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Out of all the tanks I hate, anyone with a healing secondar/passive gets the most of it. Why? THEY NULLIFY YOUR EFFORTS.
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After all this time, nothing beats a tank with one bubble and just guns, I mean come on, it's useless to use anything else besides just one middle bubble and guns, you are impossible to be hit.
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ok here is a little hint NEVER USE THE APOCALYPSE GUN if you do it will take away your controlls and im not sure if this part will happen but it will crash your game
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I like the idea of customizing tanks but frankly it's way too much to figure out. the default upgrade path though is way too frustrating vs bubble tanks 2 - I got a beam gun on my third? fourth? tank but couldn't get it back - likewise with seeker missile secondary upgrade. I would have liked to see at each tank upgrade point 1 tank with same/upgraded primary, one with same/upgraded secondary, and then random other options and a third tank with random options
I wish there was an easier way to find the boss too - obvs I'd avoid him until I was strong enough but I probs ground through 150 bubbles to find him
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Just played for the BotD, and then kept playing. Didn't really expect to like it much, but turned out to be a lot of fun and addicting. Great job Hero, you made a winning game!!
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Shoddy, unresponsive controls, sometimes taking me repeatedly clicking to begin firing.. Gameplay is monotonous and upgrading is tedious and unrewarding.
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Used a Tier 6 tank, put with the the terrible lag and slow speed, but even after getting maximum bubbles I can get, the final boss just won't show up.
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a word of advice, kongregate... don't make the badge of the day be on a game that doesn't work. Still, this was a good game back when it would load.
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After all this time, a shielded fortress with autocannons is still the best solution in 9/10 cases. This game is one i keep coming back to every now and then, and with good reason!
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The game says, "Medal Popup. Place this dip on the root of your movie, spanning any frames where medals are called (this frame is hidden)." It says this and it won't load the game.
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I really appreciate your stated design goals, but the difficulty is simply non-existent. Using the most obvious tank designs, I feel like I broke the game, in the sense that I was murdering everything and taking almost no damage. It turned into a game of patience, simply moving in one direction until I met the boss and hit the max level.
Perhaps the difficulty as you wander farther out should grow exponentially. Maybe also watch the number of gun points allocated per level, as that is what I exploited to put lots of big guns on a tiny bubble, making myself very hard to hit yet spraying bullets everywhere.