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Comments for Bubble Tanks Tower Defense 2

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lonelyterrorist

Sep. 05, 2013

Under rating threshold (show) Can't beat normal mode, bored.

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(3)

petermax

Sep. 05, 2013

Under rating threshold (show)

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(-15)

Noobpeeps

Sep. 05, 2013

Under rating threshold (show)

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(-12)

FabioR11

Sep. 05, 2013

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(-10)

alexro147

Sep. 05, 2013

Under rating threshold (show) You don't need to even use other towers just for the Ghosts...Area Burst Damage tower is too OP

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(2)

SillyGuy

Sep. 05, 2013

Under rating threshold (show) Favorite mega tower: 3 snipers and a beam. Things die so fast!

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(2)

Mucupurulent

Sep. 05, 2013

Under rating threshold (show) Yeah, "closest to goal" isn't working. At all.

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(22)

Gamer95549

Sep. 01, 2013

Under rating threshold (show)

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(-9)

InfernoGirl48

Aug. 30, 2013

Under rating threshold (show)

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(-9)

JohnWrot

Aug. 23, 2013

Under rating threshold (show)

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(-16)

JohnWrot

Aug. 23, 2013

Under rating threshold (show)

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(-9)

JohnWrot

Aug. 23, 2013

Under rating threshold (show)

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(-10)

JohnWrot

Aug. 21, 2013

Under rating threshold (show) Only 5 days for the tower defense board game on Kickstarter!

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(-1)

JohnWrot

Aug. 20, 2013

Under rating threshold (show) Terribly slow moving and they went the "Gemcraft Labrynth" route where it'll take you 40million years to finish. Not exciting when I feel like I'm grinding for exp on a td game. 2/5

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(-1)

JohnWrot

Aug. 20, 2013

Under rating threshold (show) Fun Game. Shameless plug: The King's Armory is a Tower Defense Board Game and it's currently on Kickstarter!

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(-1)

inyourface45

Aug. 19, 2013

Under rating threshold (show) wow cant belive the bubble tanks game turned into one of te most generic TDs ever they definately deserve money for this NOT

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(4)

ElTomatito

Aug. 14, 2013

Under rating threshold (show) Mega-mega tower + splitters = Crash

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(4)

19991208

Aug. 11, 2013

Under rating threshold (show) in the open path map"over the hill",why are there ghosts in the "all bosses mode but disabled ghost towers?

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(2)

19991208

Aug. 09, 2013

Under rating threshold (show) i hope i can reset the xp...

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(1)

19991208

Aug. 08, 2013

Under rating threshold (show) i hope i can go to the level select screen instead of main menu when:i press quit and yes in game

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(1)

Anaxandrew

Aug. 07, 2013

Under rating threshold (show) something is bugged on this game. I've gotten to 300+ waves on survival mode twice and didn't get the "Holy Hell..." achievement.

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(0)

ABC_Boy

Aug. 04, 2013

Under rating threshold (show) Needs Mega-mega-mega tower

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(1)

LeCharles

Aug. 03, 2013

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(-5)

19991208

Aug. 03, 2013

Under rating threshold (show) when i was playing,i saw something strange---i suddenly have much more bubbles and score,and the towers are shooting white beams, since i have much more bubbles,i can clear the enemy hoard.then it back to normal

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(0)

Xealgraphat

Jul. 22, 2013

Under rating threshold (show) The early wave bonus with some quick upgrading of area damage, range boost and rate of attack boost basically nullifies difficulty on any level with no flyers...

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(0)

Squishybrick

Jul. 22, 2013

Under rating threshold (show) This game has really nice upgrades and I like the new enemies.. But the pace of completing levels is just too painfully slow.. Once I finish the hard badge, I'm out.. 3/5

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(1)

MaderMax

Jul. 20, 2013

Under rating threshold (show) Really need to fix closest to goal targeting. As in make it work at all whatsoever...

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(1)

Subosi

Jul. 16, 2013

Under rating threshold (show) Tip for closed path levels: Build 2 area burst towers, upgrade the first one to slow and the second one a regular damage burst (a third weaken is optional), start all waves early to upgrade them to the max and enjoy the ride. Add Ghosttowers when needed. Ps. this strategy doesnt work on Ghost only levels. pps. you might want to take EMP waves on themselves to be on the safe side.

