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Cool,aber etwas ist blöd weil man nur zwei atribute angrief und speed
Trotzdem supi eine idee ist zwei weitere wie zum beispiel Verteidigung und Magie. Vieleich mehr equiment und mehr helfer.
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No, wait, the click bu came back after reloading the save and fighting more than once. Dunno what's up - thought it was because of switching tabs in browser, but I didn't do that after reloading...
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Found VERY weird bug where I can't click most/all buttons in battle menu (it varies). Could change stance, click options and music, but not attacks and spells. Using tab+enter to select and use attacks worked. Enemy turn meters froze the whole time. Seems to be fixed after reloading save.
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So many ppl say "this is a great game, but if you did this". I do not know these ppl, I've enjoyed this game as is, and am VERY looking forward to the sequel :)
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Nice music and graphics. The voice acting was high quality but annoying as hell. Extremely repetitive just playing fight after fight got so very boring with no diversions or exploration to be done. The combat itself wasn't bad but it certainly isn't anything new or interesting.
This team is obviously talented but you need better game principles and ideas.
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great game :)
i completed the game once but i have to do it over again at harder difficulty
and i like it :) i like these kinda games keep making um guys :)
great work
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The music in the level select is it from Tristone in Darksiders 2? Nice game Btw can't wait for the first chapter :) 5/5
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load meter ???do i have time to make popcorn??? walk the dogs??? perhaps i have time to vacuume the cat???a load meter would realy be nice... P.S. powdered cheese on popcorn is broke the mouth good...
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why when i finish the game i must finish it again and it will be more harder this only thing i dont like it it is good thing but it must be new monsters and weapons and lands
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is it only my computer or is it every time i finish the battle the game seems to freeze for some time. Btw like the song after you won a battle though.
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Excellent game. It would be nice to have a bit more story just to take the monotony out of non-stop battles. Perhaps a cut scene before or after each boss? To explain what is going on and where he is traveling next. Or maybe a journal that provides some information. Such as why the character is headed in that particular direction and how he knew exactly where to find the machine that killed his father? Or why pet fish can fly and perform devastating limit breaks? Also would be nice if there was an option to pause enemies' action bars while you are navigating the battle menu and deciding what to do. Aside from that stuff, great game! 5/5 Looking forward to the next installment!
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Yeah, I'm with the other commenters who have said there's no real "spin" on this game whatsoever. Don't tell us there are innovative mechanics when there aren't!