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@vegatifa "interesting game but it's more of a make the right decision or die then choose your own adventure :/" yeah i agree 100% needs multiple endings especially noticable at the pile-up at union, the nonfootball-stadium endings. all those points (and others nonmentioned) have short sudden nonchoice endings it was clear you had something else planned since all those points "death scenes" are recycled from earlier in the game. otherwise great work on the game LOVED it besides those points its perfect my favorite in the series so far. 5/5
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if this game taught me anything its................................................ to not call people names in a zombie apocalypse
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Me: "Oohh a suicide button.Clicks. dies"
Game
:"try again" Me:"Yay.Clicks".Game: "Continue travling" Me"Cool at Union" Game "kill all zombies" Me:" WTF DEAD?!"
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Definitely appreciate the conversation about the chickens, it is good to see someone agrees with my point of view about treating animals we use for food and such respect whenever possible. That a side, this felt a little too much like The Walking Dead for me. Of course I don't think you can really make a post zombie apocalypse game without drawing on some similarities.
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Great series. Would love to see games like this which have a post-apocalyptic setting of a mad max/wasteland/fallout style (i.e less zombies, more nuked wasteland and roaming bandits).
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Won on the fourth try. Don't help the people outside, get tools and food, kill neighbours, check behind car for zombie, then go to St. Clair. Get off roads, meet a guy, then follow him to the bridge, meet others, help them, go to the football field. WIN.
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Great story and characterisation, pretty good music that's not repetitive, good interface though occasionally the options are not all clear. Overall a nice little game :)
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Inside of the house you find a pump action shotgun with a handful of shells and a really old poptart. And you eat that f*cking poptart.
>Huzzah!
gold