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Yeah, I'd say some stuff about the game, however it has been taking about 20 minutes to load, and still loading... and loading.... and loading.... . and loading
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You could specify the counter for AP recharge, at first i though it was 0:06 seconds, and just WTF'd when it was not moving, I think you could just change it to minute:second format, because it doesn't take an hour to respawn AP.
Second thing. There should be ability to increase AP cap :) + if you agree guys!
Great game anyways. Cheers!
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Uber spins should only get you gear, meaning those 15 crystals are not wasted. It's also be nice to see a clan mechanic so you can team up with friends and share unwanted armour. Great game all the same!
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this game is really good but i found out a bug.
you see in npc win streak the lowest win streak is the best.i got a npc win streak 87 or something and i only got 3 and that even just uncommon items on the way and on that number. its a better chance on lowest
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It told me to install unity web player again and I did, but it still asks me to install it so I can't play. Any suggestions?
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I think that this game need more social, if i met a worthy opponent that is fun to battle i would like to have the possibility of challenge him again and not hope for the online battle to met him by chance...
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in pvp battles or duels the simaler setting always gives a highr lvl and if unlucky like your lvl 14 and you get a lvl 22 that happens to often
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i would give the game 5/5 however the game seems as though it is abandoned by the developers and is not going to be fixed or updated... Ill skip the rating for now in hopes the problems will be solved
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I'd suggest having online matches only occur if you're in the 'lobby' screen; too often I've been hit by a match being made in the middle of a quest fight, or in a dialog screen, and the rest of the game glitches out.
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Open wound and tri-cut combination seems like a total waste of skill space and money. Please increase the duration or damage from blood loss from tri-cut. At the moment mine does 4hp damage with tri-cut and after i use open wound the bleeding effect goes away. This poses a fairly substantial problem as the damage delt by both with the use of 9 sp i could just save that and use a lower skill for nearly the same damage, and even use it twice meaning the damage dealt by the combo menial and inefficient.