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Flew through the game until 'Ramses Temple', now I'm failing to time the very first wall jump so often I've given up. Seems like other people have mentioned the unresponsiveness of controls as well so I'm going to assume it's that.
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Game was very laggy at points, and the controls were unresponsive.
I wanted to like this game, but it was impossible to control.
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I'm surprised this is low-rated with complaints in the comments. One of the best platformers that I've ever had the chance to play, and the controls actually feel great compared to most. When I died I felt like it was from my own mistake and not poor coding, well done! 5/5
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This is a nice game, but it's too laggy. I normally hate wall jumping games but this one I really enjoyed - until it got too busy and the lag was too much :(
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controls are too unresponsive to play the game, it just turns into a frustrating 'will the character respond' game rather than being able to actually play. Can't even get the first achievement because it's just unplayable.
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This game was quite fun at first. Eventually, though, the unresponsive controls got to me. Sometimes he wouldn't interact with walls, or sometimes I'd hear a jump sound effect, but he wouldn't actually jump. And it's also a shame you can't use the jetpack after a wall jump.
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The wall jumping could use some improvement. making it more like metroid would be great (if you never played that, go get it). basically you press the other direction before actually jumping so all your "directional movement" is properly aimed.
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Great game. speed runs remind me of "meaty" running. may b its just skill - i don't have troubles with controls or walljumping or sliding after jump... its all about timings... but some levels were tricky to find "the right way". again its GREAT. :) 5|5
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The early levels are way more strict for A+ times than the later levels actually. World 3 has fairly lenient A+ times for how hard (or random) the levels are. You can barely wait for anything in the early levels, but fortunately you usually avoid everything by moving forward nonstop anyway.
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Whoever designed the a+ level times in this game is a sadist. You've gotta be some sort of platforming genius.....and that's just the early levels.
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The lag is outrageous for me, not really sure why. Probably my computer. The moving parts starting in the 7th level make it impossible for me to get the badge.
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The controls pissed me off to no end. If you hold the run button you can't jump, you hold jump it messes you up. Drove me nuts 1/5 just for that.
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Not my cuppa tea, so originally gave it 2/5, but then got stuck 1 level short of the 8 for the easy badge, so I downgraded it to 1/5. Granted, my hand-to-eye coordination is poor, but it is not so bad that an easy badge should be impossible for me. Luckily I don't need this game to get this week's Shiny Kongpanion.
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Excellent game. The duck/roll and wall jump are slightly sticky, but you get used to it, and the level design, especially in the later levels, is simply amazing. Very easy 5/5.
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this is a really challenging platformer, but not meat boy challenging where I get all rage quit-y, it's the perfect amount of oh my god is this difficult and I cannot stop playing XD
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This is a well done platformer from what I've played, nice controls (in my opinion), neat graphics, good music and a good challenge (at least for people like me that are bad at games). xD