Under rating threshold (hideshow)
it`s a bit hard with the 50 wave maps for me,and i`m wondering if anyone else finds them hard or if its just me,and i`m also wondering if i could have any tips and tricks for it aswell,thank you.
Under rating threshold (hideshow)
how almost every special level works:
Step 1 - get the upgrade to get bubbles from calling waves early
Step 2 - build an area burst and a range boost next to each other and upgrade them
Step 3 - call in all waves
Step 4 - upgrade the towers and build a damage boost
Step 5 - win
Under rating threshold (hideshow)
So far I beat all levels (insane etc.) with just pure area towers, and some sniper and ghost tower. Would be nice if one had to use also some other towers!
Under rating threshold (hideshow)
What would be super-awesome is some indication on the level select screen of whether there are any unfinished modes left for a given level!
Under rating threshold (hideshow)
An easy startegy for Only-Ghost levels is placing a ghost-Area burst in the middle of the map (or near the middle) and boost it with 1 range boost and other damage and fire rate boosts, and also put a few anti-ghost towers around it or at the end, to help in bosses
Under rating threshold (hideshow)
Why i can't put towers blocking the way in All-Ghosts mode, if they go over all the towers. I don't find the logic to that
Under rating threshold (hideshow)
Tower targeting is FAKE. Beating levels on easy does NOT grant access to normal mode. Great ideas in this game, but IT'S NOT FINISHED. It would also be nice to hear the music from Version 1 because it's arguably better.
Under rating threshold (hideshow)
"Sir should we just block the path and kill all the bubble enemies???" "NO. We have to leave the path open for the enemies to get through but we still have to kill them all with our towers."
Under rating threshold (hideshow)
Very easy - just put 3 towers at the get-go: area burst L3 (50b should be able to get L4 @ 115b after skipping the first 6-7 levels at once) and a normal tower, to be upgraded to L4 (90b) then your burst tower to L5 (350b) finally your sniper tower (225b).
works on easy-insane and splitter. Just pile on all the waves for massive points!
Note1: let all previous waves clear BEFORE calling EMP waves or you're going to have a bad time
Note2: works best with levels that start in a corner. for levels that start mid-side, add a few normal towers to close the path to the corner (~10 total).
Under rating threshold (hideshow)
My biggest issue with this game is the auto-pause if you leave the screen. it made sense with the shooters, but this is a TD with a pause button. we don't need to worry about dying horribly because we missed half a second of action.
Under rating threshold (hideshow)
Hard badge Hard ??
Certainly NOT
unlock dodge mode.. use area burst towers, upgrade them.... and you got 20 completed levels extra... I've never failed a single time even though I went away once while having 10 waves to go...
Under rating threshold (hideshow)
It would be GREAT if there are buttons on towers that are set to target enemies at certain positions (e.g. Closest, Farthest, Strongest, Weakest, Closest To Finish, Closest To Start, Lowest HP, Highest HP, Boss, etc.).
Under rating threshold (hideshow)
is it me or does the boss mode is easier than normal mode? i just spam lots of sniper towers and beam/laser towers and convert them to mega towers...
Under rating threshold (hideshow)
Significantly worse than either BTTD 1 or 1.5
You are going entirely down the wrong path with these games...please correct the suckiness ASAP
Under rating threshold (hideshow)
Sure this game may have a few problems, such as the "Next Level" issue, but has everybody suddenly forgotten the hoard of issues BTTD 1/1.5 had that are fixed here? Such as Ghosts simply being untargettable for no reason.
Under rating threshold (hideshow)
Trying this game again, it's clunky.. it could have been made much better without all the clicking and sliding and extra dialogues everywhere.