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tend not to like games like this that are based so much on luck. day 39 I made it less than a quarter of the way, day 40 I won. not really any skill involved, just luck.
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I like these styles of games. This one was good, but I got all the upgrades and then it wasn't as fun because the end was to far.
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Brilliant game, one of the best Iv seen in its class. Good graphics, upgrades, obstacles, high speed, even a decent plot. Though it has its flaws. No mute button for one. Good start though. I can see a great many more line of games coming from this developer.
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The goal to the game is 2500. That is based just on distance, not your gold.
It used to be 3000, so those of you saying it's too hard, it used to be harder.
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Nice addition to the 'Launch' genre! It's a hell of a long ride to the island though, and most of getting there is pure luck since risky flips don't give you a speed boost, and neither do clean landings.
Maybe adding a 'speed boost' type of upgrade might keep players more involved throughout the journey?
These kind of games generally don't have a plot anyway, but perhaps you could change that if you plan on making a second instalment; your ending already sets it up nicely for you!
4/5 for a entertainingly 'distracting' game! Lo0L ;)
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nagging with out saying how it could be done better is bad manners, so some ideas:
for more control/game interactivity get rid of the cannon at the start. place cannons on the ship(front and back). add hit points, reload bars and gunpowder supply for the ship. the back cannon is for extra speed, the front canon for blasting away obstacles.(both take time to reload and use gunpowder). hitting obstacles cost hit points(besides what they do now). lower hit points either make the controls harder, slow or destroy the ship. replace the gold and add 2-3 types of enemy ships that give gold, gunpowder or wood(HP).
For more sense say some thing about their being no wind in the beginning(or intro), put in a current that pushes slow or stopped ships back to the starting point and get rid of the Isles they make no sense use reefs instead.
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the game works, but the game interaction sucks. only being able to change the angels of the ship, which only interacts when you hit the water, makes it impossible to avoid or aim at the obstacles or goody's.
1 for music(fits theme and mute button), 1 for a working game(no Bugs), 1 for the challenge presented(at least for a while i was not bored) makes 3/5.