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The game decided, despite what everyone said about it being easy, to AUTOMATICALLY split my cell everytime I got maximum size. F*$& you to, MK.
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It's a pretty good game. However, it is so difficult to actually eat another organism I got bored and gave up on level 3. Plus my 'allies' AI is so bad that they spent more time chasing each other.
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this game is ridiculously frustrating. not only do you start out outnumbered in most levels but besides the comps being stupid and dividing you have deal with computer viruses that react faster than you and can home in on your little bacteria so easily while you have to struggle to eat one of theirs when you get the chance while they are dodging and going off the screen.
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The movement system leaves much to be desired, as more often than not, by the time you reach biting range of the enemy, you hit your cursor and are forced to stop while the enemy's free to go off screen. Having to click on the powerups is a bad choice when you use the mouse to move as well, particularly with the ever-previous speed ups. More often than not, each level turns boring as your enemy swarms around you and you travel around in futility. I can't say I had fun playing beyond the first couple of levels.
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I like the game, simple gameplay, easy levels, more in depth playability should be sought after, but not in this game, perhaps make a sequal.
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There should have been different types of microbes to choose between, each with special abilities. Also, more different types of dangerous treats would've been nice.
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This is the worst game I've seen on Kong. Seems incomplete. Controls are horrible. Gameplay is unfinished and dull and pointless
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Well, it wasn't that fun, to be honest. It was definitely tedious having to try to chase down the faster microbes. No real strategy involved, and the powerups didn't help at all (i.e. the size increase didn't really seem to do much, the speed boost made it harder to control, the dividing powerup was totally useless, etc). Neat concept but needs some work.
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Level 2 was the hardest, simply because I had to wait for the enemy to divide and I could eat it. Took me 10 minutes. The other stages only took like 1 minute each. Pretty good concept for a game, so 3/5 Stars. It would get higher if there was a way to "attack" a large enemy, or continue growing even larger so you could eat an enemy eventually no matter what its size is.
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I don't know what everyone means by calling it tedious and boring... I actually rather enjoyed this game. Yes, it became annoying at parts to have to chase down cells faster than you. But overall, I actually found this rather fun.
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An unexciting, unoriginal idea presented in a poorly designed way. Clearly, the programmer is still getting used to coding, but that's not the problem. So many things could have made this game better (ex-upgrades & customizable units. Plot. "Boss" at the end. Additional hazards. Terrain. Fixing hitboxes. Increased maximum size. Additional ways to kill enemies. etc.)
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I'm not sure why everyone is bashing on this game. Sure, it's not exactly the best game I've played on here, but it's definitely not the worst. I was able to get all three badges in about half an hour, which is definitely better than some BotD games. I'm thinking it's just because everyone else is bashing it that people feel the need to add on.
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the worst thing here is the badge, kong upset me, and i really mean it... the worst game ever to try to get a badge of the day!!! i'm kinda angry with kong :(
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This game has so many flaws...enemies can go off screen, both you and the enemies can become invincible, it's ridiculously hard to catch microbes to eat them due to the unresponsive controls, the only reason you can win is due to the scripted AI, the only thing you can do besides chase opponents is worthless and the biggest offender: The game is the most boring I've played in a long while.
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I don't' understand why the enemy can become larger than your maximum and you just have to wait for them to divide to win.
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This may very well be the most poorly thought out game on Kongregate. 1. Don't divide 2. Waste time waiting for AI to grow enough to divide 3. Profit?
Not one of the steps is any fun whatsoever...