If you don't want to change the distance, then at least bring some more upgrades or checkpoints
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lol after you get the final mast, wheel, and cannon just hold d then fire at max power (still holding d) you do 4 flips before you drown or more if you hit something