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JRBaune. It all matters on when you buy your upgrades. I just recently finished it today and this is what I did:
Wave 1-10 Don't buy any pistol upgrades, the colt unupgraded works fine for a long time, then rush scavengers to 2, around wave 7-9 you'll wanna pick up the Mac 10.
11-20: Keep rushing scavengers and mac 10 upgrades, give 1 assistant upgrade so he has the 2nd pistol. Make sure to save on wave 20 because super bunny at times can be difficult.
21-30: You should have scavengers 4 or 5 by now, save up for the m16, max out the m16 and scavengers, give the assistant another upgrade.
31-40: Grab the minigun and max it out, then just slowly max out every other upgrade.
41-60: Minigun carries you quite well as long you can manage it's heat, buy grenades if needed and save often.
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okay, I suppose I should've waited a bit before giving up and ranting, I lost once on wave 24, not 30. It's still reasonably difficult. I like it but I hate it at the same time.
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I really hate myself right now. I keep hearing people say it's not that hard but I can't even get to wave 30 FML. Do I seriously suck that much at games?
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To be honest, I don't think this game deserves a 'hard' badge - it's reasonably fun, but I don't really think this game was difficult to complete.
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This is a really, really good game, and I must say I'm a HUGE fan of Wasted Youth (and have been really taking my sweet time with everything in Part 1), but if there's just one thing I might say negatively about this game, it's the significant mouse lag that occurs right in the middle of a wave. It may be from my end, but I believed that I had updated Firefox. Anyway, that's my two cents, but this is a really good game, and I especially love the cut scenes!
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Aiming Priorities:
1. Explosives. they deal damage to everyone around them and might even kill some weaker enemies.
2. Projectiles. The ninjas will be a pain and wreck your hotel if you let them group up.
3. Tanks. They're slower and may be ignored until past the halfway point if you have a strong enough gun.
4. Flyers. They will generally do negligible damage and get in the line of fire when you're shooting other things anyway.
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the save/load function is annoying, should be able to continue from last wave without having to do this manipulation every time :/
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I can't tell if I've gone to hell, or if the website has, but serious? Not only is "hot new games" down to two measly pages vs 3, but this is a "not new game"
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Way to re-upload the old bunny invasion game. Got me excited and everything. 7 years and still no sequel... by the time we hit a sequel. Those eggs would've knocked that motel building
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If your good enough in the game, you can get the steyr about level 25, only getting the Scorpion or S&W 9mm (I prefer the Scorpion, but the 9mm will work fine.) Guide: Wave 1-3: Save for 9mm (1-10/11 for Scorpion.) Once you got your gun, buy scavenger perk. Waves 12-25 save up, only buying ammo and repairs (or buy builders, they save you alot of needed money.)
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Ok, this is pretty fun, but there are some serious flaws!! I had a Mac 10 machine gun, and I decided to upgrade to the M9 Rupert machine gun. I upgraded my damage on the m9 to the same as the Mac 10, and there was hardly any difference!!! What the flip?!!!! Also, I do sometimes struggle with lagging even on low quality. Any way, still a pretty fun game.
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OK, such potential but what the f-ing hell type of scripting do you call that. I'm running on a very high end mac (don't start microdicks), yet somehow it still has a problem with, what i can gather, how fast I click!? not even lag, (its somehow worse in low q!?) its just blatantly ignoring my mouse once (on different browsers) while it has a hard time running the most basic pistol in the game on wave 8!?
There comes a point. It has been crossed. "RAGE!!!" - Script Kiddie, '09
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I like how clicking excessively still lags the mouse. 5 and a half years and they still haven't fixed that :4). It's still a 5 though ;4)