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Pretty nice game. You could add some upgrades for the armor type also. And a few more things, to make it less boring, although i don't know what more could be good for a game like this. Also, the diffiulty is pretty good - not too hard, not too easy, at least for me :P.
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damn, doesn't seem to want to play, I keep getting a white screen after the pre-loader shows up for a couple of seconds.
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@Trollhorn: Thank you for your comment and rating.
@vincentdesade: If we do a sequel we will make it a little harder, and expand on this concept.
@GrimMephiston: Thanks for the comment, the sound bug should be fixed now.
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@Dedwynde: I believe something is wrong on your end. Could be your PC? Because it runs perfectly smooth on the 4 PCs in the office and one of them is super old. =)
@monster321: Thanks, maybe in the sequel we will add even more guns.
@LobsterMonster: We are looking into this bug right now. Thanks.
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Very nice little game. Aside from the mute button issue, the movement keys tend to lock randomly (as in you will walk in one direction until you hit that key again). A good homage to mechwarrior/battletech, 4/5.
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@Wallace13: Thanks for your comment, and rating. Also thank you for catching that bug, we are getting on top of that so you can play more at work during your "BREAK" time.
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all i'm getting is a greyed background with (very nice looking) blueprint and a flashing text saying "Hardcircle", that a loader that just keeps getting stuck or....?
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The mute button unmutes at the end every round, that becomes very annoying especially since you fire when clicking on the mute button. Otherwise seemed fun to play but couldn't play for long since I was at work and had to keep muting at the beginning of each round.
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@Dragon_of_Ra Thanks for your rating and helpful comment. We thought of achievements but as time was closing in on us we where not able to implement them. As for the speed, we had it jacked up and it was quite literally CRAZY TOWN! Maybe we should release a HYPER version for the hell of it.
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And add like achievements that make your tank better, like in mechanical Commando. 5/5 Changed it and add like upgrades where you can pick them up from the enemies.
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@deacon345: Thanks for your helpful comment. I had a nagging feeling that the text was spilling on to the screen a little to fast for human eyes to read and process.
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@ElTitote: Thank you for your comment. As for the "azerty keyboard" control scheme, we did not make any plans to implement them into this game. However we are taking this into consideration for our future titles.
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Well done, the game seemes great, but as a french (nobody's perfect) I have a problem : my azerty keyboard that makes the movement very complicated. Could you had aternative keys to move (as direction keys for example )?
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@zak1: If you could take a minute or two to enlighten us with the problems you had playing the game we can take those issues into account when we design future titles and or a sequel.
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@celo753: Thank you for the comments, and the perfect score. If Valkyrie does good amongst the fans expect a sequel.
@theba: Thanks for you comment.
@Syurba: Thanks for your comment, and rating.