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Comments for Vector Boom

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AWESOMEGUY333

Aug. 18, 2009

Under rating threshold (show) It says 100% loading but the setup wont complete

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Austinthe1st

Aug. 17, 2009

Under rating threshold (show) woot beat the story, fun game

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Reptilezero

Aug. 17, 2009

Under rating threshold (show) gets a bit boring after a little while 3/5

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jefip

Aug. 17, 2009

Under rating threshold (show) How do i beat the red boss that has 3 sides? do i shoot each of its sides?

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Xecaria

Aug. 17, 2009

Under rating threshold (show) fail fail fail wail wail wail ;D

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danielcullinan

Aug. 12, 2009

Under rating threshold (show) Mouse too buggy

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scapeplan

Aug. 10, 2009

Under rating threshold (show) fail fail fail fail fail :D

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Muuli

Aug. 10, 2009

Under rating threshold (show) "Fail fail fail fail fail..." Loved the "Game Over" screen

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DrOstler

Aug. 10, 2009

Under rating threshold (show) dont load

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arakantos

Aug. 09, 2009

Under rating threshold (show) yes!!! completed the game :P

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Iluya

Aug. 08, 2009

Under rating threshold (show) It is a good game...till the yellow ships appear... wtf are those? Mass destruction ships? that teleports... i think i builded wrong, but that is amazingly hardcore...

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HaZaD

Aug. 08, 2009

Under rating threshold (show) worst game ever... -5000/5... the yellow shit is way to powerful... fail

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Keiya

Aug. 08, 2009

Under rating threshold (show) 1/5 explosions don't make sound in space!!!!!! :P Not really. 4/5, fun but not ZOMG MUST PLAY.

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ffao

Aug. 06, 2009

Under rating threshold (show) A good concept, but gets repetitive after a while.

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arcaXbcXde

Aug. 01, 2009

Under rating threshold (show) how can i kill that boss?

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CoolGreenApple

Aug. 01, 2009

Under rating threshold (show) Purty fun. Not too hard.

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killermk123

Jul. 31, 2009

Under rating threshold (show) zit was fine

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EmoIrish37

Jul. 27, 2009

Under rating threshold (show) This game is amazing. Period.

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Gforce121

Jul. 25, 2009

Under rating threshold (show) Guys the game sucks because you dont know how to play. 4/5, needs improvement. oops.

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(0)

LTstixx

Jul. 23, 2009

Under rating threshold (show) This game sucks balls

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(-1)

ShadowLakitu

Jul. 15, 2009

Under rating threshold (show) I beat it! At the end, just massively blast the final boss. You'll destroy most of his missiles and him at the same time. Forget about the other stuff! =P

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Feagond

Jul. 14, 2009

Under rating threshold (show) Good, challenging game. Tired me quite a lot, I need a break :P 4/5

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TheFameBoy64

Jul. 13, 2009

Under rating threshold (show) *WTF BOOOOOOOOOOOOOOOM!!!!!!!* *:) your base has been destroyed. Fail Fail Fail Fail Fail Fail Fail Fail Fail*

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LeroyJonkins

Jul. 12, 2009

Under rating threshold (show) I liked it, 4/5, but the yellow and purple (?) guys with the rapid lasers took me out first time they came up.

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TheJester86

Jul. 08, 2009

Under rating threshold (show) really liked this game 5/5

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forglegorktheork

Jul. 06, 2009

Under rating threshold (show) Not vector, but it's still a damn good game.

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Squeebl

Jul. 01, 2009

Under rating threshold (show) awesome idea, loads of fun. also the game over screen is golden.

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shadowalien2

Jul. 01, 2009

Under rating threshold (show) good game and challenging 4/5

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juggalo457

Jun. 29, 2009

Under rating threshold (show) 3/5 Because its fun up until the point you get so many orange guys that it is impossible to kill them all, as when you kill 1, 4 more seem to pop up

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faithfuldisciple

Jun. 27, 2009

Under rating threshold (show) nice game, but the magnet is sometimes annoying. twice when I was aiming at a huge group of enemies one of my other blasts hit a magnet bonus and the fighters got sucked to the other side of the map

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itachi35647

Jun. 26, 2009

Under rating threshold (show) the 2nd to last level is actually the hardest. the boss is really easy if you get the max power upgrade. just rapid fire him and BOOM! he's dead

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hammerogod

Jun. 25, 2009

Under rating threshold (show) 4/5 ... it requires a bit of stragic conservation of resources and it seems to be well coded ... I like games like that

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dragonrider94

Jun. 23, 2009

Under rating threshold (show) the missle lauchers (blue guys) are impossible to kill...they are out of the reach. any tips how to kill them.

