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There are spots in this game where you can get stuck because you can get in, but to get out you need like super jump. fail. I have to restart the game
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Well, I believe it's the least good one of the bunch... Somehow. A bunch of level design choices were poor, I believe. For instances, there was that time I had to jump in a gap with a ceiling 1 block away, leaving very little room for luck. I had to restart my jump 10 times before getting to the teleporter correctly. And yes, I would like a mute button for many different reasons. And I didn't like the fact that you had to sacrifice your shield in order to access some areas. It's as if you turned an advantage into a neutral object that only allows you to access other areas. And still don't get how you can get past through crystals without dying... And a crystal disappeared. Somehow. It made it easier to get the key. I had only one shield, maybe there were two?
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Like most other commenters, I've played all three of these games, and I gotta say I've loved every last one of them. Here's hoping for even more robot antics.
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To get to the double bomb power up in the crystal cave just stand under the crystal hanging from the ceiling and wait for the snail to shoot at you, press down to deflect it and it will bounce up, hitting the crystal and destroying it. Jump up and run through the second one with your shield on and you've got a fully upgraded robot award.
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Great game, but it feels a lot less polished than the first two. Whereas Robot Wants Kitty featured level design that seemed to be tailor-made for speedruns (whether intentional or not), and Robot Wants Puppy featured some innovative weapons (especially the cat itself), this installment seems determined to frustrate you at every turn through ridiculous obstacles and bosses that are incredibly hard to hit. The final corridor to obtain the Golden Key is unfairly difficult, and the learning curve is a bit ridiculous (going from two boxes circling around in a small space to a computer core and angler fish that bullet-spam you while you attempt to hit it's tiny weak point). It's worthy of a 4/5, but I feel it could have been a lot better.
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Is anyone else having a problem with the Battle Bat? He keeps getting stuck above where I can reach. Am I doing it out of order or something? Love the game btw, 5/5
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@scarotum Yeah Hamumu and jmtb02 should get together and do a "robot wants achievement" or something xD
Great game 5/5
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loved the first 2 but this ones impossible. I've got myself trapped three times (each in different locations) because of poor level design, and I've had to start new games to continue. I've given up annoyed.
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I bet achievement on tomorrow...
(tomorrow)Defeat Boss (easy)
Find Fishy (medium)
Game completed in less than ___ (Hard)
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It seems that when I continue a game, all the obstacles reset, which means I cannot get to the double bomb I missed to pick up after killing the bat boss because, well, since the boss is dead i cannot kill it to open the doorway.
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I beat you giant crab, obtuse angler, battle bat, des block, big red computer, & drill baby...but i have been defeated...defeated by the most terrible boss of them all...why, little blocks that you have to jump to upside-down at the very end of the game? WHY!?
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There is an easy way to get to the nasty-narrow-corridor-ceiling-jump place with your shield intact wich makes things much easier. When you find the first snail on the lower level, cling to the ceiling and make is spit in the cristal blocking your path. The spit will destroy the crystal and you'll be able to proceed
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for the people complaining about the power up in the lower left side of the crystal caverns, all you need to do is use the refraction shield to bounce some snail slime up to melt the crystal. also to the people complaining that they got stuck in the crystal caverns without double jump, you can get out if you have the one hit shield.
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A little weaker than the first two. The kitty weapon from RWP was adorable. Still a really good game. You don't hear me say that too often.
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i dont know why everyone is complaining about the snail corridor and the last roof jump. the roof jump is a simple matter of timing and the snail path is easy if you have the thing that shields you when you press down.
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Last jump trick : just single jump to the ceiling from the platform with the last green crystal, then push down while going forward and re jump to stick the ceil. Easy.
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Anybody else wonder why Robot keeps throwing away all the nifty upgrades he gets when he gets his next pet? As if double-jumping and laser shooting won't EVER come up as needed skills again in the future?