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So this is a demo...does that mean we will have to pay for the complete product or is it simply a prelude until it is finished, sort of like a beta test or something?
The finished flash game will be free and we will be releasing a modestly-priced iOS game for the mobile market. (There are also plans for a free iOS version as well, with a good bit of great content). We launched this demo for a number of reasons: first, we wanted it to coincide with our Kickstarter campaign which is a way to raise funds to further develop the final game. We also wanted to get some early feedback, and start building our fanbase!
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For those that think that there are only 8 birds available in this game... the last is Black Swan which is very possible to get in the demo. No, really. I had 2 in the same flock at one point.
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Gotta love Apollo's Pheonix. There were 2 blimps side by side (!!!) and my flock was obliterated. But then of course the pheonix flies in, turns into a black swan, summons a billion regular swans, then makes them all invincible.
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Pecking order really needs a clearer explanation in-game. I read the How-To, but I still have no clue what it means. Other than that, I'm having a blast!
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This is such a calm game." Splat! "Oh my! Well, at least it can't get worse than city planes." (Enter Portal) "A war zone? My birds!!!
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I really liked the first game and I really like this second version. However, I find that the pecking order needs to be explained a bit better, and also that the mechanism for changing the flock leader needs to work more smoothly. In order to see which bird I am trying to select for leadership, I need to keep the flock still as it is nigh impossible to see which one is selected otherwise. However, this meant that every time I wanted to select a leader, half my flock (and often the bird up for selection) would be wiped out by a plane....
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Hm, will there be a better way to change your bird leader? I discovered that clicking brings up a red target box, and clicking repeatedly will have the box work it's way through the flock... it's not bad switching leaders when the flock is small, but when you're cycling through 10+ birds, it's takes a little more time and focus (to choose the right one out of all the moving targets). I wasn't changing up the leader for super serious strategic purposes though, so perhaps such a change is unnecessary. Still wanted to share though!
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it is far too difficult to change the leader, please put more consideration into this, maybe when you click it momentarily pauses the game and you can move the cursor to the desired leader rather than having to click 10 times and by the time you get it youve been hit by a plane..
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seven minutes in, and two green planes side by side covered the entire field, leaving no possible escape for the flock, dooming them to a gory, feathery doom.... and without the decency of making the planes crash from the enormity of goose guts lodged in their engines. CURSE YOU PILOTS!
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hopefully it will only be a year behind schedule. I don't like being a hater, but any more is just being cruel with showing us a date, then completely disregarding it.
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a) it makes me little girl style sad to see part of my flock just get mowed down right before my eyes , b) why do these birds have access to space time portals ?
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Also, either the planes are too large or the playing space too small. There is such a thing as creating a physical impossibility to pass.
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There is an issue of if a bird die within a few seconds of completing the flock max capacity that the yellow trail of that bird stays on the screen, even after the game closes.
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A couple of minor annoyances: One, what the enhancements actually do can be slightly difficult to find. Not too hard, but it would be nice to have an "effects" heading in the enhancements menu. Also, It is incredibly difficult to avoid five large airplanes on the screen at once.
However, there is no substitute for the feeling when you put Albatrosses and Seagulls at the top of the pecking order, and then achieve full flock while over water with only those birds.
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Awesome game, having a lot of fun with swans. Found bug: clicking around to change leader in endcredits just for fun, game froze, doesn't go back to main screen or let me do anything.
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Very amusing but a bit buggy. Just scored over 300000 and got a bunch of achievements but after the gameover it just stopped. :(
FYI, After the score scene I clicked to return to the main menu but instead of going back to the main page it went back to the game where I just died and the game just halted.
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The upgrade system seemed ... bad. A miss-click left you at the front and you had to try and purchase something to determine upgrade points. Furthermore, the items on some birds were 2-3 but on worse (father right on the upgrade scale I assumed was worse) would have more options which seemed fine. Pricing overall seemed out of place. Okay game, kinda ... repetitive. I got through to the end with no upgrades because the attacks were so slow.
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No offense, I love the game and everything but try to include the word "DEMO" in it on the homepage. I saw "Endless Migration 2 DE..." As if the MO doesn't show up but "..." will.
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my only complaint is that sometimes (world war 1 is the culprit) sometimes a huge blimp appears in the middle of the screen while other stuff is happening you lose a lot of the birds (the 2% invuln per bird killed sadly is the only saving thing sometimes)
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* Birds flying along* 'Hey! Look! Over There! A new bird to join us!' *birds strt flying over to gather the newcomer and a plane come sout of no where and hits it* ' Holy shit!!! that could've been us!'