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Wait, what? Did I miss something. I walked around for three minutes and found no ship. Game ends. Was there supposed to be more?
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So..... All you do is walk through a seemingly unfinished hallway and walk up to a beacon? You are not using unity to it's fullest potential.
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If you play it over and over again you either feel really really lonely or tired of repeating the same thing over and over. For me its both.
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@DJkramarboi - reading the description, it would seem you have to explore to trigger the ship arriving. Just checking the beacon every day won't do it. *goes exploring*
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it has a nice base. the atmosphere is good. but it's not much of a game. little story no challenge. unless i missed something
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I liked it! My only comment is maybe put some personal effects on the walls, or a duffel bag near the exit (if the guy/girl is waiting for a ship, why not have everything at the ready?).
Really good story!!! :D
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wow the game is creepy x3 its awesome too at the red hall i thot something is like gonna get me or something lol all that for bacon? XD
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cool, unity web browser! im gonna take a look if i can put my unity games in a web browser version or something.. got some cool games hehe
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I may be alone in this, but there was no part of that experience that fit any definition of "game" of which I am aware.
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...Why are you praising this? It's an experiment in Unity, the author says so, just something he made to toy a little, and you talk of atmosphere like it was some deep insightful commentary on the human nature?
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Crater? What crater? If there's something in this game other than just walking outside and examining the beacon only to find out no ships have come, please say something.