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odeonkreel

May. 22, 2009

Under rating threshold (show) FINAL STATS: Equipment: Head: Shiny Goggles (Detect +5) Body: Robe of Excelsior! (Dodge +5) Hands: Flimsy Rubber Gloves of Class (Disable +5, Health +2) Feet: Steel-toed Pumps of Science! (Dodge +8) Inventory: Patented Health Tonics: 2 Disposable Tools: 52 Gold Collected: 5089 Level Reached: 25

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EphY

May. 05, 2009

Under rating threshold (show) I got a floor that was literally the room I started in and two others. There were nice tennis shoes in one, and the switch to the next level in the other. +15 dodge is so rigged. FINAL STATS: Equipment: Head: Comfortable Bonnet of Science! (Disable +9) Body: Sturdy Sundress of Excelsior! (Dodge +5, Health +6) Hands: Supple Bracer of Distinction (Disable +5, Health +5) Feet: Steel-toed Tennis Shoes of Excelsior! (Dodge +9) Inventory: Patented Health Tonics: 8 Disposable Tools: 56 Gold Collected: 5081 Level Reached: 25

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EphY

Apr. 29, 2009

Under rating threshold (show) FINAL STATS: Equipment: Head: Pleasant Bonnet of Science! (Disable +6, Detect +6) Body: Clumsy Pantsuit of Science! (Dodge +3, Health +6) Hands: Thick Tweezers of Quality (Disable +4, Health +5) Feet: Steel-toed Boots (Dodge +5) Inventory: Patented Health Tonics: 3 Disposable Tools: 49 Gold Collected: 6530 Level Reached: 25

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darkmikasonfire

Apr. 22, 2009

Under rating threshold (show) FINAL STATS: Equipment: Head: Pleasant Bonnet of Class (Disable +5, Detect +5) Body: Tailored Apron Dress of Distinction (Dodge +6, Health +4) Hands: Deft Bracer of Excelsior! (Disable +7, Health +6) Feet: Thin-soled Pumps of Science! (Dodge +5, Detect +6) Inventory: Patented Health Tonics: 4 Disposable Tools: 29 Gold Collected: 5447 Level Reached: 25

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EphY

Apr. 19, 2009

Under rating threshold (show) FINAL STATS: Equipment: Head: Shiny Bonnet of Class (Disable +5, Detect +6) Body: Tailored Robe of Class (Dodge +7) Hands: Heavy Bracer (Health +5) Feet: Steel-toed Cleats of Distinction (Dodge +6, Detect +4) Inventory: Patented Health Tonics: 20 Disposable Tools: 64 Gold Collected: 6453 Level Reached: 25

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EphY

Apr. 19, 2009

Under rating threshold (show) The chest contains Distracting Glasses of Fail (Detect -1) I laughed

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Crueltyinc

Apr. 03, 2009

Under rating threshold (show) Meh, not exactly an exciting game. Design: 3 Gameplay: 1

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IronGuardian88

Apr. 02, 2009

Under rating threshold (show) Enjoyed this. Only got up to lvl 12 though.

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gustavius

Mar. 25, 2009

Under rating threshold (show) nice game ! FINAL STATS: Equipment: Head: Pleasant Top Hat of Excelsior! (Disable +6, Detect +6) Body: Reinforced Robe of Excelsior! (Dodge +5, Health +7) Hands: Awkward Driving Gloves of Class (Disable +2, Health +4) Feet: High Heeled Slippers of Science! (Dodge +3, Detect +6) Inventory: Patented Health Tonics: 9 Disposable Tools: 19 Gold Collected: 6193 Level Reached: 25

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(0)

fugori

Mar. 13, 2009

Under rating threshold (show) Not bad. The random element leads to some interesting choices - like whether or not to enter a room to get a large chest knowing that the first tile of the room contains a trap you may well take damage from. But not enough choices. Or variety. It starts to become a bit boring. Cool take on the roguelike, though. Gold just a score tracker? Health tonics intentionally ultra-rare, or was I just unlucky?

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Jynx980

Mar. 11, 2009

Under rating threshold (show) Fun stuff. I jumped several times!

