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NorthDragoon

Aug. 30, 2012

Under rating threshold (show) Game mechanics are meh, but I like the style. Simple concept for a mobile app or something similar, improve the design a bit and you have a winner. Good luck.

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(3)

xFatex123

Aug. 29, 2012

Under rating threshold (show) rangers are totally not needed in this game at all. :/ fire mages just pwn the way through. lol.

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(6)

win3

Aug. 28, 2012

Under rating threshold (show) so a tiny tower as big as a few people combined heightwise is a manor? and don't forget it is as skinny as a tower.

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(2)

handalf187

Aug. 28, 2012

Under rating threshold (show) Having to click the potions sucks

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(4)

Korreon

Aug. 26, 2012

Under rating threshold (show)

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(-4)

PerroTheTraveler

Aug. 26, 2012

Under rating threshold (show) Here's an idea. Could we have little flags so we don't have to click the soldiers to upgrade them?

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(0)

FrozenFenrir

Aug. 25, 2012

Under rating threshold (show) I dont see how Elfs have ANY use at all. their are inferior in any way to the hunter... even with their triple shot. Elf lvl 5: 70(x3), 10 speed. this is 210*10=2100. Hunters have only one shot but far more speed. Hunter Lvl 5: 85 dmg, 30 speed. 85*30= 2550. Hunters cost the EXACT same as the elfs and also have far more hp. so please, PLEASE make those elfs more special, since they have not a single use in the game.

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(5)

MENASE

Aug. 23, 2012

Under rating threshold (show) stupid how they completely ignore my swordsmen, there is NO buffer zone between my tower and the goblins during the beggining of the later rounds. i have to come back later OP to get all the stars

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(2)

Ancienttree

Aug. 22, 2012

Under rating threshold (show) Make hot keys for the love of god. the clicky clicky is too annoying.

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(2)

DannyS43

Aug. 19, 2012

Under rating threshold (show) great game

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(-1)

Sidric

Aug. 19, 2012

Under rating threshold (show) this game is so awsome

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(-2)

rjdjdaw

Jul. 24, 2012

Under rating threshold (show) oh and with the skill tree, aside from the reset all, maybe have + and - for each. i don't want to have to click all the way for staff again when all i wanted was to reassign my units' points.

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(5)

rjdjdaw

Jul. 24, 2012

Under rating threshold (show) clickfest detracts from the fun. need hotkeys. there are only 6 choices after all. having to click potions also becomes too tedious later on especially with the small ones with their small area with lag in the way. mouse over should be fine. hotkey for upgrading. i understand the difficulty of having hotkeys for units placed. it's not as realistic an option as others think. i believe it is sufficient right now in having to select them at their occupied slots. but for soldiers maybe you should keep the health bar at the soldiers "occupied" slot as well, maybe if you put some space under the ground and put the bar there. so we know where free soldier slots are and we have a stationary point to click for selecting the soldiers. of course it would need an icon or some sort of identifier to indicate the soldier's job since we will no longer be tracking the actual soldier and his current garb.

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(15)

Nargarod

Jul. 10, 2012

Under rating threshold (show) would be 5/5 without the performance issue.

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(3)

semore456

Mar. 24, 2012

Under rating threshold (show)

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(-11)

firecat6666

Mar. 24, 2012

Under rating threshold (show)

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(-7)

firecat6666

Mar. 24, 2012

Under rating threshold (show) Wow, the title music is just... fukcing awesome. Is there a place I can download it?

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(2)

kenneth2830

Mar. 24, 2012

Under rating threshold (show) For the love of god let us skip the tutorial!

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(-1)

Dinosawr_Kitty

Mar. 24, 2012

Under rating threshold (show) A good game,but slow. :3

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(2)

Molordias

Mar. 20, 2012

Under rating threshold (show) Everybodies demanding a speed up button and all I want is a slow down button.

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(6)

Molordias

Mar. 20, 2012

Under rating threshold (show) "tip" when facing the last boss. Remember the units accompanying him are weak. If you place barracks in front of your dragonmanor, the boss will attack those instead of the dragonmanner. Fill your dragonmanor with max level fire mages while every once in a while placing an empty barrack in front of your dragonmanner to keep them busy. You will need a single soldier on the front lines to keep the units at bay while your fire mages destroy everything. Works like a charm. Note while the boss is most likely to attack the first barracks, if you have multiple barracks he may choose randomly, and he can destroy multiple barracks simultaneously. So stacking barracks is not a good idea.

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(3)

Molordias

Mar. 20, 2012

Under rating threshold (show) Great game, needs some way to heal your soldiers after they reach level 5. Maybe a healing spell or even better a healing unit (like a priest). There should be a unit select sidebar where you can select various units (such as soldiers) on the same place on the side of the screen. Therefore solving the difficult to target moving units problem. Archers need a "slight" buff, but nothing too major. There needs to be hotkeys. You should be able to hold down a key (like the shift key or something) when you're upgrading units if you want to upgrade the units multiple times, this would keep the upgrading window open so you could keep on upgrading to your hearts content. A unique twist to the typical tower defense, love it! I'm excited for the sequel.

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(15)

Toimu

Feb. 24, 2012

Under rating threshold (show) Archers seem like a waste of mana. A Healing unit would be nice.

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(6)

Mortimer9

Feb. 03, 2012

Under rating threshold (show) At level 20 the game is impossible. I cant click fast enough to make a new unit :((( I have 3 stars all other levels, but at this the boss are too strong.

