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the game is really good but my biggest problem that prevented me from finishing is that the sensitivity is way too low and nothing happens when i increase it in the options.
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So I go through the door and then screen turns completely black, though I can walk and jump(I only hear sounds, but screen is still black and doesn't change at all)..
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@Titanshadow12, its not the fact that its just a portal type game. I wouldnt mind a portal type game. Its the fact that the basics of the game, and the entire concept, and in fact some of the levels come straight from Portal 1 and 2. Which is a lack of creativity, and effort from the Dev. Big red buttons, can shoot on white walls not on black walls, hell the walls are similar. Kids, consider spending $60 on Portal, you'll get your money's worth.
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Its a cool game, although i fear that VALVe will try to take it down for being far too similar to portal. Hell even destroying a cube has the same animation. The Cube droppers and the water is the same. Its pretty much a complete rip off of portal. Fun nonetheless. 2/5 get some originality, textures and models.
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this is what the flash games are goin 2 turn in to we just got to give html 5 more time and u will start seeing more games like this.
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So...I think I found a glitch in the game.At level 13(the Bonus One) somehow I was stuck in one of the gaps (where you were supposed to put the ball and then hit the rubber ducks) and put a portal on the ceiling part. When jumping into the portal,I found myself outside the testing area(the place where the buildings are). Is this a glich? If not, you should make the buildings touchable and there is one ladder that I think it would be interesting to climb,to the top of one building.
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game is really good but the fact that there are no checkpoints is really odd. still a great game full screen makes it run faster nice spinoff to portal
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@zack1248, and to everyone else: You can't shoot a red portal until level 4. You have to use the red portals at your disposal on level 3 (between the orange bars), and use green portals for everything. At level 4, you can right click to shoot red portals. Look up the walkthrough for more information.
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i love this game, i also love the fact that lasers dont kill you...the all levels unlocked update was a great idea to me...this game deserves a 5/5. the time slowdown feature helped me on lvl 4 at the last part...im impressed about this game and hope any of ur future games will be as good as this :)
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There is a very bad bug in some of the levels where the little block that you need to place on a button randomly doesn't appear. E.g. level 5 and level 8, randomly about half the time those levels are simply not beatable because the little block is missing.
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http://www.youtube.com/watch?v=RNYz4x3LxE4
HERE IT IS: the BONUS LEVEL GLITCH
How to get out the map xD, really easy anyone can do it :)
Nice game HEAVAL keep working on new ones
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OMG, in the bonus level I found how to get out the map, to the city, I can't explain but in soon i'll put up a video on youtube about how to get it...
HEAVAL I found a glitch !!!! By the way this game is awesome :O
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Haven't finished it quite yet. But its fun so far, and the slowdown mechanic is neat, feels very drag-y but still fun. And since it has to be said, we have gone from the Companion Cube to the Communist Cube :P
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Well I am now very happy to give you 5/5. Amazing game and from all the great changes you've made so far, I can see that you care a great deal about this game and the people who play it.
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Great game, unfortunatly I was unable to get far as each time I finish level 5 I get a 'bad file length' error in unity.
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Level 13 was the first one that actually made me think. In case anyone needs a hint: bridges both block movement and create a platform; maybe you can combine the two functions.
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This reminds me of portal... except the pause screens are communist and more of a older feel to it. Love this game :D 10/10
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I like the game very much. This is top-notch for a unity game. There's not much evidence of a story here, but I don't see that being a problem. Though the portal-esque atmosphere is quite nice, I think the game's a tad bit too based on Portal gameplay, Although I do see some originality going into this, which I love, and the time shift ability is great for tight spots. A nicely-done game. 4/5.
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I like the slow down time stuff, but like Kenaron said, the atmosphere sold portal. The physics aren't that great either.
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Wish you could pause because if i want to click out of the game window then I'll have to go back to the main menu which sucks. And very small thing. I'm not saying you are copying Portal but I got a satisfied feeling when the hear the sounds of the doors opening after finishing every level. Other than that the level designing was pretty good.
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It's not that unique. I know it's a free game, and I'm not expecting everything to be polished to a high shine, but there is a lot of standard game mechanics that just aren't there. The atmosphere isn't important in a game like this, but the puzzles and smoothness are. That said, the graphics could be a tad brighter and not so black and white (don't be portal). The puzzles are fairly simple and add very little to difficulty. I had more problems accidently falling off stuff. It's an outstanding proof of concept, but this game doesn't have to be Portal: Fan Edition.
I have removed "unique" from description. This game was made by gamer for gamers. It is not polished because i have not so much resources on it. Thank you for your comment
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I'll give you 5/5 simply for bypassing Kong's fullscreen block. How do you like them apples, eh Kong? ...yeah, and another 4/5 for the game itself. If there was something I disliked, it was the camera effects. Particularly the blur and color seperation towards the edges of the screen. Made my eyes ache.
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It's the same as portal,but with no turrets and with GIANT DUCKS and BEACH BALLS and with a window,and wood. And a lag with moving.