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Instead of over analyzing the board, I just kept jumping random places until I could figure out how the puzzle pieces related to each other. I would give it a four on a four point scale (4/4) for originality.
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Beautiful game, challenging, but enjoyable, also the poem added a layer of depth of wish I've never seen in a platform game. Great job, 5/5.
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I love the evocation of mental dysfunction. Good choice of background music and excellent voice work. This whole work fits together very nicely with itself. It's a shame the poem was so short, but a work has to be just as long as it needs to be :) Worth 6 stars if I could give it to you.
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SPOILER!!!! I hope an pray that I will find the child that I have left behind. For as I hear the madness gloat, a frightened scream rips from my throat. A childs love with blind ambition, against my panicked admonition. Into the heart of evil's lair, I battle on without despair. And search and wander as I might, I see no ending to my plight. There is no point in searching more, for I'm the one he's searching for. Beautiful.
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great game. its like a brand new take on a classic platformer, and was really enjoyable. also liked how it actually took some thinking to figure out
5/5
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I can't help but imagine that if I were a more poetic soul and had paid attention to the sentiment rather than jumping around like a madman, I'd find this sad :(
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For some weird reason this game doesn't load for me here on Kong, it works fine on the BigDino page though... Using Chrome.
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Lovely game, 5/5 for the challenge! could you please incorporate a tag that allows you to read the whole story once the storyline is finished?
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i waish at the end i could read everything that was said at the bottom, it was too hard to keep up with what was being said and solving the level at the same time
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Beautiful game, great atmosphere and love the puzzle, trying to figure out your way through a mixed up world. Looking forward to more games from you ^.^
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I love getting to the end, and seeing such a simple level design and thinking, "Wow! I can't believe it was so hard to navigate that!"
For me it's more fun to explore a story than be told a story, so I left it a bit ambiguous. Sorry it didn't ring true with you but I'm glad you enjoyed the rest of the game.
I feel if there were too many more levels the mechanic would be a bit stale by the end. It's a tad on the short side but pretty easy to digest. Thanks for playing.
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the puzzle element was fun and creative, but the poetry on the bottom didn't make much sense and the overall "art game" feel seemed kind of unnecessary.
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Up, and down, toss it around. If you have seen Doctor Who, I am sure this falls under wibbly wobbly, timey wimey etc.
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judging by the comments in the list, the dev def cares about what he put out. I used to reply to everything when I released things. We'll see what happens when I release my first game in a few weeks.
If people are going to take time out of their days to comment then I'm damn sure going to respond. Good luck with your game, send me a message on FGL if you want some early feedback.
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A pause/Menu/Level Select game would be awesome. I was already in the extra levels, had to reboot and... Start all over again? Not good... :-(
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Hey, Escher, when did you get into making Flash games? But seriously, this is a brilliant piece of work. The puzzles are challenging, but not frustrating, and between the brilliant poetry and haunting voice acting, it gives it an additional creepy edge that, when combined with the broken aesthetic of the world design, makes it very effective in conveying emotion. The poetry accompanying the game is absolutely delightful, and I could easily reach the cap just complimenting it, but suffice it to say that it suits the game perfectly. Overall, an easy 5/5
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GREAT game! My only recommendation is to add a "next level" button, as I believe many would like to see the completed level for a little longer.
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Very fun game. Not too crazy difficult, but just difficult enough with a great concept and messing with people's heads to figure out the solution.
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For anyone that is interested in knowing the poem without having to replay the game, here it is. I hope and pray that I will find
The child that I have left behind
For as I hear the madness gloat
A frightened scream rips from my throat
A child's love, with blind ambition
Against my panicked admonition
Into the heart of evil's lair
I battle on, without despair
And search and wander as I might
I see no ending to my plight
There is no point in searching more
For I'm the one he's searching for
Thank you developer GROZZLER for the awesome game.
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Great refreshing new mechanic for a platformer! The only thing that bugged me a bit is that it seems that you recorded the poem in individual sound files, one for each level, rather than recording it all in one go and splitting it from there. The poem loses the flow it should have, and thus, a lot of the beauty of the rhythm and sound of the poem is lost. Even if it's done deliberately as part of the Fractured metaphor, I submit that the game loses little by redoing the recording for those lines of poetry, but gains so much beauty.
They were indeed done as separate takes. I really like how disjointed it becomes. Every line has its own little inflection and meaning completely different from the last. I'm glad you picked up on that; very keen.
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-- SPOILER --
Poem:
I hope and pray that i will find
the child that i have left behind
for as i hear the madness gloat
a frightened scream rips from my throat
a child's love, with blind ambition
against my panicked admonition
into the heart of evil's lair
i battle on, without despair
and search and wander as i might
i see no ending to my plight
there is no point is searching more
for i'm the one he's searching for
-- SPOILER --
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A very good game : pretty cool and original game mechanic that allows you to make some very complicated puzzles, waht you have exploited very well. Moreover, this game has a nice and sobering storyline (so sad) and good music. Unfortunately, this game is too short !! I hope there will be a sequel !
Congratulation !
Thank you very much. It's a tad on the short side but I personally think expanding it too much wold drag it on too much. 18 levels feels just right to me. Thanks for playing.