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Look people, it's like this: it's exactly like minesweeper except: (A) Some of the mines are worth more than 1 point (they range from 1-5 points). So an empty square next to a 1-point-mine and a 2-point-mine will display a "3". (B) You have to reveal ALL the squares to win, including the mines. You start at level one, and you can step on mines so long as they are less than or equal to your current level -- so you can step on 1-point-mines right away. Stepping on mines increases your experience, and once you have enough experience you advance to the next level. If you step on a mine greater than your current level, you lose some health, depending on how much greater it is (haven't figured out the exact formula here). Oh, and if you like the game, the author's website has different difficulty levels: http://www.hojamaka.com/game/mamosui_list.html
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Awesome game, once you understand the game its extremely interesting and still challenging. Kudo's to hojamaka. But I would suggest better instructions in the future. Maybe an interactive tutorial?
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For Monsters, their level is their attack power and hitpoints both, xSindyx's description is wrong. A level 5 will kill a lvl 1 outright. It's easier to see with a lvl 3. Player attacks first; mob 3hp -> 2 hp: mob hits for 3; p 10hp -> 7hp: next attack 2 -> 1 hp; 7 -> 4hp: 1 -> 0... mob dies and player has 4 hp left.
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If you click on a monster that you already killed, a red number will appear that provides the same info as the regular white numbers. Click it again to change it back to the monster. + if this helps.
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Brilliant. The awful instructions made the game even funnier by making it harder to get into. Unfortunately, I don't have enough stars for you. Take my daughter instead.
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Anyone played this enough times that you start trying to do the entire board as if you were just level 1 the whole time, trying to clear/flag everything and then at the end click through the enemies in order, all with 10 HP? Or, am I the only crazy person here?
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Press A and D to mark squares with the value of the monster underneath. Press A to count down from 5. Press D to count up from 2.
I don't know why the developer just didn't let you press the actual keyboard numbers 2, 3, 4, and 5.
The white numbers in the square indicate the point value of the monsters around it. In minesweeper this was the number of bombs around it. So a square with a 4 could have the following combinations of monsters around it: (4), (3, 1), (2,1,1), (1,1,1,1), or (2,2). Notice they all add up to 4, the number on the white square.
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The day after I played this, I thought it would be really cool if there was a phone version so I could play it any time.
guess what: THERE IS
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This is great! It's insane how you took Minesweeper and somehow made it better! However, it took me a while to figure out that you can switch between seeing the monster and the number beneath it, and it would have saved me some trouble if I had known that beforehand.
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Holy shit... I might not even be able to play regular minesweeper any longer. I LOVE this. I was really close to give myself over to the 5/5... Buuut it's a pity that the bigger versions aren't available on Kong. 5/5 is still an option though, I'm gonna think about it.
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This game surprised me. I was expecting just a minesweeper clone, but this is actually a very fun twist on a classic game. 4/5 for lack of in game instructions, otherwise excellent.
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There should be a medal for completing the game! -) Also, the instructions are badly written; thankfully some comments helped me understand the game and enjoy it!
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The instructions were really confusing at first but it's REALLY fun once you get the hang of it. You need prior knowledge of how Minesweeper works first, then the number is the you see is the total level of monsters around that number =D
A lot of mind math of adding and subtracting but afterwards it gets really fun, and when you get high enough level (by getting monsters either your level or below) you can kill all the monsters when you get to level 5 xD click to your hearts content lol!!
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It's an amazing game, a highly underrated puzzler that makes you think. Once you understand the mechanics you're golden. I have this on iPod.
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From the homepage of the creator:
When you click on a tile with a monster in it, a battle begins.
First you attack, and deal damage (equal to your level) to the monster.
On the next turn, if the monster is still alive, it attacks you back.
Your attacks alternate until one of you dies.
You don't see this, though -- the battle plays out instantly after you click.
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Pretty entertaining. But the instructions were pretty confusing (likely non-native English?). Instructions: Click tiles to reveal. The numbers indicate the sum of the levels (1-5) of monsters around that tile. So a 5 could be a level 5 monster, a level 2 and 3, etc. You can only kill monsters equal or below your current level. So for starters, find and kill (click on) level 1 monsters until you get to level 2, and repeat. If you click a monster higher level than you, you lose hp = level difference (so clicking a level 5 when you are level one hits for 4 hp, you start with 10). Hover over a tile and hit A,D or left,right to "flag" the tile with a suspected level number. Be careful, because you can still click these tiles. EX is your current experience, and NE is the xp needed to gain a level.
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Much improved over minesweeper. Though instructions are horrid as possible. In addition to working your way from clear spots, this version has you going back to get more exp to level. There's also more math involved. Once you figure out how to play, especially if you are proficient in mine sweeper, then you'll be at ease.
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It's hard to tell the 6 from the 8, the resolution is so small, but it's a great game. I've zoomed it to a very large size to play.
Badge suggestion: I Know My Limits - for getting through the whole game without losing any HP.
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Once again, Hojamaka has demonstrated lots of innovation with this variation on the theme of Minesweeper. It really was a lot of fun, although I found it to be pretty easy. (As long as you don't click on a dragon when you start!) For example, if you are Level 2 and you see a square that says "1" or "2", there is no danger in clicking any of the squares around it. It is ESSENTIAL to mark the squares if one intends on beating this game. As others have said, once you figure out how this game is played, it is a LOT of fun!
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It would be nice if the number you get from a monster was in the same color as the monster. That way you would still know its level.
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the health loss you get from stepping on too high a level monster(mine):
if you are level 1: 2 gives 2 damage, 3 gives 6 damage, 4 and 5 kills (12 and 20 damage)
if you are level 2: 3 gives 3 damage 4 gives 4 damage and 5 kills you (10 damage)
if you are level 3: 4 gives 4 damage 5 gives 5 damage
if you are level 4:5 gives 5 damage
if you are level 5: ALT F4 will kill your game, so does closing your browser or reloading and such but other than that you are safe.
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fantastic buried gem that i found by clicking recommended games sidebar. great strategy once you understand how it works. Too bad the lack of coherent english instructions probably hold this game back (the english instructions on the version on the dev's site are much more comprehensible).
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If you get an error message, try one of the links marked as 'some other difficulty' in the description. No guarantee they'll work (They worked for me), but it's worth a try.
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Great game but really needs clearer instructions. Not a good sign if I need to go read comments to understand how the game works.
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A 5 star game if you make the instructions more clear, similar to what LouWeed posted and it at the top of the best posts.