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howman20

Jun. 22, 2009

Under rating threshold (show) u out do urself every time :)5/5

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Baturinsky

Jun. 21, 2009

Under rating threshold (show) Nice, but laggy.

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HydroPL

Jun. 21, 2009

Under rating threshold (show) Not so good, but I gave it 5/5 because of "FAIL" when u lose :)

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obwan4

Jun. 20, 2009

Under rating threshold (show) Its a good game but i keep on getting in bad positions when i get max power upgrade so i start blastin away then it changes on me in the middle of making a radius then its too late so i use up all my power then i get pounded on by bunches of enemies, so it will be better if you make a different color indicator when in max power and make it last till after you make the radius, not in the middle of making a radius. Anyways its a good game.

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StevenPeck

Jun. 19, 2009

Under rating threshold (show) Trick to the last level is to pick off the little adds quick then attack the head of the main boss. As he spawns weapons, just release and your blast radius will destroy the projectiles while damaging the boss.

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delos

Jun. 19, 2009

Under rating threshold (show) when you have max power it would be nice to have a better indicator that it is still in effect. more of a color difference.

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hadis100

Jun. 18, 2009

Under rating threshold (show) A very well designed game, Me like, but it is very hard.

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Zechlar

Jun. 18, 2009

Under rating threshold (show) the last level isn't that hard really. it just took me 2 tries; you just need to destroy the main part of the red boss ship then take care of the others, well that's what i did. pretty easy but good game.

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shep08

Jun. 18, 2009

Under rating threshold (show) Amazing. 5/5. Needs more levels. The idea: genius, the execution: perfect.

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Krakenen

Jun. 18, 2009

Under rating threshold (show) Nice game. Halfway original concept, but very nice execution. Music is just epic enough to make you feel awesome, but just in-the-background enough to not distract you during missions. I seriously don't see why people think that this is so hard. I beat every single level on my first try with 80%+ health. And I have a crappy laptop mouse that died during the start of the last level. I mean seriously, there should be at least 20% more enemies to make this game challenging. But the mouse-based gameplay was well-executed, and the graphics were well-done. Once piece of advice though: make more upgrades. Although the upgrades are all unique, it would have helped to have one that made the projectile move faster. And I laughed sooo hard when I tried the game a second time merely to fail. The fail screen is hilarious.

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shanus77

Jun. 18, 2009

Under rating threshold (show) boring

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bodsey

Jun. 18, 2009

Under rating threshold (show) good, but too sluggish to be great

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CodeDragondm

Jun. 18, 2009

Under rating threshold (show) Ok, its difficult after a point if you don't have the perfect set up of upgrades, however, its beyond obnoxious to taunt the player for failing. The game is pretty, but being made fun of (the rain of fail? WTF?) is not cool. So sorry for not beating the game in one go through, but... wait, never mind, go smoke a pole, you assholes.

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SunWorshipper

Jun. 18, 2009

Under rating threshold (show) Very interesting concept. Forces you to stay calm and keep making small, conservative radii as the levels become more and more hectic. I often found myself panicking, making large circles and dying during the first levels, but from level 5 or so on I stayed focused and got through everything first try.

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Damienamus

Jun. 18, 2009

Under rating threshold (show) Last level is just impossible. 3/5

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dagoth62

Jun. 18, 2009

Under rating threshold (show) wave 435

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shinykecleon

Jun. 18, 2009

Under rating threshold (show) It seems this is the marrige of two incompatible ideas: Mouse based weaponry combined with enemy numbers comparable to classic shooter games. While those numbers work in a game where your shots are constant and you can avoid incoming fire, it doesn't fly in a game where effective shots must recharge and enemies all converge on a stationary player. The Max Power bomb helps, but doesn't do enough when the levels are as long as they are. Nice presentation, interesting idea, but the execution needs a bit of tune-up.

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(0)

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