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when u lose to many levels, there will be more safe bubbles, and you cant die, when u loe all bubbles u get sent to bubble with enough bubbles to get you one level lower than you were
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So, in total, what this game needs: 1) Save Button 2) A way to mark the map for when you find a boss, such as, BFT, but decide to come back later 3) Have a lock-in feature to not accidentally leave the bubble!
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horrible game I try to pickup bubbles then the guy keeps on moving and fly out of bubble I hate it don't play it ur gonna hate it 2
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iamacrazyone your keys are just sticking it happens to me in many games just press the key in the direction you are moving and it will stop
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Wait, where is this "Boss" the game is talking about? I also have this strange problem. The controls will continue moving in one direction, and I then have to rage and bash at my keyboard D: Seriously, I ripped out my D key and had to fix it
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If anyone is having trouble, here is a helpful hint: when you spawn, take any direction you choose. Then, press "P" and take a direction that will take you in a spiral. This will keep the enemy levels low, and the bubble numbers high, so you can level fast. "+" this if this helped you any. DISCLAIMER: I saw this comment a while ago, but re-posted the idea so others could see it as it is not shown as a "BEST" comment, but it should.
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There are a lot of changes here...
First, leveling up is so easy that I got to the boss 5 times in under an hour.
Second, this needs a save feature, I don't like leaving my boss tank after beating the boss...
Third, a way to be able to decide on a second class if you go down a level.
Fourth, MOAR CLASSES!
Fifth, moar enemies...
+ if you want this to happen!
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This big tank I call S.S Sonofabitch is not working at all imma tell you now I rounded into a bubble and got shot up S.S sonofabitches name came up to
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If the game didn't de-level you for being hit, it'd be fine, but it does. And it's not easy to not get hit, since the slippery and quick movement makes you fly out of a bubble incredibly quick by accident, it makes you not want to move, thus you get hit.
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This has to be the most frustrating game on Kon. No save, slippery over responsive controls, small combat area that you constantly fall out of that will in turn lose any bubbles you had managed to knock of the enemy. My only reason to play this is to get the badge for the 2008 quest
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It would be really fun if it were more fair.. you have to go through hell just to find a safe bubble to get back the ones you lost