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How is each new ship worse than the last? You don't have a difficulty problem of too easy or too hard as much as a not fun game.
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To HeroInteractive: I have spent many thousands of dollars on this hobby called videogaming over more than three decades, and I am as far from "casual" as it's possible to get. The game is too damn hard. "But I fixed this, and I tweaked that..." Doesn't matter, the game is too damn hard. "You're not supposed to be able to see everything...the story, it's just an Excuse Plot..." I don't mind. The problem is that the game is too damn hard. "You're supposed to keep trying, gradually get better." But I'm not going to if *the game is too damn hard*. You want to cater to the super fanatical/masochistic crowd, make a level for them and a non-insane level for us human beings. This is *so* simple. I'm done with insanely hard garbage like this. 1/5
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needs autofire as well as something to upgrade...buying a ship every once in a while and to call that upgrading is lame. nice start to a game but....get boring VERY quickly because of the lack of depth. 2/5 for now
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Lag makes game impossible to play. My machine isn't the best, but it's not crap either. I don't know how such a simple game can be so laggy. 1/5
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It's not dead metal, but still enjoyed the dead and roll. A good change for all that electronic music used in most games.
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Normally, I complete these kind of games. But, without autofire, a balanced currency curve, or a zoom out button I stopped after the fifth ship. Plus, no enemy should be able to turn, absorb shots, and fire after its life bar has been depleted.
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A little bit fun for a while but overall pretty unoriginal gameplay, a storyline which I did not connect with and sexist remarks. 2*
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The writing is awful, and the "I'm so dark and cool and badass" main character is unsufferable even in the 10 lines or so she gets.
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What can I say... it's a top-down shooter. It's got nice graphics that most, but nothing else particularly special. Played long enough to get the first two badges, but otherwise... meh.
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...Ah, there we go. Nothing like Auto-Turrets to do your shooting for you... frees up your brain to dodge. Thank you, AI 3100, thank you.
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great game! a good mix of fun, relax and challenge. Some features can be improved: it needs a better view of the battleground. Furthermore, the drops are too similar to enemy shots in colour and behaviour! I found myself running from scraps following me.
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So... which is the ship which has immunity to the green bolts? Also, either Auto-Fire or Auto-Turn (or at least Turn-The-Way-The-Ship-Is-Moving) would be greatly helpful, to cut down on the number of things you are trying to get your fingers to do at once...
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May be just me, but the fact that gears and enemy missiles are very similar in color has me dodging the currency! Simplistic yet fun and addicting, nonetheless.
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Nice. I really like the idea this game, but I wish it had more action. But I agree with AceWoodlink, flamethrowers in space are pretty cool.
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*starts playing* This isn't so bad... unless they have cloaking ships. *Gets to mission 6* F***ING CLOAKING SHIPS MUST DIE!!!
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No autofire kills it all (besides my forefinger). It also really needs a larger field of vision (also for homing missiles to actually be of any help). I don't believe those two (autofire, bigger screen) are outstanding extra features, they are common sense and should be a given. 3/5
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AceWoodlink ! All sorts of burnable fuels in space; Hydrogen, Helium, Oxygen, Methane Gas works too. You can always steal some starstuff, dark energy or dark matter. Fight on !! _ ;)
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After 4 Levels, I really can't find any real interest in continuing. Levels are just too monotone, can't be bothered to try to get the medium badge.