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Good 4/5
For 5/5:
1. Spacebar is a bad button for platformers. It has the worst response-time of any key. Thanks for allowing keychanges, tho. :3
2. It is frustrating that you can't easily drop off a wall once you've begun to slide. It would be nice to be able to disconnect more easily without wall-jumping.
3. Not quite as much of an issue is that it is also difficult to roll as soon as you land, as it requires you to press the roll button AS SOON as you impact. This could be seen as a good thing, as it means you have to use more discretion when you roll, but it does feel a bit weird. Your choice. :)
4. It would be nice if it was frozen at level start until you press a key. This would mean that you won't have to hold down a direction while pressing restart to start moving immediately, and (!) would remove the level-load lag I experience on my craptop, making levels like the World 2 boss less stupid hard due to dying before I can see what's happening.
Also: level editor plz? :3
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Incredibly linear and not my cup of tea. This game is essentially "Run this line and do whatever we tell you, when we tell you in sequence or you have to start the sequence all over. There is certainly no room for creativity or you having your own fun here."
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@Soylencer: Up arrow is used for the jetpack by default. HOWEVER, there is an Options menu on the level select screen that might be useful...
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Great game, the mechanics are always changing so it never gets old and the levels are just the right difficulty to do it but after a couple of tries which adds to the games length. 5/5
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This game has my nerves on edge. ITS AWESOME and super challenging. I am definitely recommending this to my friends who search for hardcore games like this. 5 stars.
To those who read comments before playing. If your looking for a calm relaxing game. This is for you. This is more of a thrill seeker game.
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Nevermind it finally ticked. After about 20 minutes. I was redoing that level over and over, even doing 9 over and over, finally I just moved on, and it finally ticked.
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The one thing that kills it for me, is that the wall jump is kinda hinkey. I can't figure out what makes him stick to the wall or not and I miss like 25% of my wall jumps.
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The only problem i found was the last chapter. Some levels dont look like the rest of the game, it's all about timing and no "parkour". But still 5/5 to me even being so hard...
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I have to say, the game looked promising at first by I have grown to hate it (I'm giving up with 7/8 on the easy badge). The lag makes it frustrating, and the controls that only seem to work correctly 90% of the time (it might be the lag, but jumping of ducking 1/4 second too late is useless). The last of a checkpoint halfway through makes it really frustrating when the hard part is the last bit of a level, and forces you to repeat the first bit over and over again, making it an exercise in frustration.
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Maybe it would be better to have at least one level with infinite jetpack, to prepare you for the last boss battle, since now you basically don't learn how the jetpack behaves when hovering around. But it's not hard anyway, and the game is amazing otherwise.