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I generally don't like this type of game, but this was good; the fact that teh controlls 'push' the block rather than throw me about was a great factor in keeping me playing.
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Nice job, I was expecting something generic, but got an interesting take on it, the momentum was a nice touch btw. 5/5
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LOL this is such a fun game. Every new level made me laugh cause you don't expect what's coming. I'd like it if there were different difficulty settings though, so those of us lacking good reflex skills can still enjoy it and see most of the levels. Just give like 10 lives for easy..and maybe 3 lives for hard. 5/5 awesome game!
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dangit got to lvl 10 with 6 lives and i ran into the walls 6times by accident D=
ok game just that the controls are a bit slow otherwise its a 5/5
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I love how everyone expects it to be bad. Anyway thanks for all the kind reviews! Props to marce for actually beating it!
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The controls are a bit stiff, but I guess that adds to the difficulty. Pretty good, as far as avoiders go. I got to level 10.
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cool eletronic music, cool light design, cool metarealistic controls, cool levels (level 4 <3), whuthahell a random games need to get a 5? :D
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hopeless comment. we will show the "easiest to overkill" levels. 8th place goes to level 3. 7th place goes to level 5. 6th place goes to level 7. because of the spins. 5th place goes to level 12. there are lots of cannons. 4th place goes to level 9. 3rd place goes to level 10. 2nd place goes to level 11. it was the only level that overkilled me with 4 lives WITHOUT I EVEN WANTING!!!! 1st place goes to level 8. in a point, you can lose 5 lives within a second.
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"It’s like a regular avoidance game but with more awesome." It's like a bad excuse but for an unoriginal game idea.