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(-1)

jonny0panic

Jul. 16, 2013

Under rating threshold (show) Targetting also broken. Switched Sniper at finish line from Strongest to Closest to Goal, sniper continued to fire on far away Slow enemies rather than switching to close-to-goal Heavy Ghosts.

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(1)

Daeghen

Jul. 15, 2013

Under rating threshold (show) A disappointment over previous installments. This game showed me the importance of a simple level progression map. Choosing levels and modes strips everything away but "the grind". New features are sparse, and varied strategies are unnecessary. Every level I found myself funneling the various zones into the exact same AoE Square of Death, with no need to evaluate the new towers. Still a solid TD game over many, but the painful step backwards leaves it with a 3/5.

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(2)

jonny0panic

Jul. 15, 2013

Under rating threshold (show) This game is seriously broken. While playing the Bottoms Up map on Hard, small Splitter enemies will just float straight up to the exit like slow-moving Ghosts if I can't kill them in time. Walls are solidly built, they just float straight through everything.

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(0)

igorjulianott

Jul. 14, 2013

Under rating threshold (show) oi

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(-2)

ltgrex

Jul. 09, 2013

Under rating threshold (show) I feel that this game should really require a speed up button. I jut get so mad when I put my defenses at the very end and for the next three waves are slow.

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(1)

Dreadlord485

Jul. 06, 2013

Under rating threshold (show) Did you know: Dodging enemies cannot dodge AoE towers.

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(4)

jonny0panic

Jul. 05, 2013

Under rating threshold (show) Also agree that this lacks something the previous one had. Disappointing, with a startlingly sharp curve.

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(1)

zandrewlaus1

Jul. 03, 2013

Under rating threshold (show) love this game

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(0)

Venomblaze

Jul. 03, 2013

Under rating threshold (show) use area bursts on the dodgers, they can't dodge it

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(3)

Athang

Jul. 02, 2013

Under rating threshold (show) The dodgers are by far the worst of all the enemies.

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(2)

kevkev60614

Jun. 26, 2013

Under rating threshold (show) The arrows shown for the Double Shot level are backwards.

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(3)

sysy

Jun. 24, 2013

Under rating threshold (show) meh, not as good as the earlier one. The music is monotonous, and the gameplay just doesn't feel like an appropriate challenge.

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(-2)

sephwhy

Jun. 15, 2013

Under rating threshold (show) Great game

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(0)

ryk421

Jun. 07, 2013

Under rating threshold (show) game wont retain progress after first set of levels

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(0)

GrigoriFederov

Jun. 02, 2013

Under rating threshold (show) This game, at least to me, is a betrayal of what made the first one great. You don't have to fight tooth and claw in the levels anymore now, the creativity in the level design is just not there, and the repetitive nature forced on you if you want to do everything make it grossly inferior to the original. That being said, the new tower types and enemies are good, although the stun tower in particular seems highly prone to causing glitches like the beam tower in the last iteration. Also, beam tower glitch still exists.

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(0)

iamironboy

Jun. 01, 2013

Under rating threshold (show) I love this game.

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(-1)

Jefferly

May. 27, 2013

Under rating threshold (show) For the hard badge: 1. Get Fixed Mode 2. Pick any open level 3. Place them in a square in the middle of the level. 4. Make 1 fully upgraded Sniper Tower, Area Burst Tower, + Power Tower, + Fire Rate Tower. 5. Make a Super Tower. 6. Send all waves at once.

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(4)

9911MU51C

May. 26, 2013

Under rating threshold (show) normal mode = the goddamn apocalypse

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(1)

AdamVIII

May. 17, 2013

Under rating threshold (show) nice improvement but still some little annoying things like flying splitters lol, anyway deserves more than 3.7 rating

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(-1)

Juggarnuat

May. 17, 2013

Under rating threshold (show) not bad

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(-1)

DeNiro

May. 15, 2013

Under rating threshold (show) Bubbly-bubblei-bub-bub-blublbl... BUOouUbble.. blub. Right?!

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(2)

Dude9

May. 10, 2013

Under rating threshold (show) @dazzlygem Herointeractive is allowed o sell/upload their games to as many websites as they want don't rate down because of more than 1 copy sold you idiotic monkey-face chimp-boy! God! Why do they end you to school?!

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(5)

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