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frandude

Mar. 07, 2009

Under rating threshold (show) FINAL STATS: Equipment: Head: Comfortable Glasses of Fail (Disable +2) Body: Loose Pantsuit of Science! (Dodge +6, Health +6) Hands: Thick Gardening Gloves of Excelsior! (Disable +5, Health +6) Feet: Worn-In Slippers of Class (Dodge +5, Detect +5) Inventory: Patented Health Tonics: 2 Disposable Tools: 68 Gold Collected: 3890 Level Reached: 25

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frandude

Mar. 07, 2009

Under rating threshold (show) and what does gold do anyway?

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frandude

Mar. 07, 2009

Under rating threshold (show) tailored shift of quality : +8 dodge, hax?

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dsuursoo

Mar. 06, 2009

Under rating threshold (show) once you get above about ten dodge or so you barely need to bother with disabling traps anymore...

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Banjooie

Mar. 06, 2009

Under rating threshold (show) I had 18 dodge by, like, level 9. It was so cash.

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dsuursoo

Mar. 05, 2009

Under rating threshold (show) suprisingly fun. kind of reminds me of games on the old school commodore.

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Castan

Feb. 16, 2009

Under rating threshold (show) Necropolis literally means "City of Dead"

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(0)

Skelatox

Feb. 14, 2009

Under rating threshold (show) FINAL STATS: Equipment: Head: Shiny Top Hat (Disable +2, Detect +3) Body: Reinforced Pantsuit of Distinction (Health +8) Hands: Heavy Bracer (Health +5) Feet: Thin-soled Loafers (Dodge +1, Detect +2) Inventory: Patented Health Tonics: 0 Disposable Tools: 26 Gold Collected: 1715 Level Reached: 14

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(0)

Rikkiki

Feb. 09, 2009

Under rating threshold (show) FINAL STATS: Equipment: Head: Lightweight Glasses of Science! (Disable +6, Detect +5) Body: Tailored Overalls of Class (Dodge +6, Health +5) Hands: Deft Driving Gloves of Excelsior! (Disable +7, Health +5) Feet: Thin-soled Tennis Shoes of Excelsior! (Dodge +6, Detect +6) Inventory: Patented Health Tonics: 6 Disposable Tools: 12 Gold Collected: 6659 Level Reached: 25

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Twerty

Feb. 01, 2009

Under rating threshold (show) Necropolis was in Fallout 1, 1997, years and years before Dragonfable, and that didn't stop them from using it years later. Just because something's in a game, doesn't mean it's copyrighted, you braindead fanboy. Next people are going to claim vampires, werewolves, fighters, mages as copyrighted...

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hatoblue

Jan. 31, 2009

Under rating threshold (show) Good concept... but the game gets tedious and repetitive. I had to be inches from my computer screen to see where the spikes were, and that got tiring after 5 levels.. let alone 25. Also, a dungeon map would be nice

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bestgamer

Jan. 31, 2009

Under rating threshold (show) pretty fun 4/5 FUN

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optiguy

Jan. 31, 2009

Under rating threshold (show) Top score for the day! Great game!

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Brygun5754

Jan. 24, 2009

Under rating threshold (show) It would be fun if there was a crypt creator.

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Tchang

Jan. 16, 2009

Under rating threshold (show) Well, if Necropoils is copyright to dragonfable, it's a good thing this game is Necropo-LIS. Also Gittonsxv is right: The term 'necropolis' doesn't have to be a proper name, it's also a generic word. Though it's actually a latin term for very elaborate and extensive crypts. Italy should sue the makers of Dragonfable for stealing their patented word!

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OjisanKG

Jan. 16, 2009

Under rating threshold (show) Dodge is your best friend :) With 15 diodge i was walking around like in my own house, nothing managed to hit me.

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gittonsxv

Jan. 16, 2009

Under rating threshold (show) NECROPOLIS means a city of the undead in myth no copyright lol

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eyrie991

Jan. 02, 2009

Under rating threshold (show) THE 'NECROPOILS' is form dragonfable so therefore it is copy write.

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(-1)

Chocl8215

Jan. 02, 2009

Under rating threshold (show) ok I'm on lv. 7 what's gold good for?

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Chocl8215

Jan. 02, 2009

Under rating threshold (show) hey I'm only on lv. 3 so... what's gold used for?

