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by the way, for that one guy wondering about the crystals behind the two spikes? remember that the stuff the snails shoot can destroy spikes. if you move just the right way you can get the snails to shoot the crystal at the top, then get through to the bottom.
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hmm i can see a problem if the robot has to cross a river he cant leave the cat with the fish and he cant leave the dog with the cat
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NERF THE PISTON! i only need to touch it and i die. and that's why i think it needs a nerfing so that you only die if it crushes you
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order of locations: 1. storage closet (double jump) 2. batcave (shield) 3. caverns (rustproofing) 4. batcave (harpoons) 5. depths (exploding bombs). Then you get haxxor (closet), Ceiling cling (processing station) and triangle block (depths). with those you go through caverns to get key, then go to the surface to win! Good luck!
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Next in the Series: Robot Discovers Pet Store!
Will all of his adventures prove to be useless? Will he be angry when he discovers the ice-cream shop right next to it? Find ouit!
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Seems like little robot is starting to get greedy with his animals wanting... This series is amazing though... Hopefully robot will want an elephant or something next :-D.
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I loved the other robot games, but this one feels really tedious. Probably because the main weapon is impractical and takes forever to kill anything.
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I just realized why you cant kill the snails, once you get the reflecter you can getr rid of the crystals with their spit!
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I'VE PLAYED ALL 3.. i really have to say that this is a real challenge compared to the other two, but what's a gome if you can beat it in 2 minutes right?? ROBOT WANTS BIRDY!!!
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"Hello, Mr. Robot. We've heard that you have travelled across a planet, swum through a giant bat, and killed a giant computer, but I have one question for you. Why?"
"I really wanted a fishy, okay?"
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I feel bad for the robot...it has to jump over ledges, earn his power ups by fighting lazer shooting bosses, and fight through fire breathing snails and other monsters, just to get a fish...I payed $1.56 for mine at Petco..but the robot's way works too
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Fantastic game. I love the retro chip tunes and graphics, takes me back to when games were fun. It's a great addition to the Robot wants series, good work :).
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As much as I love this series of games and I really like this game, I gave up after about 10 minutes of trying unsuccessfully to navigate the section with the snails, the underwater/spike/jellyfish. There should have been a save at the halfway point
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List of all awards (thanks to Gama11):
1. Robot Got Fishy!: Get a fishy. 2. Rocket Robot: Get a fishy in under 20 minutes. 3. Brave Little Robot: Complete the game with only required powerups. 4. The Friendly Robot: Beat Drillbaby without harming more than 15 enemies. 5. Time On Your Hands: Find all 50 Chronox Shards. 6. Fully Loaded: Attain maximum firepower. 7. Xenocide: Annihilate all life. Except the pesky snails. 8. Yay Explosions: BLOW EVERYTHING UP!! 9. Back At Ya: Destroy an alien with a refracted shot. 10. Super Combo: Blow up 5 guys without touching the ground. 11. Undersea Operation: Get through the spiny tunnel without a scratch. 12. Jelly Toast: Blow up a Jellyfish with Bombs.
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@scarotum If he goes after an elephant, we can get jmtb02 to develop a crossover double-game starring the blue Elephant and the Robot.
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this game has been out for ages yet thre's still one thing I haven't found out yet:
how the f*** do you get to the multibomb upgrade in the bottom left corner of the snail area?
there are 2 crystals in the way and too much space in between to use the invincibility frame O_o
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there's a sequence break near PAL-1000, if you precisely throw a bomb at the red block, then you can get the bomb damage upgrade early.
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i try 2 make friends with the other robots, but it never works. robot just ends up getting killed. why do they hate him?
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I almost ragequit during the Drillbaby boss fight, and the tunnel afterwards... But then I got that sense of achievement when I finally got the fish. Well done, Hamumu, well done.
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One problem, non-nitpicking aside.
Hit-boxes are a bit too precise. I found myself dying way too many times because I was on the very, very, very, very last pixel of the thing that killed me. By the time it should have actually made proper contact I would've been out of the way. Got on my nerves by the end of the game. Aside from that I had quite a bit of fun, a couple of the bosses felt a bit too cramped and thus unnecessarily hard but I got by them eventually.