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wish that item placement was a bit better, or at least not so scattered you don't know what items to get. i had no idea i could grab the shears at the alchemy lab. barely found the rest of the stuff. and what was the point of that note? a bit of an added useless item?
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Nothing more to say: great graphics, great world, lots of mysteries... I just can't wait for the next episode. And... Thanks a lot !
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its pretty funny. When i got on this site and saw the game, i was pretty sure it was you who made it. or Impending riot. close enough i guess
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OMG! a new game from hyptosis, I LOVE YOU!
I can already tell im going to love this game. I cant express how much Ive enjoyed your games. Many times over the years ive gone back and played your games. It was only a few weeks ago i realised that all these games were from the same person. Love you, love your take on fairy tale storys, know im going to love this game.
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Great job! I usually dont like many point and click games, as most are boring to me. the story you put in it was interesting so i decided to play more. it was cool and exciting! only 2 words for you. MAKE...ANOTHER...
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The only thing that would make any of these games better is the ability to play them full screen. I have a large monitor specifically to be able to see things bigger and better and am forced to use tiny game windows for the games I want to play. I get a headache trying to focus on a game for more than 5 minutes because it's too small. :(
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the blue door is both overkill and hard, i jammed the gears, stuck the shovel and cut the wire, and its still too dangerous...
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bit odd in the jumps of the story...sorry cant get into it when all of a sudden you are on the train then in a home and then to the next scene with nothing to glue them to each other...try adding a bit of story...there needs to be a bit more to keep things going in between the point and click
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+ so many stars just for the flavor text. ~ "You're under arrest, helmet!" ~ "The gecko is running at full efficiency" ~ Handcuffs on door: "... no."
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You know this game reminds me of Perdieo Street station by China millville- I think you could certainly make that crazy novel into a game and it would do outstanding!! - he also has a comic book coming out which you might use for inspiration!
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The warehouse is far too complicated and pixel hunty.
**SPOILER**
yes, the key will fit in the lock, but first you need to use the screwdriver on the metal plate, then various objects to disable a trap. I'm sharing this just because it seems like many get stuck in the warehouse. Good luck!
**SPOILER END**
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I love this game, but I think that there really should be a 'help' or 'hint' button in case you're stuck (for example, I spent over 15 minutes trying to find the item that would stop the dynamite from exploding).
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trying to figure out what to do at the burnt tavern is a bit troublesome but other then that i like the game....still can't figure out how to get past the tavern part tho O.o
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Gah! Your stories are so good but the episodes are so short. It always leaves me wanting to know more of the story and people in it. Would love to see all the episodes in one game instead of spreading them out over time. I think it would definitely be well worth the wait for the whole story to be completed. Still, this is a 5/5. Nice job on making us want more each time. =P
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I thought it would be a full game. But it’s merely the first of three or four acts.
Also, there is unusually little to click and do for such a game. Most screens have just one or two clickables (that aren’t basic navigation). So that’s disappointing too, and often is confusing, because the only thing one can do, makes no sense. (Like unscrewing the whole wall around a locked door. lolwut?)
Luckily, the world and art are interesting and well worked out. And the story is promising. So I will wait until this game is finished, and polished. Until then, I can’t with a good conscience give this as high a rating as a fully worked-out game. That would be unfair. So 2/5 it is.
But with all acts, and those little details done, it could easily go to 3.5-4.5/5.
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Awesome, the background scenery and your love for details is breathtaking. I really like the gameplay, it has a more nonlinear feel to it than comparable games. Love your work!