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Comments for Battle Sails

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thorleik

Apr. 07, 2024

Under rating threshold (show) buggy that i cant play #want supernova

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(2)

order_55

Feb. 01, 2024

Under rating threshold (show) I think it glitched

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(2)

lucassasser

Nov. 28, 2020

Under rating threshold (show) The critical hits seem to be a bit overpowered.

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(5)

Neverhave

Jun. 06, 2020

Under rating threshold (show) Bruh I was down to what I thought was the last battle in a hard game with spain and out of nowhere my galleon gets crit blasted by a sloop, and I lost the battle because of that.

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(6)

AlarioDerpp

Apr. 10, 2020

Under rating threshold (show) no comments since september? I will fix that!

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(1)

Alcatraz5

Sep. 16, 2019

Under rating threshold (show)

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(-6)

994000

Aug. 24, 2019

Under rating threshold (show) wow... I didn't know some pirates could attack 6 galleons and 3 fortresses and sink two galleons

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(8)

sherpafish

Dec. 03, 2018

Under rating threshold (show) This (very enjoyable) game would be a great candidate for badges!

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(0)

Iskandros

Jul. 12, 2018

Under rating threshold (show) The random pirate attacks and storms is absolute garbage and ruins the game from the first turns

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(5)

jineltaitt

Mar. 06, 2018

Under rating threshold (show) these game is so!!! fun I love it

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(5)

Sgress

Jan. 21, 2018

Under rating threshold (show) This game has potential, but its current form is fairly mediocre. The critical hits are way too common and the AI is terrible, it is really easy to beat, (I beat a galleon and a frigate with 4 brigantines). It would also be nice to be able to place the fortresses and for them to be harder to beat. Everything else is mentioned by jedimaster107.

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(9)

inconverti

Nov. 23, 2017

Under rating threshold (show) la capacité de saboter nos navires seraient indispensables pour le jeu. Afin dans construire de meilleurs.

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(1)

inconverti

Nov. 23, 2017

Under rating threshold (show) un réglage de la diplomatie et des compétences de l'ennemi seraient non négligeable.

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(-1)

inconverti

Nov. 23, 2017

Under rating threshold (show) ajouté un mode de portée aux navires et de forteresses visibles pour les novices ou ceux qui ne veulent pas prendre le temps de calculer d'après leur mémoire.

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(1)

inconverti

Nov. 23, 2017

Under rating threshold (show) Les forts devraient avoir plus de portée avec par exemple une autre recherche afin d'éviter que ceux-ci ne puissent se défendre contre des Brigantines ou les Brigantines avoir une case de moins d'action.

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(-1)

inconverti

Nov. 23, 2017

Under rating threshold (show) oui, un mode jouer rapidement les navires seraient pas mal aussi

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(1)

inconverti

Nov. 23, 2017

Under rating threshold (show) Une chose pourrait être ajouté : les territoires vides du départs pourraient aussi de temps en temps avec des bateaux pirates à détruirent : En option dans les paramètres de jeu. Surtout ceux avec des cartes de trésors trouvées.

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(1)

inconverti

Nov. 23, 2017

Under rating threshold (show) Un autre carte serait aussi sympathique, par exemple l'Afrique ou l'Océanie. Avec un peu plus d'adversaires et du coup des autres recherches.

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(1)

inconverti

Nov. 23, 2017

Under rating threshold (show) Les pirates et les coups critiques sont les seuls hasards du jeu. Ils ne contiennent pas de difficultés majeurs dans le temps. Mais c'est vrai que c'est rageant de voir plusieurs navires flambants neufs détruits en un coup!

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(0)

inconverti

Nov. 23, 2017

Under rating threshold (show) Parfait petit jeu, non prise de tête. Facile à gagner si vous êtes calculateur. La rapidité est la clef du jeu comme souvent. Un niveau de difficulté supérieur en mode solo me serait agréable maintenant. Bon jeu!

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(0)

kainic

May. 14, 2017

Under rating threshold (show) ships move too slowly in battle, it is a long wait until the next move

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(2)

Strategems

Dec. 09, 2016

Under rating threshold (show) Brigatines make forts useless, as you can move two spaces going from out of their range to your range, fire, then move two spaces back, being out of their range again.

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(1)

Max45a

Oct. 22, 2016

Under rating threshold (show) Great game. But BY GOD, THOSE SHIPS ARE VERY SLOW!

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(3)

Jodiellie

Aug. 04, 2016

Under rating threshold (show) Try to get close to the enemy, fire, and fall back to reduce the damage you take. Also, for frigates and galleons: after firing, board a sloop brigantine instead of firing at it, because it will not reduce your crew much, so you can attack multiple targets with one ship without much danger.

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(4)

Jodiellie

Aug. 04, 2016

Under rating threshold (show) Frigates are the best ships, to my opinion. Sure, they are not as good as galleons, but the slow speed and high price of galleons make them unreleliable in long battles.