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gukinator

Dec. 27, 2008

Under rating threshold (show) pretty good, simple yet fun. if you make a 2nd one make it so you can turn without moving 4.5/5

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Egoid

Dec. 17, 2008

Under rating threshold (show) I agree that you need to be able to turn without moving...

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Alexander_Lebuff

Dec. 16, 2008

Under rating threshold (show) i HAVE NO IDEA WHAT WE ARE TALKING ABOUT!!! 5/5

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gorath

Dec. 16, 2008

Under rating threshold (show) fun game but needs more

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FreshPrinceofRR

Dec. 15, 2008

Under rating threshold (show) lacks purpose, but tons of potential.

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weirdguy

Dec. 14, 2008

Under rating threshold (show) And to the person below.....some of the later traps are hard to see on purpose. Even with a high detect skill, some of the spike traps may be very lightly shaded. So you'll have to tread carefully. Later on, it just pays to tap the tool key as you tiptoe about a room that could be very well filled to the brim with trigger happy death.

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weirdguy

Dec. 14, 2008

Under rating threshold (show) Another comment: you seem to have very intricate knowledge of booby traps. Is there something you're not telling us about?

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weirdguy

Dec. 14, 2008

Under rating threshold (show) I'm just saying, I like how you started to disguise traps under seemingly harmless object in the later levels.

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Crazyboy

Dec. 14, 2008

Under rating threshold (show) Awesome.....

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terist

Dec. 13, 2008

Under rating threshold (show) good but needs several things, foremost among them a) many more types of traps and b) a way to turn around without moving.

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Offriender

Dec. 12, 2008

Under rating threshold (show) The traps are really hard to see. How well someone does in a game shouldn't depend on how good their monitor is.

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mhotel

Dec. 12, 2008

Under rating threshold (show) this is a totally underrated gem... sound and music design is excellent! usually i want to mute games... this set the mood just right!

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drbadtouch

Dec. 12, 2008

Under rating threshold (show) after i finished the game it shows what items i had, and the slots are called head, body, hands, head. otherwise a decent game. for some reason it reminds me of cthulu-y stuff.

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CluelessWonder

Dec. 12, 2008

Under rating threshold (show) Honestly, went through most of game with 12 dodge, 1 detect, and 6 disable. Even when able to find traps, was injured more often than not attempting to disable it. Ended with 52 tools for lack of good reason to use them. I presume the big chest equipment is totally random? Nothing like getting a +1 health -1 Detect on floor 24...

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demky

Dec. 12, 2008

Under rating threshold (show) Where the MONSTER ??? where the FIGHT ?? Rpg without creep = 1/5

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Chugsworth

Dec. 12, 2008

Under rating threshold (show) A wonderful example of a random generation game done correctly. 4/5. A slight gameplay flaw, however, occurred when I was more likely to avoid damage by tripping traps than attempting to disable them. And I'm usually not one to post scores, but I was quite proud of this one; Equipment: Head: Shiny Goggles (Detect +5) Body: Tailored Sundress (Dodge +4) Hands: Deft Bracer of Science! (Disable +7, Health +6) Head: High Heeled Moccasins of Class (Dodge +2, Detect +5) Inventory: Patented Health Tonics: 1 Disposable Tools: 25 Gold Collected: 5100

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Alarconte

Dec. 12, 2008

Under rating threshold (show) FINAL STATS: Equipment: Head: Monocle of Distinction (Detect +4) Body: Clumsy Sundress of Quality (Dodge +3) Hands: Heavy Gardening Gloves of Science! (Disable +5, Health +7) Head: Loafers (Dodge +1) Inventory: Patented Health Tonics: 0 Disposable Tools: 25 Gold Collected: 1940 Level Reached: 14

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Alarconte

Dec. 12, 2008

Under rating threshold (show) Good but limitated concept. With more hazards/graphics will be more good,

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Trixy_Sprite

Dec. 12, 2008

Under rating threshold (show) Cute game... kinda fun But pretty easy - it's good that the skill level required to dodge/disable/detect traps rises with the levels, but besides that, everything else pretty much stays the same, making for a slightly repetitive game. 3/5 (I like your other game a lot though!)

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(0)

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