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*Healer Guardian settles down in village* Game:WoW, sUcH gOoD dRaGoN
*hero kills guardian* Game:WoW, sUcH gOoD hErO
wtf game?
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Just a suggestion for a second game of How to Raise a Dragon (maybe) 1: More breathe choices, like ice. 2. More choices of homes, (like staying in captivity) and finally, 3. More endings. Like "Dragon trainer's pet" or something like that.
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*Finds an near dead soldier near the castle as an orange fire breathing dragon - "Dont worry sir, i will end your misery, you wont even feel a thing." Jumps into his head and goomba stomps him*
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the obvious hard work and all the possibilities led up to an amazing game! I loved finding all the different outcomes in the story, and also the colour mechanic. also, the information in the journal was fun to read. all in all, this deserves a 5/5 and a favorite definitely. I only wish the developer makes a sequel. it would be very interesting!
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I just proved I can't die from boredom, I think I will also prove people that like to be bored and have no life will "-" this post lol
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How to Raise a Dragon is cool and so.
Visuals: Ugly even for pixel-art.
Audio: Meh. The environmental sounds are great but the 'music' and the effect-sounds are simply annoying.
Story: Cool but way too rushed.
Controls: Arrow keys to move, z to jump? x to use something ? and c to fire? What the f**k?
Gameplay: It's okay enjoyable but loses it charm after the second play through. Decisions you make don't have real impact on the ending.
Rated R for radical
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For all the people having trouble with getting the fertile behavior, you have to get the tree in the town and the pile of what look likes logs (but is crops) and nothing else. Please keep this alive
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The fact that you can decide the endings, whether they are good or bad, is absolutely phenomenal. (More narration on those endings would be better, but I am not to judge)