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There are a lot of changes here...
First, leveling up is so easy that I got to the boss 5 times in under an hour.
Second, this needs a save feature, I don't like leaving my boss tank after beating the boss...
Third, a way to be able to decide on a second class if you go down a level.
Fourth, MOAR CLASSES!
Fifth, moar enemies...
+ if you want this to happen!
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This big tank I call S.S Sonofabitch is not working at all imma tell you now I rounded into a bubble and got shot up S.S sonofabitches name came up to
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If the game didn't de-level you for being hit, it'd be fine, but it does. And it's not easy to not get hit, since the slippery and quick movement makes you fly out of a bubble incredibly quick by accident, it makes you not want to move, thus you get hit.
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This has to be the most frustrating game on Kon. No save, slippery over responsive controls, small combat area that you constantly fall out of that will in turn lose any bubbles you had managed to knock of the enemy. My only reason to play this is to get the badge for the 2008 quest
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It would be really fun if it were more fair.. you have to go through hell just to find a safe bubble to get back the ones you lost
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For some reason I cannot control where my tank goes. I need to hold the opposte key to get it to stay and otherwise I can't play the game. Does anybody know how to fix this?
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Standard laptop can't multitask controls so i got the easy badge, struggled for a bit and now i'm leaving this game until i maybe come back indefinitely in the future.
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this game need a wiki of player tank type ( how many bullet shot, type of wepon etc) i speack about visual tank after evolution. or give the possibility to reset the avolution.
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i pefer this one to the third but it annoys me when u just get to the next lvl/stage and u go into another bubble. the enemy might be too strong for u and u instantly loose all ur bubbles!
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ok this is seems like a great version of the game bubble tank,the bosses are so giant and well,i kind of like it it maches with the name bubble
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So i was playing as the Ghost sniper, with just 2 bubbles left from my quick upgrade from the normal sniper #2. And the Ghost Sniper has the special ability: 'disassemble' which makes you invulnerable, but unable to shoot. And i came in this bubble who had a spawn thingy which has this strange laser line connected to you. I first dissembled, then re- got the laser, and dissembled. The laser made me go beneath the 0 bubbles, transforming me towards the sniper #2, which has got teleport as special ability. While being sniper #2, i was registered as 'disassembled'. I couldn't reassemble because i didn't have the ability and now im stuck being unable to shoot or get hit... Epic game otherwise.
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I have max tank level and I beat the boss, but I haven't found any of the four things for the BF badge. There's no indication in-game where or how I can find them. *rage*
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I hate this game no thought has gone in to saving or upgrade selecting like ive had upgrades better previous than other upgrades
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I walk into a bubble, this is what i see: tiny little tanks just starin' at me. I got cannons on my back and I ain't afraid to shoot em' shoot em' shoot em', I'm a boss and i know it!
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This game because way simpler when I decided to move from bubble to bubble in a careful spiral pattern. Never lost a level once. The first time I tried it, I just went all over the place according to my whim and kept getting bumped back to the basic tank.
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The concept of the game is sterling, I love the idea of presenting the player with decisions to customize their own tank. But in my own perspective, this game is like a donut. It's all nice, sweet, and sugary on the outside, but there's a big hole in the middle.
The game is underdeveloped. I'd say it is even half developed. I disliked the idea of not being able to redevelop your tank if it's not to your liking. There were also too many features the game lacked. In the way I see it, this is more like a teaser preview the developer was working on, then decided it would be enough to satisfy the players, to which a certain point, he may be right.
I'd give the game a solid 2/5
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There is no autofire. Primary fire and secondary fire cannot be set to the same button. Why are we forced to hold two buttons for the entire game?