Under rating threshold (hideshow)
I agree with "MyNameIsLegion". It would be cool to play as the "baby plants", especially if mutations was possible.
PS. It would be fun if it was possible to choose which kind of plant you would be.
Very good game.
Under rating threshold (hideshow)
I have been having serious lag in the last 1-2 months, so bad that I have given up trying to do the farmed plant, and right now I am waiting for this wild plant to finish the month. It took the bugs aproxamatly 3-4 MINUTES to finish eating ONE LEAF! It's probably just my bad computer, but I'm really sad that this game is almost unplayable, as it is one of my favorite games. If you can do anything about this, like a quality/less graphics button, PLEASE DO.
Under rating threshold (hideshow)
Maybe I'm just not getting something, but it feels like the game is stacking the deck against you to prevent you from success.
Under rating threshold (hideshow)
Every time I play this, the way I grow the plant results in it leaning towards the left with weird, gnarled stems sticking our of the sides. Always ends up as a confused plant. (Probably also makes a confused farmer.)
Under rating threshold (hideshow)
it would be a good idea to add some different modes like extended, endless, multiplant for example but other than that this is an amazing game.
Under rating threshold (hideshow)
I almost sent this to my bio professor, because while it doesn't detail the creation of ATP, it could be useful for teaching fellow college students. However, the game has some flaws in functionality --and-- within the sciences. First, plants do reuse areas where they've created flowers. It would be nice to do so within the game. Secondly, letting people know in the farmed version that they can only grow seeds once would be helpful. The slider bar needs to be fixed because it does not always register movement when you toggle it forward. The crosses are too crowded together. Plants have a broader growing cycle than from March - Sept. and cultivated plants are usually grown year-round, whereas wild plants that drop fruit will drop fruit before fall (in most cases) but will still keep growing as they start shedding their leaves for winter. (Energy conservation.) A really good concept, the art is so-so, but terrible execution. 1/5 stars because this could have been a lot better.
Under rating threshold (hideshow)
this is bull!@#$ mine gets to the first month when u hav 1 leaf + 1 root then it say bees visit plant then it stay lik that
Under rating threshold (hideshow)
I rate this 5/5, this game is a good and educational game. It could use some differ modes though. Fly trap, Trees, flowers, weeds, sapsack, etc
Under rating threshold (hideshow)
needs to be longer, too make this a play tip your bored game,have multiple rounds, allow upgrades between rounds etc... would make it a lot more enjoyable
Under rating threshold (hideshow)
The game is boring. You always just to have to click "Grow leaf" or flower or something like that, wait one second for the animation and then another second before you can click on the next thing and repeat that. The slow animations are the main problem of the game: Waiting for the bees to fly from left to right doesn't add anything to the game.
Under rating threshold (hideshow)
he he, im good :), ive been making 100% in farmer mode, and ide like more modes, vines mode :)) or tree mode, or...algae mode :))
Under rating threshold (hideshow)
It would be good to have an endless mode with competing plants then at the end you can see the whole system youve created.
Under rating threshold (hideshow)
I will admit, this did take up a good 15-30 Minutes of my time. I'd gladly devote more time, if you added more things. :D 4/5 Stars!