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Comments for Bubble Tanks TD 1.5

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zoiX

Aug. 27, 2010

Under rating threshold (show) Why is the "There is a ghost with about no HP floating over my defenses and not a single tower is shooting at him"-bug not fixed?...

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(19)

Symax

Dec. 26, 2013

Under rating threshold (show) sigh glitched ending game wont end....one just floated off.

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(2)

jeonkevin0

Aug. 28, 2010

Under rating threshold (show) This comment has been killed in a car accident.

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(14)

JRCameron

Aug. 28, 2010

Under rating threshold (show) If you have a tower with a reload speed of 1, they should not spend fifty pellets shooting at a creep that is going to die with the first pellet that hits them. They should know that pellet #1 kills the creep, and move on to the next one. That is the benefit of having a fast-reloading tower. Fix it.

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(10)

Nyan_cat__

Jul. 23, 2012

Under rating threshold (show) ONLY ONE BADGE !?! GREG ,THE LAST ONE HAD LIKE 4 , man you could have split the badges 3 here and 2 their or vice versa ! and you should make a easy badge for this game.

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(12)

ThePinkPirate

Aug. 27, 2010

Under rating threshold (show) Again with the targeting problems against ghosts and other units. Why won't the towers prioritize there targeting to attack the closest instead of waiting for someone across the map. I've had it happen several times where my towers will only attack a ghost once when the ghost is in range long enough to hit it at least twice. Anyone else experience this stupid programming? If so bump this up, it needs to be fixed it's freaking aggravating.

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(12)

albaniod

Dec. 15, 2013

Under rating threshold (show) The slow enemies glitch of the through walls then glide all the way of map, if you don't kill them before they go off map that game will never end.

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(2)

Minhaeri

Oct. 06, 2014

Under rating threshold (show) very interesting!

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(5)

kadenm

Feb. 08, 2013

Under rating threshold (show) needs a endless mode where u dont stop

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(5)

Errormsg

Aug. 29, 2010

Under rating threshold (show) I've played hundreds of defence games, add a skip to your tutorial.

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(11)

TheyCallMeNature

Aug. 27, 2010

Under rating threshold (show) a bubble tanks strategy game would be soooo epic!! thumbs up so the makers can see and hopefully deliver :)

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(16)

Jenard

Jan. 12, 2016

Under rating threshold (show) Area burst + Mob Juggle = Win

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(5)

GrigoriFederov

Nov. 10, 2016

Under rating threshold (show) For the minx maxers still playing this: the way a mega tower's power is calculated works off of the constituent towers' current stats. This means if they're buffed by towers outside the four that go into the mega tower, that buff gets magnified. By doing this you can get mega towers with stats waaaay beyond what should be possible.

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(5)

epicfail1994

Feb. 08, 2011

Under rating threshold (show) Maybe they forgot to put a "stop" command in the frame?

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(5)

joshduman

Feb. 06, 2011

Under rating threshold (show) I did the second to last level and I had a few glitches. First the enemies randomly started changing to ghost and this happened alot. I lost a few lives due to this. Second I beat the level and nothing happened. It just sat there. M ade me sad because it took FOREVER. Done complaining.

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(5)

lugia2008

Dec. 15, 2010

Under rating threshold (show) EPIC GAME, but it's too slow. Fast Forward?

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(5)

Peterpetrall

Dec. 06, 2010

Under rating threshold (show) Dont you just hate the splitted creep being spawned outside your maze of defences and have a straight path towards the exit?

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(5)

leomaaan

Oct. 12, 2010

Under rating threshold (show) Anyone finish Stealthy?

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(5)

Pvblivs

Oct. 05, 2010

Under rating threshold (show) Lithic: Requiring juggling starts moving from strategy to reaction time. I'll grant that it's better than the one level that gave you funds for *ONE* tower and made you try to keep up with the moving enemies. But repeatedly moving existing towers should not be a requirement -- or at least allow the user to pause to conduct the move.

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(5)

poopcake

Aug. 30, 2010

Under rating threshold (show) The towers have serious priority targeting problems...

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(5)

VolcanoTX

Oct. 01, 2010

Under rating threshold (show) 4/5. Half a point off because the continuing issue with towers ignoring ghosts, .3 off because I hate having to juggle just to complete a level, .2 off because the difficulty ratings don't make sense. I got perfect wins on Box in a box, Basilica, and Bow-and-arrow on my first try, while it took a couple of attempts with some of the easy levels.

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(7)

Blaziken_rjcf

Aug. 27, 2010

Under rating threshold (show) There should be a hotkey for Next wave/Start waves. You should also be able to start the waves by clicking the first one instead of the button. I think for some people it will be more instinctive to click on the first wave instead of the button

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(7)

bullfrog99

Jan. 07, 2012

Under rating threshold (show) On the level with the id of 55 i spawned all of the waves at once and just put towers every were and survived!!!! area ones helped alot!!!!!

