Under rating threshold (hideshow)
Finished all the achievements but noticed that they weren't getting recorded in the achievements tab. Refreshed and bam, back to square 1. So frustrating but I can't be bothered to go through all that again.
Under rating threshold (hideshow)
I enter bubble with 204 bubbles left to level up. I leave bubble with 268 bubbles left to level up. Every now and then I enter an easy bubble and I net 30~. Rinse and repeat for a few minutes before inevitable rage quit. 1/5
Under rating threshold (hideshow)
Some ship are just too speed for the dimension of the bubble and i always go out of the fight when i just want to not take somme red shot. :(
Under rating threshold (hideshow)
apparently there's no button with which to send a bug/error message, I don't usually have this problem with Kong but this game and Onslaught2 have this issue for me where after the ad plays the screen stays black and the game attempts to run, something seems to be preventing these games from running. If I cannot send a report to the Kong devs then a comment will have to do. Please upvote this - especially if you're having the same issue, but if you know a solution please let me know!
Under rating threshold (hideshow)
Also, how are these tanks able to target you from anywhere in the bubble, but you have to be in visual range to see them. They also seem to have the ability to change direction when you target them, on or off screen.
Under rating threshold (hideshow)
Not bad but it is way too easy to exit the bubbles, which resets all living tanks in them. Accidental touches of the side shouldn't be enough to leave.
Under rating threshold (hideshow)
I can't believe they still haven't added autofire to this game. Is there something fun or challenging about getting a hand cramp from holding down the fire button?
Under rating threshold (hideshow)
OK, I love the concept of this game.... but I HATE the controls. And the auto transport between bubbles that SUCKS you out of one bubble and moves you to another while you are STILL HALF WAY IN the first bubble, loses 3 stars. Coming back into the bubble you just left to discover all of the hard earned bubbles have disappeared, lose the remaining 2stars. However, the idea that after you kill all opponents in a bubble all remaining little bubbles come to you automatically earns back a star. So... 1 star.
Under rating threshold (hideshow)
So I completed the game and got 1 medium badge but not the other, I thought the final boss was the BFT but apparently it isn't... does anyone know the location of the BFT?
Under rating threshold (hideshow)
I don't like it that the enemy whilst off screen can target and shoot you from nowhere and you have to get close to see lets alone shoot them
Under rating threshold (hideshow)
Few times in my life have I felt such emotional turmoil over the popping of bubbles as I have while playing this game.
Under rating threshold (hideshow)
"Enemies get harder the farther away from spawn you go!" Oh, well that explains why the final boss was just 4 spaces away from spawn (2 diagonally, but you can't travel diagonally) http://prntscr.com/r6knjk . Also trying to find the other bosses atm, i only killed the Spawn Carrier at the time of this comment and tbh idk when i killed the spawn carrier, i was just wandering around killing everything in sight.
Under rating threshold (hideshow)
200/5000
how annoying the fact that the BTF appearance fee is ridiculously small, you need to be lucky to run into him, I finished the game and had to spend a good time hanging around until I finally found him
Under rating threshold (hideshow)
Completely max out Fighter set (super fighter) makes the final boss extremely easy. Its sub attack spawns at superspeed , so just stay close to the final boss's limbs and it'll be destroyed in no time.
Under rating threshold (hideshow)
Cool little game. Takes a while to get used to it, but after grinding through it and being a little careful, I managed to beat the game. A lot of fun for me. Will recommend it.
Under rating threshold (hideshow)
i think this game is worth playing for the badges and game play, but for finishing the game, just check the map and walk everywhere until the boss is found
Under rating threshold (hideshow)
Sometimes, my tank gets stuck continously moving in one direction, no matter what button I press. This makes the game unplayable to me. :(
Under rating threshold (hideshow)
this games holding me from the best of 2008 quest and I cant even get the easy badge because its way too long to kill 100 and the fact theres no save at all is trash
Under rating threshold (hideshow)
Honestly although the game could use a save feature, it doesn't really need it. it would be helpful but having a save feature would defeat the purpose of being afraid of losing a level. this game is supposed to keep you on your toes and not feel like you have some kind of safety net.
Under rating threshold (hideshow)
I really enjoyed the game, but like everyone else has said IT SHOULD SAVE! It makes me mad sometimes, but it's still a good game and I recommend it.
Under rating threshold (hideshow)
Upgrading should make you feel more powerful, not 'oh god I hope nothing touches me for the next thirty minutes while I try to get the next one'