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Amazing game, well worth my time. Since I am a fairly fast typist, I didn't have a problem with any of the levels. I would of liked to see more strategy involved though, as simply putting an armored dot, (or two,) in front of a strong wizard was overkill.
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Cool game, but very easy for fast typists. Hard mode with lower mana gain, harder words, harder enemies, etc. would help.
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great game :)
i loved the lord of the rings addition, but it kind of sucks for canadians and british people, who are used to typing -our and stuff like that (ex: color vs. colour, armored vs. armoured)
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I think this needs to have part 2 because it is short, and I expect a difficulty mode and more upgrades, and also, make upgrades more useful:) i give it 4/5! Great Job! we are looking forward to play part 2 and hope it is cool!
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Difficulties would be nice. If you're a decent typist this game is trivial. You just summon strong armored specials until you win, and throw in the occasional missile when you have the spare mana. I don't think any of my rounds lasted over a minute in a half, and I was never in fear of my castle even being injured, much less destroyed. And yet some may find this too hard, so difficulties are a must, and some added strategy wouldn't go amiss. 3/5 for great concept but mild execution.
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Was confused until I looked at comments (no idea where unit names were). Way too easy for a fast typist like myself. Still, I played it all the way through, so 3/5
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Love the game and as I saw someone comment it is really easy for fast typers. I beat the game without losing once. Loved it still.
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Fun game but too easy. anyone who recommends copy pasting is just lazy. The only time I took damage was when I experimented with the turret. all in all very fun but I am not even a great typist and was knocking it out of the park. Also, I did not know eighth had two H's
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i really enjoyed the setup of this game. the one thing i noticed while playing, though, is that it would have been great to have an options menu where i could choose between hitting the enter OR space key to enter in words i type. i've always enjoyed typing games, so i'm used to having the option of hitting the space key.
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too easy for someone who has average writing skills, for me, it was barely entertaining because i filled the manabar within 3 to 4 seconds..
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Nice little game.
A trick i found (think its a bug) if at the end of a lvl you have spare mana type strong and armored but don't send a unit then, in the next level, the first unit you send will have both of the buffs. Means you can send a powered up special straight away quickly followed by a stong shooter this should win most levels.
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This is the game I would love to show to my littler brother to advance his typing skills or to show to my school to advance themselves in a program that will teach the younger kids in a way that they would like to learn, like typer shark (even though no kid ACTUALLY likes that game). This game was fun, but I type well and spent 1 minutes and 5 seconds on nearly every level. 12 levels. This didn't take long to beat and wasn't the most fun for me, but I understand that it is a great idea, but something to make it much much better, would be to make different difficulties. If that was implied, slow typers wouldn't struggle, and fast typers wouldn't get bored. Great game none the less though. 4/5
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way too easy. as long as you can type at a decent speed. i had nearly always a full mana bar.... should have an upgrade for a larger bar, so you can store heaps, and rush at once. good game. but way too easy.
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If you play the first level 12 times it unlocks all the levels and says you have beaten all the levels might want to fix that
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Definitely needs a difficulty setting. I could spam out 4 strong/armored/merlins to their 1 minions and then I'd just watch because that was 2 more than you need to win the last level. Novel idea but could use more complexity and more challenge.
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Great start to a good game, more levels, more upgrades, make it last. I beat this in half an hour or so. Make it a little harder, maybe the NPC gets special characters or something or some with armor. Make it so that one has a spear and if you go against it with one with a shield the shield will win out. Make some strategy to get the mind going. I love it though 4/5 till it gets a bit harder. But again thanks for a great game!
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I think you should have a display that tells if you have a strong or armored on your next unit, many times I lost track of if I had or not, and wasted extra power to cast it twice.
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Glitch: Play previously beaten levels over and over to unlock newer levels and eventually beat the game (level 1 is easiest but doesm't pay much)
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This was the easiest game i think i have ever played. as long as you can type 30 wpm... for someone like myself that can type 80. you should probably implement difficulty settings since this was a blow through.
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So, it was a good game overall. My one suggestion is that the missile needs to be rebalanced. It doesn't do a whole lot, and it costs almost as much as a buffed special unit. It just needs something to make it useful, like maybe small continuous damage.
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I ran into a bug that after completing a level, I found that the game would not let me press the button to continue. Then I found that I could press the pause and retry button to replay the level with the broken continue option still in the middle of the screen. I have a screen shot if that would help you fix it at all.
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I feel it would be awesome if my units could actually work together (ranged firing over others, for instance) so we could use more strategy than just make many units and maybe "equip" them with "armored" and "strong"
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the little dots were like WHOAAA, and then the ink dots where like WHOAAA and then the wizard came and killed all the bad guys and the missile went sssscrrrrrruuuuuuuuu overhead and kaploweee: castle eliminated! Good game, short, and my fingers hurt from typing so much.
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a small bug that makes it very easy... if you have upgrades you don't use, they carry over to the next level. So, if you do a 'strong' and an 'armored' as your units kill the enemy castle and don't summon any more units, the first unit you summon next game will have the upgrades. This way you can very quickly get a fully-upgraded special. The missile is too expensive to be useful. If you need defense and you have that much power, you should summon units. If you need offense and you have that much power, you should summon ranged specials or upgraded ranged units. Missile isn't strong enough to justify its cost. If it hurt all enemy units though, instead of the castle, that would be useful. The enemy summon rate is slow enough that if your units are having trouble, damaging the enemy units could give your units the upper hand and get you enough time to generate more mana.
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This is pretty fun, but quite easy so far. I haven't quite finished the game yet (almost) but I've only been playing for about 10 minutes. All you really need to do is fill up your bar really quick (if you're a fast typer), then strong + armored + one extra word + special. Once that first strong/armored special is out just rinse and repeat. You usually end up with way more than you need to win.
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Great game, if it had more upgrades, was multiplayer, was longer then it would be a definite favourite. For now I'm sticking with 4.5/5 (Rounded to 5.) Btw, this remind anyone of Clockworks?
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Wow, really cool concept, but I'm finding this very easy. I can type at about 100 WPM, which is actually pretty slow, but it's fast enough to find this game a breeze. Hard mode please?
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Very short. I like the idea of upgrades but they seem a bit perfunctory. They don't provide any real strategic hook. The words for summoning units should probably change.