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(2)

Onwijs

Dec. 13, 2010

Under rating threshold (show) Oops: http://i51.tinypic.com/2a8ndiw.jpg Finishing a level with score 0 was not what I was aiming for...

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(2)

bravesfan04

Oct. 06, 2010

Under rating threshold (show) How do you beat level 66 from the new levels?

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(2)

XpandeRulz

Oct. 06, 2010

Under rating threshold (show) couldn't play the game , stuck after finish loading

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(2)

Blizzard2000

Oct. 05, 2010

Under rating threshold (show) What the.... a splitter went through one of my towers without even splitting. o.o

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(2)

Nicoayuda

Oct. 05, 2010

Under rating threshold (show) Needs a "Next level" button, apart from that, great game 5/5.

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(2)

Sancdar

Oct. 05, 2010

Under rating threshold (show) PenguinMaster: That's the POINT of splitters.

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(2)

Deathwing11

Oct. 02, 2010

Under rating threshold (show) Anyone else have a swarmer that decides to be a badass and go through walls and towers like a ghost?

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(2)

Percele

Oct. 02, 2010

Under rating threshold (show) I got perfect on the Stealth level and it bugged again, fix the game please.

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(2)

tabooo

Oct. 01, 2010

Under rating threshold (show) great game, and challenging lvls ^^ even tho i found the "medium" lvls to be harder than the "hard" ones :D

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(2)

ShadeolTheFox

Sep. 14, 2010

Under rating threshold (show) Glad to see it's easier to maze now. The spacing makes it a lot better and neater.

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(2)

timothy_soh

Sep. 03, 2010

Under rating threshold (show) Got all perfect but microball gave up still searching for a game familar with that level pattens hmm...

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(2)

SnipeD18

Aug. 29, 2010

Under rating threshold (show) really apreciatin' the shortcut that sends in next wave...

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(2)

3nd0fw0r1d

Aug. 28, 2010

Under rating threshold (show) Want a good mega tower? Laser+Sniper+AreaTower+Laser=PWN. Just add some +damage and +reload towers next to it ;)

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(2)

Timi2

Aug. 28, 2010

Under rating threshold (show) @Blaziken_rjcf-- its all about site traffic and ad revenues, if they have more people on their site that means its more likely to have someoe click an ad which mean they get more money...(yes, the host site gets paid by you clicking the ad)

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(2)

Anarchie

Aug. 28, 2010

Under rating threshold (show) To few new Level, with too little waves. Would like more. Great game

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(2)

timb0

Aug. 29, 2010

Under rating threshold (show) May I ask why do people 'minus' on comments which ask for help?? this is a real fun game, but it's not rude or lame to ask for help now is it?.. I found the answer anyways, build snipers + damage increases to pass lvl 65 :)

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(11)

iRez

Aug. 29, 2010

Under rating threshold (show) +Needs Achievements . +Speed Button . But really good game (y) (:

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(12)

blastofawe

May. 21, 2012

Under rating threshold (show) Yayyyyy for beam mega mega towers! =D>-<

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(6)

Quillicit

Oct. 18, 2010

Under rating threshold (show) Gah! Effing, EFFING GHOST TOWER! For all that is right and good, aim for the enemy CLOSEST TO THE EXIT!!!

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(6)

sebas01

Sep. 11, 2010

Under rating threshold (show) i hope this game gets badges soon

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(6)

Nightwasp

Aug. 31, 2010

Under rating threshold (show) @sc300: I didn't quite see the point of them either until you play the level Stealthy. Then you realise that it's actually quite a bugger to juggle with them.

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(6)

GamerZhang

Aug. 27, 2010

Under rating threshold (show) I love the game, but I basically stop playing once you force us to juggle. Tower Defense games are strategy games, juggling is more of a twitch type game play. For me, the use of juggling to defeat a map in a tower defense game is like cheating, but that is just me. For a tower defense game to build that as part of its core game play is not engenious, its missing the point of what a tower defense game is.

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(13)

zipdog

Mar. 17, 2011

Under rating threshold (show) Splitters are annoying as hell because they can split PAST your towers. FIX THAT PLEASE.

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(10)

twig_man1

Nov. 17, 2011

Under rating threshold (show) abuse the spawners where possible, as you gain on each spawned, make a long corse to make the most

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(4)

TomMarvoloRiddle

May. 21, 2011

Under rating threshold (show) Beautiful Music.... I was just carried away.... :))

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(4)

pgslaugh

Jan. 05, 2011

Under rating threshold (show) I just finished the second to last level... and it won't register that I finished! ARGGGHHHHH

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(4)

95wave

Dec. 26, 2010

Under rating threshold (show) there is a way to adjust game speed in the options you guys

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(4)

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