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I had so much fun that I went and replayed all the levels. The only one that was too frustrating to do again was the last level before the boss. Great job, and hope to see a sequel.
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Not sure why people are complaining about the controls, I found them to be perfectly smooth. The game itself was very easy (all golds in an hour tops), but some of the levels, while short, had really nice design. 4/5, would love to see more worlds with harder difficulty.
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HA! To the peeps saying they beat it, with all gold, in under a couple hours. It's a good game but the controls are frustrating.
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Great game, and as a huge super meat boy fan, it feels quite close while still being it's own unique game. One nitpick but this comming from a meatboy fan is that it doesn't control as fluidly, but the downside of using a keyboard right?
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black and white characters look nice on games.awesome game nice jetpack action 5/5.good controls.
1st demon , 2cond skeleton next one will be Werewolf?
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Um, gaming used to be games that showed no mercy thus giving what you paid for. It isn't until nowadays that games hold the player's hand and treat them like babies.
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Good game, though the controls are very unresponsive sometimes (especially walljumping), which is incredibly frustrating in a game like this, which is all about controls and jumping in the exact right time. It might be inspired by N, but it's nowhere near it when it comes to movement and maneuvering smoothness. 4/5, with carefully set movement it would be 5/5 and a much better game experience.
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Pretty good game. Completed it. I would just like one thing: the ability to view cut-scenes again. At the beginning of the game I was like "meh, I'll just check this out" and then finished world 1, then world 2, all the while skipping cut-scenes After that I was "Ok, I'll stop after this level"...but then it went to stop after the next, then the next...and before long I suddenly hit the boss level. XD, and I had no idea what the story was about. Oh, and the boss seemed to get easier over time, just a thought. I died 5/3/0/0/0 times at the boss.
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Amazing game. Really fun to attempt a speed run after completion. There was really only one level which I thought was really annoying, but other than that I have no complaints.
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The wall jumps are too difficult to make, you have to hold hug the wall for at least half a second for it to count as a walljump, else you just fall down.
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Great game, but there are two things with the controls. One, it would be nice to be able to hold down to slide down a wall faster. Two, the timing for bouncing off of enemies needs to be more lenient.
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i really haet this kind of walljumping controls... if you aren''t super fast and switch direction key the moment you leave the wall you will just go right back. really annoying and just takes alot of the fun away.
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Bahaha, level 25 is so broken.
http://www.youtube.com/watch?v=FMayWnDQc2Q
You can even skip the bouncers right under the spawn point, my best is 1.58 seconds. :D
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Woah, it was very nice! Well done on the programming!
I know it took a lot of time for you to create the game, therefore I have no rights to claim the game was too short.
However, I have to ask you this: PLEASE MAKE MORE LEVELS AND MAKE THIS GAME AS LONG AS MEAT BOY !!! :D :D :D
For a longer, fuller, cooler, greater version of SkullFace, I would honestly pay at least $10!
Also, being a Super Meat Boy player, I thought it was difficult, yet not TOO difficult.
All in all, thumbs up for making this awesome platformer. You truly deserve to stand in the same awesomeness-category as Meat Boy :)
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Loved the music, loved the graphic setting, loved he fact that gold medals are difficult but not uber impossibile to get.
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YEAH! I got all the gold medal :D It was a really fun game. It was not that easy but it wasn't hard at the point of frustration. I really liked the game design and the way the level teaches you new mechanics, It was like Megaman in that way. 5/5
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Better than meatboy in every way possible (maybe apart from graphics style, draw there). Smoother controls and better level design, this is what good jumpers should be like.