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Loved it, fast-paced game with a fun animated character to wall-jump and roll around the level. 4/5 because the wall jumping could have been a bit smoother. Overall great game. Keep it up.
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too subtle a control when trying to stick to the wall. wouldn't be that big a deal, but it's so critical to the game.
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I love platformers like this, where you need perfect timing while maintaining high speed. Got all gold in... like an hour and 45 minutes? Not sure, but it was time well spent. Great game, 5/5
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There is one thing I didn't like. Sometimes, it would be useful to fall next to a wall without sliding down it. I think you should make it so holding down stops sliding.
Awesome game though. There were some levels where you had a hard part at the end, which normally is really bad level design because it means you get bored of the first part. You seem to have made the levels fun enough to keep that from happening.
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most of the time this game deserves 4 stars... but the awful lag (both in control and in game itself - i mean, my computer runs Skyrim but lags with this) lowers my opinion to 3 stars.
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Great game, a few challenging spots but the majority of the game wasn't overly difficult. It was great to play a platformer similar to N+ as well. One of the only downsides is that though I've completed everything with golden skulls I haven't gotten the medium badge for it yet... :s
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trying for the badge of the day, can't actually get past level 7 because the lag is so bad i can't time my jumps -- PLEASE add a quality toggle
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Good game, though the controls are very unresponsive sometimes (especially walljumping), which is incredibly frustrating in a game like this, which is all about controls and jumping in the exact right time. It might be inspired by N, but it's nowhere near it when it comes to movement and maneuvering smoothness. 4/5, with carefully set movement it would be 5/5 and a much better game experience.
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Been a while since I've seen a decent action-platformer. Love the fast-paced gameplay, smooth controls. Difficult, but fair - something rare nowadays. The final level and boss was really intense and a perfect conclusion to this awesome game. Wonderful.
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Somewhat challenging and well made platformer, with some innovative mechanics. It took me while too figure out some tricks to move around faster, not actually sure if intended. But a 5/5 anyway.
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Game is a lot of fun, but I really disliked the wall jumping. You have to wait for it to enter the sliding animation and only then can you jump :(
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The challenge this game dishes out is sufficient, but not so much as to frustrate me. The only thing that this game could use is a quality adjustment button. I found myself lagging around on the larger levels, but I'm not going to take away my 5* rating just because my PC had a few hiccups. (+UP for quality adjustment button!)
Quality works in flash because it uses vector art, and can lower the amount of information the vectors store. This game runs in Stencyl engine which uses PNG and bitmap art, so you can't have a quality button unfortunately. I tried hard to get the game at 60fps and felt my modest laptop is around the "average that would run the game".. could you please PM me your system specs and the average fps you're getting (hit \ in game to display fps). Thanks
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Pretty good game. Completed it. I would just like one thing: the ability to view cut-scenes again. At the beginning of the game I was like "meh, I'll just check this out" and then finished world 1, then world 2, all the while skipping cut-scenes After that I was "Ok, I'll stop after this level"...but then it went to stop after the next, then the next...and before long I suddenly hit the boss level. XD, and I had no idea what the story was about. Oh, and the boss seemed to get easier over time, just a thought. I died 5/3/0/0/0 times at the boss.
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Love how smooth the movement is, but the wall jumps and rolls are a little wonky. The wall jumps don't seem to register unless you really press yourself hard against the wall, and the rolls have a weird delay if you try to do them after landing from a jump. This makes some levels that should only be mildly challenging(like robo church) infuriating. So....yeah. A fix would be appreciated.
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I liked it, only real issues are in the wall jumps constantly not sticking. Plus the fact that the fastest I could do each level didn't seem possible and was even blocked at times with the natural pace of the level, like you were forcing a slower pacing, which drove me insane. Thanks for making this though :)
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I had to click on some "submit chapter time" to register the second badge.
I really like this game, hard but not because the controls suck and the levels aren't too long, so dying doesn't annoy you and even the A+ times are doable! Very nice game!
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I just got the Hard and it felt really good. The levels are difficult, and sometimes ..very difficult, but it stays at the same level of being hard, never really goes over the top to being pure insanity. Level design was varied, controls were usually good and it was very satisfying getting all 45 golds. Overall a great platformer and I'm hoping for a sequel.