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To the developer: On the next chapter of this series, I'd like to see some passive damage upgrades added to the field the bunnies have to cross. I'm thinking stuff like broken glass, nails, flea infestation (would make the bunnies stop & scratch), acid puddles, oil slicks, flamethrower sprinklers, stuff like that. Give this a + if you'd like to see more bunny carnage.
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Trophy Guide: 1: Progression trophies (Reach level 10,20,30,40,50 and 60) 2: Death trophies: Kill 100,400,800,1300,2000,4000 bunnies) 3: Trigger Happy trophies: (you need to waste , 500,1000,2000,4000,8000 bullets/shells for each trophie) 4: Kaboom (Use 10,30,70,130,200 grenades Can be easier with grenade launcher) 5: Addiction (You need to play a total of 2 hours and 30 minutes) 6: Cautious (Save the game over and over again 15 times, you can do this by saving on the same file) 7: Hey big spender (You need to waste lots of money, 20,000$,75,000$,150,000$,300,00$ and 500,000$) 8:Bloody Hell (2,000, 5,000, 10,000 liters of blood ) 9: Incredible Mr.Hulk (Go on Rage mode on 10 times total, this is easier when rage is fully upgraded, to get enraged let the bunnies hit your fort) 10: Heavy arsenal (Buy every gun, you don't need to upgrade then) 11: Upgrading master (Upgrade the fort, builders, AIDS, Rage, assistant, scavangers and myxomatosis) press the + so every one can see this!
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Quick Mini Guide: This is an add-on to my tip from earlier. First fully upgrade your colts STR and Reload time. This makes the colt almost rapid fire to get you through those first few levels. When you can buy the Tec-9 and do the same upgrades. After that start to upgrade scavenger and your assistant. As far as guns go the Tec-9 should hold you a while, purchase the others at your leisure. I was able to beat the game on a laptop by using this strategy. Hope this helps :) +1 to allow others to use this please
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After you beat the game they should add an "endless" mode: You get unlimited ammo but the bunnies never stop until the pub is destroyed, see how long you can go.
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Extremely click heavy game! It would be nice if there was more that we could use to damage the bunnies without clicking a million times. Other than that, if you like endlessly killing bunnies then this is the game for you!
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Just to add on to what Ndstructible's mini guide: After the TEC-9, the gun you should aim for (heh) is either the AK-47 or the M4. Though you should wait until you've gotten your Scavengers to 5 and your assistant to 3-4, IMO. Personally, I went with the M4, but the AK seems like the better choice in hindsight. The only stat that's different is the Firing Delay (by .04), and the bullets are $3 for the AK, opposed to the $4 for the M4. That may not seem like much at first, but it adds up.
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Just some info about last badges from every caterogy:
progress: lvl 60
Death: 4000
Trigger happy: 8000 shells
Kaboom: 200 grenades
Addiction: 2 hr and 30 min
Cautious: 15 saves
Hey big spender: 500,000 moneh
Bloody hell: 10,000 liters
Incredible mr. hulk: 10 rages
+ to keep alive
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To those who have commented that they have finished all 60 waves, but are missing some Trophies (& 2nd Hard badge): if you have played the game far enough to kill the final Boss (getting the 1st Hard badge), the game then gives you the option to restart, but with a save file that contains all of your Trophies. Save your game, then go to 'Load game' from the Start menu, and choose that file (it's marked 'completed'); you can then re-start at any wave (Weapons and Upgrades are also saved), to get the Trophies needed. I hope this helps some of you!
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I loath time awards. There is no reason, especially after it's been fun for two hours, that I should have to leave the game open for 30 minutes. Give me a break...
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Mr. Frost: "don't know why i didn't shoot him from the start"
maybe because no one else will do -god knows how- to the bunnies to give em AIDS for only 2000 pounds
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This slight delay from him finishing the shot before I can move the cursor again is really throwing me off. It also seems to queue inputs in the middle of shots too.
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This is good, but what the hell....how many games with upgrades are going to continue not telling us the math behind our upgrades? It would be kind of useful to know how fast the builders would heal, if it's a % or static value. How much scavengers adds.That and a million other mathematical details are missing from the game that would help us make good decisions. What the heck, for realz. Don't know what it is with people not adding this detail in such highly number-based games.
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could it be possible for you to add a wave meter which shows how many more bunnies are gonna come or how long the waves gonna last?
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To Kill the Boss Bunny, shoot at the Magic Balls he shoots, so you can make down his shield. Vote +. To help others and keep this alive ;).
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on wave 20 when the wizard bunny comes out hit the yellow ball to deflect his force field and shoot him it will take about 4 time if you make every bullet count
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Hey. May seem a bit more realistic to start next mission with what you had remaining in your piece, but let's face it, who wouldn't be "trying to reload" during the story. Also, just lemme hold down the fire button, will ya? I know this thing ain't an auto, but still, getting tired of clicking.
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I'd like this game more if my shots didn't lag, even with all the settings at their lowest and/or turned off. It REALLY made the game harder than it needed to be.
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Tip: Do not buy Desert Eagle. It is not that great. Instead, invest your money in upgrading the first gun, it is better and will save you money on ammo in the end anyway.
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Also, 2 1/2 hrs for an achievement? I had got them all before the 4th addiction, so now I just have to leave this tab open and go do other stuff, its stupid. Try having less time on it or more things to do next time
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In game tutorials and easy beginning levels make it much easier to remember what each button is and where each piece of information is on the screen... rather than just asking the player to study diagrams at the beginning.