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(1)

aloe111

Feb. 03, 2012

Under rating threshold (show) water mage might be able to attack all but it is still uselss, because the casting animation is too long. it seems that the speed is not just casting speed but also seems to affect casting speed slightly, becasue the level 5 fire mage seems to cast slightly much faster than a level 1 fire mage. nothing could beat 12 x fire mage

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(1)

Erkose

Feb. 02, 2012

Under rating threshold (show) I love the music, so Funky!!

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(0)

superdave9000

Feb. 02, 2012

Under rating threshold (show) I really wish there were badges, loved this game.

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(1)

Cyril5051

Jan. 15, 2012

Under rating threshold (show) Huge potential, but the game gets unplayable at the higher levels. Too much is happening too fast with no way to quickly select and place/upgrade multiple units. Things that would improve this: 1) An ability to select units (to place) with number keys 2) Selecting units on the board somewhere other than clicking on them, so that melee won't obscure ground-position units. 3) The ability to pause the game while placing and upgrading units. 4) A general upgrade in the interface so that clicks are more likely to register. 5) Quick cast spells (hotkeys) 6) A better mechanic for picking up potions; mouseover seems ideal. I really enjoy the frenetic pace of the game but once things start to get too busy it's next to impossible to keep up simply because the UI is unfriendly.

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(7)

Calidron

Jan. 11, 2012

Under rating threshold (show) I agree with sirspikey and Prilleh. The upgrade system in the field is insane. Number the troops and have icons representing them at the top of the screen for us to click and upgrade instead of having them die because they're overlapped by someone else. Took what would have been a fun little game to an exercise of frustration.

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(1)

Developer response from hwank

Thanks for your comment. I wil give it a try in the sequel. We are working on it now..

7777s

Dec. 28, 2011

Under rating threshold (show) Drag(dragon)Man(manor)Ards(guards) ?? -- Sorry; All I see is Drag Ma Nards. :3

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(4)

Developer response from hwank

ahahaha.. Sorry.. it's 100% honest mistake. :) What we actually think is : Drag(on)-Man(or)-(gu)Ards. We will make sure to change the name on the next release. ^^

kevinmitnick

Dec. 20, 2011

Under rating threshold (show) :3

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(2)

HeavyDevil

Dec. 19, 2011

Under rating threshold (show) Spending all your skill point in the staff makes the game way too easy. With a mana regen of 24 i can spawn all the units at lvl 1 bringin them to lvl5 advanced class in one minute. Staff upgrading needs a cap depending on the level you're playing. Otherwise the game loose any challenging.

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(-2)

ploki122

Dec. 13, 2011

Under rating threshold (show)

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(-3)

skitszo

Dec. 10, 2011

Under rating threshold (show) sure would be nice if the palidins could actually tank stuff and not die........

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(-1)

rustnroll

Dec. 10, 2011

Under rating threshold (show) Too slow. I'm too impatient to wait.

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(-1)

DaemonCaedo

Dec. 05, 2011

Under rating threshold (show) As was mentioned before, we need a small regen on a maxxed level unit or at least give us a healing spell.

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(2)

DaemonCaedo

Dec. 05, 2011

Under rating threshold (show) You need to make the battle screen bigger. Make everything smaller to give us more room to do stuff.

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(2)

newmandragon

Dec. 04, 2011

Under rating threshold (show) can someone post a guide to this levels are really annoying after 6

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(0)

ploki122

Dec. 02, 2011

Under rating threshold (show) funny to see how can they stack barracks that well and build things this beautiful when they can't even count (I'm referring to the difference in the number and picture on level selection)

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(1)

DerickDee

Dec. 01, 2011

Under rating threshold (show) i meant lvl 16

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(-2)

DerickDee

Dec. 01, 2011

Under rating threshold (show) wtf? at lvl 11 it becomes impossible

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(0)

DerickDee

Nov. 30, 2011

Under rating threshold (show) Great game but could you make it so that when the character is completely maxed out they gain the skill of health rgen every few seconds? cause its really annoying to max someone out only for them to die in the end

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(4)

dexpogi

Nov. 30, 2011

Under rating threshold (show) cute game.... but it needs a little more work

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(0)

DerickDee

Nov. 29, 2011

Under rating threshold (show) Cool graphics and good game but common, when i upgrade my staff why cant my base mana go up too? I start at 150 every time? How am i supposed to summon even one upgraded person if i only have 150 mana

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(0)

kodemonkey

Nov. 29, 2011

Under rating threshold (show) Nards!

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(0)

Steaming

Nov. 25, 2011

Under rating threshold (show) At higher levels (20+), i'm dying not because of lack of mana, i just can't click fast enough to place the units. That doesnt sound right to me. also please redo the solder placement method. half the time i try to place the soldier, it wont let me. and mos importantly, hot keys!

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(3)

Whispering

Nov. 25, 2011

Under rating threshold (show) It would be a cute little tower defense if it wasn't so slow, and the typo's are distracting as well I can't rate this any higher than a 2/5 sorry.

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(0)

sobodobo

Nov. 25, 2011

Under rating threshold (show) I love absolutely love the music!

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(0)

dannylam4

Nov. 20, 2011

Under rating threshold (show) It'd be nice if there was a way to heal the characters without having to upgrade them... it becomes quite a hefty fee having to upgrade someone just to restore health

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(7)

hooverboy

Nov. 19, 2011

Under rating threshold (show) @avalon, water mages hit all enemies in the row.

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(2)

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