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1 star, would zero it if I could. The badge of the day is broken... I killed over 100 bunnies and only 15 counted.... I presume you have to kill them in one game perhaps which I cannot do as I die in wave 2 due to lag and drop frames which makes the game unplayable
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Oh, and for all you suckers that decide to play this game, the badge isn't just disingenuous, it's an out-and-out lie. You have to kill 100 bunnies...IN ONE GAME (before death). Thus, you have to suffer through it again if, say, you get to 87. 1/5 and a report for the lie.
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Don't rank up fast enough, don't gather new weapons fast enough and the gameplay is maddening repetitive. Just. Not. Good. And this was version 2? Ouch.
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Some tips for the bosses (POSSIBLE SPOILERS)
Wave 20 Boss (The Mage) : Don't shoot his shield or you are just going to waste ammo, shoot his magic orbs to make him vulnerable, i recommend to you to use the Tec-9 or the SMG.
Wave 40 Boss (The Tank): Probably the easiest boss in the game, just use some grenades and when the little bunny is outside shoot him to death. (You can use any good powerful weapon)
Wave 60 Boss (The Queen Bunny): I highly recommend you to have the Full Upgraded Minigun (try to not overheat the gun and have atleast 500 bullets as ammo), you can use some grenades for extra damage.
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The game itself would deserve 5/5 stars: fun, nice story, easy but not too much. However, after reaching 57/58 trophies after about 1 hour and a half, I fell pretty irritated by the last trophy, Addiction, that requires 2 hours and 30 minutes of gameplay. For this reason, 4/5!
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Remember to save your progress after you complete each stage, guys! That will avoid you from needing to replay stages.
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Jesus christ the mouse is not sensitive at all, the cursor barely moves, and when it does, it's so god damn slow it's not funny.
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Lotharyx pointed out it doesn't take any fewer shots to kill a basic bunny with the Colt after upgrading its strength. This is because basic bunnies have between 20 and 21 health, so after upgrading from 5 dmg/shot to 6 dmg/shot it still takes four hits to kill them, but at 7 dmg/shot it only takes three.
This game is just outright fun to play, especially as the player approaches the endgame. Getting the minigun was extremely satisfying. The final boss was very disappointing, however - basically just one big bullet sponge, and I'm not sure its death wasn't scripted, since it has no visual change as it takes damage, unlike all other enemies. The assistant is a little overpowered in the early levels, but totally unnecessary in the later ones. The UI is missing some quality-of-life stuff but this is a 2009 title so not much can be expected there anyway. The humour is crass and definitely dark but it's good insofar as such humour goes. I give this game four bunny foetuses out of five.
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easiest 'hard' badges I've ever earned. excellent game though ty for the fun!! this is everything I love in a TD game.
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Shots to kill a bunny with Colt before upgrade: 4. Shots to kill a bunny after upgrading strength one level: 4. Uhhh...
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yea fk u too 1 star for this cancerous trophie design, got them all except the "addictioN" and ofc dunno how long im supposed to wait useless now, also no free level choice is pretty retarded
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if the minigun has no clips and reloading then the evil bunnies will lying dead when we shoot like BOOM BOOM SHAKALAKA