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(1)

Jodiellie

Aug. 04, 2016

Under rating threshold (show) I think i speak for a lot of gamers when i say: f*ck that criticals. F*ck that criticals in particular.

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(5)

LahoreLionsbilal

Jun. 25, 2016

Under rating threshold (show) i spend so much coins to sign treaty but they broke it

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(2)

Kingelmann

May. 07, 2016

Under rating threshold (show) this is the makings of a great game if we could fight the pirates this would be fun + some more features would help

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(2)

dudewhatisthis

Mar. 28, 2016

Under rating threshold (show) Random Crits are fair and balanced.

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(-2)

StrikeDestiny

Mar. 12, 2016

Under rating threshold (show)

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(-3)

FieldsOfFire

Mar. 11, 2016

Under rating threshold (show) So, Spain signs a peace treaty with me, and at the same time attacks me. Pearl Harbor much?

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(-2)

Corloc

Mar. 07, 2016

Under rating threshold (show)

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(-3)

Kenji8

Mar. 04, 2016

Under rating threshold (show) Just a minor issue, it's not Holland it's called the Netherlands.

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(3)

mattisks

Jan. 27, 2016

Under rating threshold (show) Hahaha! Destroyed entire fleet & fortress with just one Frigate

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(1)

mattisks

Jan. 27, 2016

Under rating threshold (show) amazing game. Only problem is, if you want to make things interesting, you gotta steer the difficulty yourself :-(

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(2)

Gplgr

Jan. 21, 2016

Under rating threshold (show) *that moment when a sloop one-shots your galleon...*

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(9)

mukkes

Jan. 16, 2016

Under rating threshold (show) With improvements this can become a great game. When you start the game as Spain you can get a huge advantage by conquering most of the mainland from Florida to Honduras and Cuba. Then take Caicos too and consolidate by building fortresses and a navy. As nobody will attack you there is plenty of time to do this. Once your navy and defences are 100% it's easy to win the game. This is coused by Spain starting off in a faraway corner with lots of room to expand. The other nations don't have this advantage.

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(4)

Mctafka

Jan. 14, 2016

Under rating threshold (show) first play, learned game, second play, hard mode, 8 turns to finish, even tho pirates destroyed 6 ships in one turn, all enemys were dead by 7th. Great game, maybe add grape shots, to do crew damage if you like to board. boarding should have small change to capture ship, or replace if you had lost a ship during battle. on my second game, i had no need to build a castle or trade ships, as i just moved forward. maybe make map bit more clustered and defenetly work on AI. theese one ship suicide missions are destined to fail. hope to see battle sails 2

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(2)

funnyguy2921

Jan. 11, 2016

Under rating threshold (show) This was too difficult for me. Pirates destroyed 5 of my ships and an earthquaked destroyed my fortresses. I'm out.

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(0)

flind81

Jan. 08, 2016

Under rating threshold (show) Good game, makes a lot of fun. But the AI is could be improved. You can shoot and board with 1 ship each round, but the enemy didnt do it. The critical hit by smaller boats is good, gives the game a good balance. The forts should be stronger.

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(3)

Strategems

Jan. 03, 2016

Under rating threshold (show) This totally needs an auto-battle, then i would replay this game 10+ times, as opposed to the 3 times so far. for once a game in the Caribbean is focused more on the wealth than the piracy. 5/5

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(3)

moi5554

Jan. 02, 2016

Under rating threshold (show) yep

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(1)

soufe

Dec. 28, 2015

Under rating threshold (show) i like this game, could be harder, i finish in 10 turns with only 6 lossed ships

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(2)

AndreasS131

Dec. 28, 2015

Under rating threshold (show) The battle minigame needs work.. the enemy won't ever attack, and I'm sure as hell not moving out of my fortified position, so its a standoff that never ends. This. This game is shit until this is fixed.

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(4)

KillerCyborg

Dec. 23, 2015

Under rating threshold (show) Fun game, but even the "Hard" setting isn't very hard, and a LOT of the stuff that could make for interesting game aspects end up not really mattering because they ultimately don't affect play that much.

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(4)

vssantaguida1

Dec. 17, 2015

Under rating threshold (show) dumb terra luce

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(0)

aeronaut

Dec. 16, 2015

Under rating threshold (show) The battle minigame needs work.. the enemy won't ever attack, and I'm sure as hell not moving out of my fortified position, so its a standoff that never ends

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(1)

doodoofather

Dec. 09, 2015

Under rating threshold (show) this game could be great, but has a lot of bugs.

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(-1)

KenK124

Dec. 08, 2015

Under rating threshold (show) ...next turn,placed fortress on cuba...fortress destroyed by earthquake. I'm done...later!

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(1)

KenK124

Dec. 08, 2015

Under rating threshold (show) First turn,sent 2 ships to cuba-lost them both in a storm...next turn,sent ship to cuba-lost it on a reef...um,how am I going to expand my empire at this rate?(don't suggest another destination besides cuba either...)

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(1)

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