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I just spend the past 9 hours trying to complete level 11 the way it's shown in the walkthrough only to find out that for some reason it is impossible for me, I CANNOT drop down and raise the platform fast enough for that clone to fall under it and reach the box
can someone please help?
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Level 10 is insane. For such an unforgiving need of timing the positioning of your boxmen is too tricky. Frustrated I watched a walkthrough just to see, that I was doing right all the time but not precise to 1/1000.
I think there is room for improvement.
Besides of this - Game is fun.
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Everyone here's complaining about level 13, but I found level 10 to be more frustrating. 13 Gives you plenty of Boxmen so you have leeway to make a few errors; meanwhile with 10 if you let up even a tiny bit you won't be fast enough.
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1 star for this game, apparently somehow one is supposed to know how the box men do things/abilities with no tutorial or anything... the only way to play the levels is to look at the walk-through, which to me is pointless
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For a game that essentially requires 'pixel hunting', the controls are very unprecise. Not quite as stupid as Meat Boy, but it's up there.
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Cute concept, terrible execution. Why do two boxmen running at each other always destroy the one that would help you? Not because it's part of the ruleset the developer made, but just to make it harder. And how are you supposed to know the different ways the boxmen interact with each other? I think the developer is giving himself/herself WAY too much credit in how interesting the game is. 2/5
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For level 10, I used KaasChuig2 's method and got it to work:
Stick a crouching boxman on the top row far left, then another on the top row to jump the gap. Then place one more crouching boxman at the far left on the next row. Then start the runner on the right side by jumping up so you already start on the next row.
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Neat game, but I do get a little frustrated that I wasn't properly logged in, and so the full completion ended up not getting logged and swoosh I'm back to square one with no boxman house or nothing.
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yo, for the last one, the top right is one tick shorter than the top left. Keep that in mind and make sure the left and right boxmen are running in opposite directions. It's not *super* easy, but once I realized the left was shorter than the right it got a lot easier to sync it right.
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That last one was quite a challenge, I needed a lot of trial and error, but finally I managed to achieve what I had sought. The badge.
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For a puzzle game it was too unforgiving on timing. Twice I gave up thinking my attempts weren't smart enough (after many fails) yet found they were exactly what the walkthrough said to do.
A potentially great game that left me with a bad aftertaste sadly.
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Easier to make friends in this game than in real life, but they are just as mindless and ditch you whenever you need them the most...
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When you watch the walkthrough, copy it exactly, and still have to redo the same level 18 times because the game is crap.
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Okay, I've had to give up on finishing this one. Even on the lowest quality setting I still get such awful lag that level 10 is impossible to complete. Such a shame, it's a fun game.
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that last level though. My guys were set just a hair different, so for about 5 seconds the right thing was happening, then it got worse, and worse,and worse, and worse, until it came full circle and was ok for 5 seconds again.
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Cycle. 1) I figure out a puzzle. 2) My solution doesn't work. 3) I check the walkthrough which tells me that my solution is right, I just need super-timing. 4) I luck into the solution after 40 tries, unlocking the next level and the cycle begins again.